SaGa: Emerald Beyond - Status Effects List and Guide

Status effects list and guide for SaGa: Emerald Beyond (SaGa: EB), including all status ailments, status conditions, buffs and debuffs, details on each status effect, basic mechanics, and other useful information.

SaGa: Emerald Beyond - Status Effects List and Guide

Status Effects List and Guide for SaGa: Emerald Beyond (SaGa: EB)

Basic Mechanics on Status Effects

Status effects are permanent and can be stacked up to 3 times.

Buffs and debuffs can be stacked. These effects are permanent during the battle and can be stacked up to 3 times. Buffs and debuffs can be canceled.

If you are debuffed, you can cancel it by applying a buff. This is also true for the reverse, as you can negate your opponent’s buffs with debuffs.

List of Buffs

Buff Details
SaGa: Emerald Beyond (SaGa: EB) - Speed UpSpeed Up When your speed increases, your order of action will be faster. Your accuracy will also be higher.
SaGa: Emerald Beyond (SaGa: EB) - Attack UpAttack Up When your attack power increases, the damage dealt other than magic increases.
SaGa: Emerald Beyond (SaGa: EB) - Defense UpDefense Up When your defense increases, the damage you receive will be reduced.
SaGa: Emerald Beyond (SaGa: EB) -Magic UpMagic Up When your magic increases, the damage dealt by magic increases.

List of Debuffs

Buff Details
SaGa: Emerald Beyond (SaGa: EB) - Speed DownSpeed D0wn When your speed decreases, your order of action will be slower. Your accuracy will also be lower.
SaGa: Emerald Beyond (SaGa: EB) - Attack DownAttack Down When your attack power decreases, the damage dealt other than magic decreases.
SaGa: Emerald Beyond (SaGa: EB) - Defense DownDefense Down When your defense decreases, the damage you receive will be increased.
SaGa: Emerald Beyond (SaGa: EB) - Magic DownMagic Down When your magic decreases, the damage dealt by magic decreases.

Basic Mechanics on Status Ailments

The less HP a character has, the more likely it is for status ailments to affect them.

The less HP you have, the more likely you are to get inflicted with status ailments. Note that it is possible to apply a status ailment on a target as long as the word “Invalid” does not appear on the screen. Just keep attempting to inflict the status ailment even if it fails several times until your enemy gets affected by it.

Most status ailments go away after a few turns have passed.

Status ailments generally go away after a certain number of turns have passed. The only exception to this is the petrify status.

List of Status Ailments

Status Ailment Details
Stun Your actions for that turn will be canceled and you will be unable to act. If you are stunned while casting a spell, the spell will also be canceled. The less HP you have left, the more likely you are to be stunned.
SaGa: Emerald Beyond (SaGa: EB) - ParalyzeParalyze You will be unable to move for a while. The less HP you have left, the more likely you are to get paralyzed. Goes away after a certain number of turns have passed.
SaGa: Emerald Beyond (SaGa: EB) - PoisonPoison You take damage every turn. The less HP you have left, the more likely you are to be poisoned. Goes away after a certain number of turns have passed.
SaGa: Emerald Beyond (SaGa: EB) - DarknessDarkness Hit rate decreases. The less HP you have left, the more likely you are to be inflicted with Darkness. Goes away after a certain number of turns have passed.
SaGa: Emerald Beyond (SaGa: EB) - Bad SmellBad Smell Prevents linking unity ranges via Techs and Spells. The less HP you have left, the more likely you are to be inflicted with Bad Smell. Goes away after a certain number of turns have passed. If you recover from Bad Smell before taking action, unity ranges will be restored.
SaGa: Emerald Beyond (SaGa: EB) - AngerAnger If you are attacked by a Tech with the Provoke effect and aggro becomes high, you will be forced into the Anger state. During this time, the character under Anger will focus attacks on one target while gaining increased damage. Goes away after when the character under Anger is incapacitated or a certain number of turns have passed.
SaGa: Emerald Beyond (SaGa: EB) - ConfuseConfuse Causes the character to act on their own for a while. Also prevents linking unity ranges via Techs and Spells. Being confused also causes characters to follow other characters automatically and interfere with unity. The less HP you have left, the more likely you are to be confused. Goes away after a certain number of turns have passed.
Chant Extension Extends the time it takes to cast spells. The less HP you have left, the more likely you are to be inflicted with chant extension effects.
SaGa: Emerald Beyond (SaGa: EB) - PetrifyPetrify Prevents you from taking action but also negates incoming damage and effects. If the entire party is petrified, you will get a Game Over. The less HP you have, the more likely you are to be petrified. Cannot be canceled after a turn has passed.
Instant Death If Instant Death succeeds, the target is instantly incapacitated. The less HP you have left, the more likely it is for Instant Death to succeed.

List of Mechanical Status Ailments

Status Ailment Details
Mecha Stun Status condition that only afflicts Mecha race characters. Actions for that turn will be canceled and you will be unable to act. The less HP you have left, the more likely you are to be Mecha Stunned.
SaGa: Emerald Beyond (SaGa: EB) - Mecha ParalyzeMecha Paralyze Status condition that only afflicts Mecha race characters. Prevents action for a while. The less HP you have left, the more likely you are to be Mecha Paralyzed.

