Status Effects List and Guide for SaGa: Emerald Beyond (SaGa: EB)
Basic Mechanics on Status Effects
Status effects are permanent and can be stacked up to 3 times.
Buffs and debuffs can be stacked. These effects are permanent during the battle and can be stacked up to 3 times. Buffs and debuffs can be canceled.
If you are debuffed, you can cancel it by applying a buff. This is also true for the reverse, as you can negate your opponent’s buffs with debuffs.
List of Buffs
Buff | Details |
---|---|
Speed Up | When your speed increases, your order of action will be faster. Your accuracy will also be higher. |
Attack Up | When your attack power increases, the damage dealt other than magic increases. |
Defense Up | When your defense increases, the damage you receive will be reduced. |
Magic Up | When your magic increases, the damage dealt by magic increases. |
List of Debuffs
Buff | Details |
---|---|
Speed D0wn | When your speed decreases, your order of action will be slower. Your accuracy will also be lower. |
Attack Down | When your attack power decreases, the damage dealt other than magic decreases. |
Defense Down | When your defense decreases, the damage you receive will be increased. |
Magic Down | When your magic decreases, the damage dealt by magic decreases. |
Basic Mechanics on Status Ailments
The less HP a character has, the more likely it is for status ailments to affect them.
The less HP you have, the more likely you are to get inflicted with status ailments. Note that it is possible to apply a status ailment on a target as long as the word “Invalid” does not appear on the screen. Just keep attempting to inflict the status ailment even if it fails several times until your enemy gets affected by it.
Most status ailments go away after a few turns have passed.
Status ailments generally go away after a certain number of turns have passed. The only exception to this is the petrify status.
List of Status Ailments
Status Ailment | Details |
---|---|
Stun | Your actions for that turn will be canceled and you will be unable to act. If you are stunned while casting a spell, the spell will also be canceled. The less HP you have left, the more likely you are to be stunned. |
Paralyze | You will be unable to move for a while. The less HP you have left, the more likely you are to get paralyzed. Goes away after a certain number of turns have passed. |
Poison | You take damage every turn. The less HP you have left, the more likely you are to be poisoned. Goes away after a certain number of turns have passed. |
Darkness | Hit rate decreases. The less HP you have left, the more likely you are to be inflicted with Darkness. Goes away after a certain number of turns have passed. |
Bad Smell | Prevents linking unity ranges via Techs and Spells. The less HP you have left, the more likely you are to be inflicted with Bad Smell. Goes away after a certain number of turns have passed. If you recover from Bad Smell before taking action, unity ranges will be restored. |
Anger | If you are attacked by a Tech with the Provoke effect and aggro becomes high, you will be forced into the Anger state. During this time, the character under Anger will focus attacks on one target while gaining increased damage. Goes away after when the character under Anger is incapacitated or a certain number of turns have passed. |
Confuse | Causes the character to act on their own for a while. Also prevents linking unity ranges via Techs and Spells. Being confused also causes characters to follow other characters automatically and interfere with unity. The less HP you have left, the more likely you are to be confused. Goes away after a certain number of turns have passed. |
Chant Extension | Extends the time it takes to cast spells. The less HP you have left, the more likely you are to be inflicted with chant extension effects. |
Petrify | Prevents you from taking action but also negates incoming damage and effects. If the entire party is petrified, you will get a Game Over. The less HP you have, the more likely you are to be petrified. Cannot be canceled after a turn has passed. |
Instant Death | If Instant Death succeeds, the target is instantly incapacitated. The less HP you have left, the more likely it is for Instant Death to succeed. |
List of Mechanical Status Ailments
Status Ailment | Details |
---|---|
Mecha Stun | Status condition that only afflicts Mecha race characters. Actions for that turn will be canceled and you will be unable to act. The less HP you have left, the more likely you are to be Mecha Stunned. |
Mecha Paralyze | Status condition that only afflicts Mecha race characters. Prevents action for a while. The less HP you have left, the more likely you are to be Mecha Paralyzed. |
List of Special Effects
Special Effect | Details |
---|---|
Damage Nullified | Nullifies damage only once. The effect remains permanent until an attack is nullified once. |
Status Ailments Disabled | Ignores the effect of status ailments. The effect lasts for a certain number of turns. |
Mecha Ailments Disabled | Ignores the effect of Mecha Stun and Mecha Paralyze. The effect lasts for a certain number of turns. |
