
Combat Guide
Combat In contrast to previous titles where combat is turn-based, the combat system in Crystal Chronicles is real time (RTB). In real time battle, enemies show up in the overworld. When encountered, a smooth transition [ … ]
Combat In contrast to previous titles where combat is turn-based, the combat system in Crystal Chronicles is real time (RTB). In real time battle, enemies show up in the overworld. When encountered, a smooth transition [ … ]
All Armor Body Armor Name DEF Effect How to obtain Travel Clothes 10 – Starts with it Bronze Plate 13 – Bronze x1 Iron Plate 17 – Iron x1 Mythril Plate 22 – Mythril x1 [ … ]
Bonus Points After meeting the requirement, you will be able to see the special condition which will appear as points. The number of points will dictate the rarity of the artifact that the boss drops. [ … ]
Artifacts What are artifacts? Artifacts are treasures that provide a boost in one of your stats or HP. Boosts may go as low as +1 to as high as +10. Artifacts may also provide other [ … ]
What are Secret Items? In Final Fantasy Crystal Chronicles: Remastered Edition, there are 25 obtainable secret items the player needs to find in the game. Each of the 25 hidden items has a chance to [ … ]
Status Effects Explained Similar to other RPGs, Final Fantasy Crystal Chronicles Remastered also implements status effects in battles. Status effects are conditions that worsen the performance of a character or enemy in battle. These consist [ … ]
Final Fantasy Crystal Chronicles Remastered Game Database Guides Below is a list of all of our game database pages in Final Fantasy Crystal Chronicles Remastered. Click on a link to go to its game database [ … ]
Final Fantasy Crystal Chronicles: Remastered Edition Strategy Guides Below is a list of all strategy guides in Final Fantasy Crystal Chronicles Remastered. Click on a link to go to its strategy guide page. Beginner Guides [ … ]
Family Trade After deciding the race and appearance for your character, you will be asked to pick a family trade. The family will reside in the starting location. They will interact with you in a [ … ]
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