List of Special Effects

Special Effect Details
SaGa: Emerald Beyond (SaGa: EB) - Nullify DamageDamage Nullified Nullifies damage only once. The effect remains permanent until an attack is nullified once.
SaGa: Emerald Beyond (SaGa: EB) - Disable Status AilmentsStatus Ailments Disabled Ignores the effect of status ailments. The effect lasts for a certain number of turns.
SaGa: Emerald Beyond (SaGa: EB) - Disable Mecha Status AilmentsMecha Ailments Disabled Ignores the effect of Mecha Stun and Mecha Paralyze. The effect lasts for a certain number of turns.
SaGa: Emerald Beyond (SaGa: EB) - BP Cost Up and DownBP Cost Up/Down Lasts for a certain number of turns or throughout the battle.
SaGa: Emerald Beyond (SaGa: EB) - Tech Up and DownTech Power Up/Down The power of Techs and skills goes up or down. The effect lasts for a certain number of turns, and weakens as the turns pass.
SaGa: Emerald Beyond (SaGa: EB) - Unity Range ExpansionUnity Range Expansion Increases unity range, making coordinated attacks more likely to occur. The effect lasts for the entire battle.

List of Other Effects

 Effect Details
Bump Moves the target’s action order backwards. If guarded against, Bump will fail.
Unblockable Techs with unblockable effects cannot be defended against but can be evaded.
Provoke Using a Tech that has the Provoke effect will cause enemies to be afflicted with Anger.
In these cases, the character under Anger will only attack the target who applied Provoke.
Chant Shortening The number of turns in which the spell is cast is reduced. If the casting turn is already 1, there is no effect.
Stealth Becomes difficult for enemies to target you. If you are targeted by an enemy and enter Stealth, the enemy will target a different ally upon losing sight of their original target. Also removes the Provoke effect of enemies under Anger that are targeting you.
Aggro Removal Removes target’s Anger state. All allies’ aggro levels ​​(how easily they are targeted) will also be reset.
BP Up/Down The next turn’s BP changes.
Status Ailment Recovery Removes all status ailments.
Mecha Repair Removes Mecha Paralysis.
Special Effect Cancel Cancels special effects.

SaGa: Emerald Beyond Recommended Article List

SaGa: Emerald Beyond Walkthroughs

Character Vision Events

▼Character Vision Events
Character Vision Events
Tsunanori Mido Ameya Aisling
Siugnas Diva No. 5
Bonnie Blair & Formina Franklyn
Post-Game Unlockables

Vision Event Guides

▼Vision Event Guides
How to Unlock Invention Workshop (Gizmo Parts Crafting) How to Get Plant Cultivation Kit
How to Get Incubator

SaGa: Emerald Beyond Strategy Guides

Recruitable Characters

▼Recruitable Character Guides
All Recruitable Characters List

Best Strategies Guides

▼Best Characters and Equipment
Best Starting Character to Choose Best Weapons
Best Party Setups and Formations How to Get Rare Materials

Glimmer Tech and Skills Guides

▼Useful Guides
Glimmer Techs and Spells Chart Glimmer Techs and Spells Chart (Reverse Lookup)

Boss Guides

▼Boss Guides
Divine Spirits Boss Guides

Combat Guides

▼Combat Guides
Tips for Hard and Brutal Battles How to Use United Attacks and Effects
Overdrive and Showstopper Guide Conditional Techs Guide
Monster Techs Guide

Collectibles Guides

▼Collectibles Guides
How to Get All Concepts All Cat Locations (Kitty Collector)
All Souls List and Guide

Useful Guides

▼Useful Guides
Post-Game Unlockables How to Get Beyond Ticket
How to Fast Travel Between Worlds Mr. S Final Trial: How to Unlock and Rewards

Basic Gameplay Guides

▼Basic Gameplay Guides
How to Solve Ritgram Puzzles Status Effects List and Guide
How to Change Mech Frame Attributes Guide: Stat List and Effects
How to Trade Mr. S Trials and Rewards Guide
How to Mimic Techs Five Elements Guide

Starter Guides

▼Starter Guides
Which is the Best Platform to Play On? Trophies and Achievements List
Permanent Events and Missables

SaGa: Emerald Beyond Characters

▼Character Races
Human Characters List Vampire Characters List
Monster Characters List Mecha Characters List
Kugutsu Characters List Ephemeral Characters List

SaGa: Emerald Beyond Game Database

Weapons

▼Weapon Database
Weapons List
Longswords Foils
Daggers Axes
Greatswords Katanas
Halberds One-Handed Guns
Machine Guns Flamethrowers
Zappers Boomers
Catalyzers Magic Gear
Cat Weapons Blood Gear

Armor

▼Armor Database
Main Armor List Auxiliary Armor List

Techs and Spells

Techs
▼Techs Database
All Techs and Spells List
One-Handed Sword Techs
One-Handed Sword Techs List
One-Handed Sword General Techs List Longsword Techs List Foil Techs List
Dagger Techs List Axe Techs List Dual Sword Techs List
Sword and Gun Techs List
Two-Handed Sword Techs
Two-Handed Sword Techs List
Two-Handed Sword General Techs List Greatsword Techs List Katana Techs List
Halberd Techs List
One-Handed Gun Techs
One-Handed Gun Techs List
Gun Akimbo Techs List
Two-Handed Gun Techs
Two-Handed Gun Techs List
Two-Handed Gun General Techs List Machine Gun Techs List Flamethrower Techs List
Zapper Techs List Boomer Techs List Catalyzer Techs List
Mecha Techs List
Mecha Techs
Mecha Melee Techs Mecha Gun Techs Mecha Support Techs
Other Techs List
Martial Arts Techs List Monster Techs List
Spells
▼Spells Database
Spells List
Wood Spells List Fire Spells List Earth Spells List
Metal Spells List Water Spells List Non-Attribute Spells List

Other Databases

▼Other Database
Materials List Mech Frames List
Formations List Roles List

SaGa: Emerald Beyond Game Forums

▼Game Forum
Chat Board Question Board
Bug Report Board Vision Events Discussion Board

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