BP Cost Up/Down | Lasts for a certain number of turns or throughout the battle. |
Tech Power Up/Down | The power of Techs and skills goes up or down. The effect lasts for a certain number of turns, and weakens as the turns pass. |
Unity Range Expansion | Increases unity range, making coordinated attacks more likely to occur. The effect lasts for the entire battle. |
List of Other Effects
Effect | Details |
---|---|
Bump | Moves the target’s action order backwards. If guarded against, Bump will fail. |
Unblockable | Techs with unblockable effects cannot be defended against but can be evaded. |
Provoke | Using a Tech that has the Provoke effect will cause enemies to be afflicted with Anger. In these cases, the character under Anger will only attack the target who applied Provoke. |
Chant Shortening | The number of turns in which the spell is cast is reduced. If the casting turn is already 1, there is no effect. |
Stealth | Becomes difficult for enemies to target you. If you are targeted by an enemy and enter Stealth, the enemy will target a different ally upon losing sight of their original target. Also removes the Provoke effect of enemies under Anger that are targeting you. |
Aggro Removal | Removes target’s Anger state. All allies’ aggro levels (how easily they are targeted) will also be reset. |
BP Up/Down | The next turn’s BP changes. |
Status Ailment Recovery | Removes all status ailments. |
Mecha Repair | Removes Mecha Paralysis. |
Special Effect Cancel | Cancels special effects. |
SaGa: Emerald Beyond Recommended Article List
SaGa: Emerald Beyond Walkthroughs
Character Vision Events
▼Character Vision Events | |
---|---|
Character Vision Events | |
Tsunanori Mido | Ameya Aisling |
Siugnas | Diva No. 5 |
Bonnie Blair & Formina Franklyn | |
Post-Game Unlockables |
Vision Event Guides
▼Vision Event Guides | |
---|---|
How to Unlock Invention Workshop (Gizmo Parts Crafting) | How to Get Plant Cultivation Kit |
How to Get Incubator |
SaGa: Emerald Beyond Strategy Guides
Recruitable Characters
▼Recruitable Character Guides | |
---|---|
All Recruitable Characters List |
Best Strategies Guides
▼Best Characters and Equipment | |
---|---|
Best Starting Character to Choose | Best Weapons |
Best Party Setups and Formations | How to Get Rare Materials |
Glimmer Tech and Skills Guides
▼Useful Guides | |
---|---|
Glimmer Techs and Spells Chart | Glimmer Techs and Spells Chart (Reverse Lookup) |
Boss Guides
▼Boss Guides | |
---|---|
Divine Spirits Boss Guides |
Combat Guides
▼Combat Guides | |
---|---|
Tips for Hard and Brutal Battles | How to Use United Attacks and Effects |
Overdrive and Showstopper Guide | Conditional Techs Guide |
Monster Techs Guide |
Collectibles Guides
▼Collectibles Guides | |
---|---|
How to Get All Concepts | All Cat Locations (Kitty Collector) |
All Souls List and Guide |
Useful Guides
▼Useful Guides | |
---|---|
Post-Game Unlockables | How to Get Beyond Ticket |
How to Fast Travel Between Worlds | Mr. S Final Trial: How to Unlock and Rewards |
Basic Gameplay Guides
Starter Guides
▼Starter Guides | |
---|---|
Which is the Best Platform to Play On? | Trophies and Achievements List |
Permanent Events and Missables |
SaGa: Emerald Beyond Characters
▼Character Races | |
---|---|
Human Characters List | Vampire Characters List |
Monster Characters List | Mecha Characters List |
Kugutsu Characters List | Ephemeral Characters List |
SaGa: Emerald Beyond Game Database
Weapons
▼Weapon Database | |
---|---|
Weapons List | |
Longswords | Foils |
Daggers | Axes |
Greatswords | Katanas |
Halberds | One-Handed Guns |
Machine Guns | Flamethrowers |
Zappers | Boomers |
Catalyzers | Magic Gear |
Cat Weapons | Blood Gear |
Armor
▼Armor Database | |
---|---|
Main Armor List | Auxiliary Armor List |
Techs and Spells
Techs
▼Techs Database | ||
---|---|---|
All Techs and Spells List | ||
One-Handed Sword Techs | ||
One-Handed Sword Techs List | ||
One-Handed Sword General Techs List | Longsword Techs List | Foil Techs List |
Dagger Techs List | Axe Techs List | Dual Sword Techs List |
Sword and Gun Techs List | ||
Two-Handed Sword Techs | ||
Two-Handed Sword Techs List | ||
Two-Handed Sword General Techs List | Greatsword Techs List | Katana Techs List |
Halberd Techs List | ||
One-Handed Gun Techs | ||
One-Handed Gun Techs List | ||
Gun Akimbo Techs List | ||
Two-Handed Gun Techs | ||
Two-Handed Gun Techs List | ||
Two-Handed Gun General Techs List | Machine Gun Techs List | Flamethrower Techs List |
Zapper Techs List | Boomer Techs List | Catalyzer Techs List |
Mecha Techs List | ||
Mecha Techs | ||
Mecha Melee Techs | Mecha Gun Techs | Mecha Support Techs |
Other Techs List | ||
Martial Arts Techs List | Monster Techs List |
Spells
▼Spells Database | ||
---|---|---|
Spells List | ||
Wood Spells List | Fire Spells List | Earth Spells List |
Metal Spells List | Water Spells List | Non-Attribute Spells List |
Other Databases
▼Other Database | |
---|---|
Materials List | Mech Frames List |
Formations List | Roles List |
SaGa: Emerald Beyond Game Forums
▼Game Forum | |
---|---|
Chat Board | Question Board |
Bug Report Board | Vision Events Discussion Board |
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