Monster Hunter Generations(MHX):This content is guide Cephadrome of weakness, measures. In addition to describe the breakable parts and effectivenes.
Cephadrome
Weakness
state | Cut | Imp | shot | Fire | Water | ice | Thun. | dra |
– | Neck | Neck | Neck Back |
× | △ | ○ | ◎ | △ |
Element/Status Effectiveness
Hitzone | Cut | Imp | Shot | Fire | Water | ice | Thun. | Dra |
Head | 35 | 40 | 50 | 0 | 10 | 30 | 15 | 5 |
Neck | 65 | 60 | 80 | 5 | 10 | 15 | 15 | 5 |
Torso (Back) | 60 | 50 | 80 | 0 | 12 | 17 | 20 | 5 |
Torso | 50 | 55 | 50 | 0 | 15 | 20 | 15 | 5 |
Wings | 45 | 42 | 50 | 0 | 10 | 15 | 10 | 5 |
Feet | 42 | 44 | 40 | 0 | 10 | 15 | 10 | 5 |
Tail | 35 | 35 | 35 | 0 | 15 | 20 | 10 | 5 |
Status Effectiveness
Status | Damage | Dulation | Effective |
Poison | 120 | 30sec | ◎ |
Paralysis | – | 10sec | ○ |
Sleep | – | 40sec | ◎ |
Stun | – | 10sec | ◎ |
Fatigue | 100 | – | ○ |
Ride | ○ |
Item Effectiveness
Items | Nomal | Anger | Tired |
Shock Trap | 10sec | 8sec | 15sec |
Pitfall Trap | 10sec | 10sec | 20sec |
Flash Bomb | -sec | -sec | -sec |
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