Best Characters Tier List for Sword Art Online: Fractured Daydream (SAO: FD)
Character tier list for Sword Art Online: Fractured Daydream (SAO: FD).
Character balance in this game is generally good, with no exceptionally strong or weak characters that can be considered completely “broken.” This allows any character to be effective.
Tier | Characters *No difference in ranking within the same tier. |
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All Character Features by Tier
S Tier
Character | Features |
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Kirito | ◆A close-range attacker specialized in damage output Good at stationary attacks and easy to extend combos The longer the combo continues, the higher the damage output Excellent skill range, able to involve multiple enemies Includes movement attacks, making it easy to approach even from a distance Grants regeneration effect upon awakening L1 gauge fills slowly |
Heathcliff |
◆A superb attacker with excellent durability and offensive capabilities □ Skill can be charged while guarding, with excellent power and range △ Skill hits enemies 3 times, demonstrating high damage output against large enemies 〇 Skill has an ultra-wide range and can knock down small monsters Can increase the entire party’s defense with L1 Movement speed is slow |
Sinon | ◆An attacker specialized in ranged attacks Can safely attack from a distance High single-shot damage output Able to target weaknesses located at high places Possesses a skill that allows for wide area attacks, making her not weak against mob battles Wants to use L1 for high power to target the weaknesses of downed enemies Somewhat weak in close combat Low HP |
Yuna |
◆A powerful mid-range attacker & supporter that enhances allies Shows true power by hitting enemies with L1 attacks to charge the voltage gauge △ Skill is excellent in power and range, showcasing high extermination capability in mob battles R3 skill has high continuous damage and can revive allies High HP recovery amount during revival, valuable in multi-player damage output is low when skills are unavailable Low HP |
Silica |
◆A versatile healer capable of attacking, moving, and healing 〇 Skill provides instant healing + regeneration □ Skill is a horizontal attack, while △ Skill is a vertical attack, making her proficient in group battles Can balance strengthening and damage with L1 L1 gauge fills easily Has hovering ability, making movement comfortable Can move quickly even while holding, ranking her top in movement performance alongside Leafa Overall damage output is somewhat low |
A Tier
Character | Features |
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Lisbeth |
◆ A melee attacker who strengthens themselves in battle □ Can stun enemies with skills and R3 skill △ Skills have a slow start but are excellent in range and can enhance allies Thanks to the long press on strong attacks, airborne enemies are not a problem Can unleash electric attacks with successful just-evades and just-guards Shows true potential when enhanced with L1 Has hovering ability for comfortable movement Firepower is somewhat low when not in enhanced state |
Argo | ◆ A balanced melee attacker Easily utilizes a combination of □ skill for multi-hits, △ skill for single hits, and ○ skill for area attacks Can perform double jumps, allowing attacks on high weaknesses High synergy with L1 and passive skills Every skill has a clear purpose, eliminating waste |
LLENN | ◆ A rapid-fire shooting attacker A mid-range attacker who can handle some melee attacks Shooting has minimal quirks, making it easy to fight High capability when using extra abilities Recommended for those who want to fight without stress □ and △ skills require getting close to enemies, which doesn’t pair well with low-durability Ren HP is somewhat low ● Base critical rate is low, but it increases when getting closer to enemies |
Eiji |
◆ A high-standard melee attacker Attacks and skills are easy to handle with minimal quirks When ○ skill is fully charged, both power and range are excellent Passive skills deliver high damage against strong enemies Grants auto-evade with L1 (does not evade while attacking) Can evade far with consecutive evades L1 gauge fills slowly |
Yuuki |
◆The closer to death, the higher the attack power of this melee attacker Has a unique passive that increases attack power as HP decreases The ○ skill temporarily lowers the maximum HP but has excellent power and range Normal attacks are easy to use without quirks Has hovering ability for comfortable movement Be careful as maintaining power can make you vulnerable to death ●Has high attack power but is difficult to handle |
Fukaziroh | ◆A mid-range attacker that manipulates four elements Can easily involve multiple enemies, especially effective in mob battles Can manipulate four elements, making it easy to exploit enemy elemental weaknesses The □ skill has excellent range and a short cooldown, making it easy to use The ○ skill can create a healing area Has low HP Not good at pinpoint targeting |
Eugeo |
◆A magic swordsman specialized in freezing Specializes in the water element and excels at freezing enemies Using skills while in EA state with L1 is powerful Easy to handle with few quirks Overall attack power is low ●Maintaining power is easier by using enhance → skill use → enhance release |
Administrator |
◆A magic swordsman skilled in area magic Skills have excellent power and range The □ skill is highly versatile and particularly easy to use Has hovering ability for comfortable movement Has slightly low HP Skills often require stopping, which does not synergize well with low durability |
Leafa | ◆A flying attacker capable of party healing Extra skills charge easily Easily maintain flight and stick to weaknesses located high up The extra skill allows for longer flight duration, ranking high in mobility alongside Silica The ○ skill provides instant healing + regeneration The range of the R3 skill is excellent Does not have outstanding attack power |
B Tier
Character | Features |
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Asuna | ◆Melee attacker who can enhance allies Skilled at stationary attacks and can easily extend combos Can enhance the entire party with L1 The longer the combo continues, the higher the damage R3 skill has a slow activation and moves too much |
Klein |
◆Melee attacker who can switch styles High damage when in 【Fire】 mode The HP auto-recovery in 【Forest】 is surprisingly helpful □ Skill has excellent power and horizontal range 〇 Skill can stun enemies No standout features ●It is important to switch styles |
Agil | ◆A close-range attacker with excellent durability and attack power Damage taken is reduced when using skills Attack speed is slow, but single-hit damage is high □ Skill is strong against airborne enemies 〇 Skill has a wide range Movement speed is slow Overall sluggishness, requires getting used to |
Alice | ◆A high-durability frontline attacker with few quirks Easier to use among tanks with strong quirks Powerful when using skills in EA state after using L1 Has a certain probability of taking 0 damage, making durability higher than it seems Movement speed is slow Somewhat weak against airborne enemies ●Easy to maintain damage by using Enhance → skill → Enhance解除 |
Death Gun | ◆A long-range attacker who is also strong at close range Compared to Sinon, who specializes in long-range, can also engage in close combat □ Skill that can stun a wide area in front is easy to use High damage against enemies with abnormal status Low HP Skills can be wasted if not approaching enemies Fewer bullets than Sinon |
Oberon | ◆A tricky magic swordsman Skill range is wide and performs well in mob battles Can instantly evade using teleport Hovering ability makes movement comfortable Skill power is low Durability is somewhat low ●Movement is unique and may feel strange if not accustomed |
Yui | ◆A supporter who fights by alternating between normal and pixie forms Specializes in granting buffs/debuffs and healing as a rear support Short cooldown for R3 skill Weakest in terms of damage among all characters ●Uses normal state and support-focused pixie state interchangeably in battle ●A character suited for multiplayer, difficult to use in solo |
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