Mystic Head Armor List
Mystic Head Armor Name Magic Resist Defense Element License Cotton Cap 4 0 – Mystic Armor 1 Magick Curch 5 0 – Mystic Armor 1 Pointy Hat 6 0 – Mystic Armor 2 Topkapi Hat [ … ]
Mystic Head Armor Name Magic Resist Defense Element License Cotton Cap 4 0 – Mystic Armor 1 Magick Curch 5 0 – Mystic Armor 1 Pointy Hat 6 0 – Mystic Armor 2 Topkapi Hat [ … ]
Heavy Head Armor Name Magic Resist Defense Element License Leather Helm 5 0 – Heavy Armor 1 Bronze Helm 6 0 – Heavy Armor 1 Sallet 7 0 – Heavy Armor 2 Iron Helm 9 [ … ]
Light Head Armor Name Magic Resist Element License Leather Hat 4 – Light Armor 1 Headgear 5 – Light Armor 2 Headguard 6 – Light Armor 2 Leather Headgear 8 – Light Armor 3 Horned [ … ]
Hand-bombs Hand-bombs are inconsistent, but hit incredibly hard when they successfully strike. They can be used by Foebreakers, Black Mages, and Mechanists. Name Attack Evade CT Attribute Hornito 66 0 33 – Fumarole 71 0 33 – Tumulus 76 [ … ]
Crossbows While enemies cannot counter the crossbow, the ranged weapons are prone to missing. Time Battlemages can use crossbows. Name Attack Evade CT Attribute Bowgun 21 5 24 – Crossbow 31 5 24 – Paramina Crossbow [ … ]
Staves Staves are recommended for magic classes. Rather than affect the character’s attack power, they raise their magic power and MP. Name Attack Evade CT Attribute Oak Staff 15 8 34 – Cherry Staff 29 [ … ]
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