Monster Hunter Generations(MHX):This content is guide Duramboros of weakness, measures. In addition to describe the breakable parts and effectivenes.
Duramboros
Weakness
state | Cut | Imp | shot | Fire | Water | ice | Thun. | dra |
– | Hump | Hump | Hump | ◎ | △ | ○ | ○ | △ |
Element/Status Effectiveness
Hitzone | Cut | Imp | Shot | Fire | Water | ice | Thun. | Dra |
Horn | 23 | 21 | 20 | 35 | 10 | 20 | 35 | 0 |
Head | 43 | 24 | 35 | 10 | 5 | 5 | 15 | 5 |
Torso | 25 | 35 | 25 | 15 | 5 | 15 | 10 | 10 |
Hump | 60 | 60 | 35 | 20 | 5 | 15 | 0 | 10 |
Forelegs | 32 | 30 | 25 | 15 | 0 | 10 | 10 | 10 |
Hind Legs | 44 | 44 | 35 | 10 | 0 | 10 | 5 | 5 |
Tail | 32 | 40 | 50 | 10 | 5 | 5 | 5 | 10 |
Tail (Tip) | 24 | 43 | 40 | 20 | 5 | 15 | 5 | 20 |
Status Effectiveness
Status | Damage | Dulation | Effective |
Poison | 400 | 60sec | ◎ |
Paralysis | – | 10sec | ○ |
Sleep | – | 30sec | ◎ |
Stun | – | 15sec | ○ |
Fatigue | 100 | – | ○ |
Ride | ○ |
Item Effectiveness
Items | Nomal | Anger | Tired |
Shock Trap | 12sec | 10sec | 15sec |
Pitfall Trap | 16sec | 11sec | 16sec |
Flash Bomb | 20sec | 20sec | 25sec |
Duramboros Walkthrough
introduction
With parts like a giant hammer of the tip of the tail, and has a huge body, slams the tail to attack.
Therefore the monster of brute wyverns called nickname “Tail Hammer Wyvern”.
Walkthrough Point
- Attack of Fire attribute is most effective. Next is Thunder.
- In case of approach weapon, attack aim at Hind legs when usually, and aim to Hump when the monster is fall, efficiently given the damage.
- The tail is easy destroy when Impact weapon is used.
- Because there is tremor in leap and tail attack, so skill of “Tremor Res” is effective.
- You can take down attack aimed at the leg while it using great spin attack time.
- In addition , you can take down with Fash Bomb while it is tired.
- Chance may be born in great spin attack time after broken tail one step, then you can mine at the agglution time after the fall. Tremor is none in great spin attack time after broken tail two step.
- Most weekness point is Hump, futhermore cause higher damage to Duramboros after broken Hump.
Duramboros attack pattern
Attack pattern | More info |
---|---|
Continuous beat tail | Attack which behind the vertical tail. |
Rush and push up | Attack which the head is trust up after rushing forward. |
Tackle | The attack to tackle foward after pull itself back. |
Great spin attack | Spin the body, tail swinging long time, attacking the surrounding. Then High jump and fall to the ground or attacking saideways glide. Without rotatio, theese attacks are being sometimes. |
Cleave tail | By sweeping tail to attack. |
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