Gameplay Video Guide 2-1: Ghost-Door Deception [Super Mario Run]

THIS PAGE CONTAINS A GAMEPLAY VIDEO GUIDE ON WORLD 2-1 OF SUPER MARIO RUN

2-1: Ghost-Door Deception

World 2-1 takes you to a haunted mansion with ghostly enemies abound. The level is divided into different areas, each with their own set of doors that will keep you guessing while time ticks away. You’ll mostly have to make your way up in each level to get to the next area while dodging ghosts that pop in and out of nowhere.

Pink Coins

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Purple Coins

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Black Coins

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Things to expect from Ghost-Door Deception

  1. Go left to go right. Since Mario can only run in one direction (to the right), the level allows you to come out of the left side of the screen if you run all the way to the edge at the right. Because of this, the level’s design leans more towards requiring you to climb rather than to run.
  2. Ghostly enemies. Some ghosts in the level will constantly try to follow you around. Some are even sticking to blocks, making jumping to certain platforms a little more challenging.
  3. Coins, and lots of it. The area is literally littered with coins. Just make sure to watch out for the occasional ghost popping on a blocks or platforms as you run around collecting them.

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