Stranger of Paradise: Final Fantasy Origin - Marauder Job Class Guide

Overview and guide about the Marauder Job, a Basic Job Class, in Stranger of Paradise: Final Fantasy Origin (FF Origin). This includes Affinity Bonuses and Abilities.

Stranger of Paradise: Final Fantasy Origin - How to Unlock Marauder Job Class Guide

Marauder Job Class in Stranger of Paradise: Final Fantasy Origin

The Marauder is a basic job class in Stranger of Paradise: Final Fantasy Origin (FF Origin). This job wields Axe weapons.

Marauder Information

Weapon Axe
Shield Cannot use a Shield.
Job Action Upheaval: Bring down your axe to deal a striking blow and inflict foes with a status ailment that decreases damage dealt. You can charge the ability with the Ability button. A longer charge inflicts a more powerful debuff.
Job Level Basic Job
Next Job Berserker (Swordsman skill tree also needed) and Dragoon (Lancer skill tree also needed).
Advantages Can deal one-hit kills and charge attacks that weaken an enemy. A physical expert fighter that wields one primary weapon.
How to Unlock Acquire axe class weapon.

All Job Class List

Marauder Affinity Bonuses

Affinity Bonus Affinity % Affinity Boost
Marauder’s Wisdom I 20% Strength +2
Marauder’s Wisdom II 30% Strength +2
Stamina +2
Marauder’s Wisdom III 80% HP +25
Strength +4
Stamina +4
Marauder’s Wisdom IV 160% HP +25
Strength +4
Stamina +2
Spirit +4
Luck +4
Charge Attack Bonus I 50% Increases break damage dealt by charged attacks by 6.8%.
Charge Attack Bonus II 120% Increases break damage dealt by charged attacks by 11.3%.
Barbarian’s Soul 250% Axe: Charged attacks now have four possible stages.
Axe Master 400% Axe: Enables the use of all weapon abilities for the axe.

Marauder Abilities

Passive Abilities

Ability MP Type
Ability Break Damage +2.3%
  • 0 MP
  • Passive
Ability Description
  • Increases ability damage dealt.
Prerequisite
  • Unlock Upheaval ability.
Job Point Needed
  • 1 Job Point
Ability Break Damage +7.0%
  • 0 MP
  • Passive
Ability Description
  • Increases ability damage dealt.
Prerequisite
  • Unlock Shielding Axe ability.
Job Point Needed
  • 7 Job Points
Marauder Affinity +10%
  • 0 MP
  • Passive
Ability Description
  • Increases marauder job affinity.
Prerequisite
  • Unlock Upheaval ability.
Job Point Needed
  • 1 Job Point
Marauder Affinity +15%
  • 0 MP
  • Passive
Ability Description
  • IncreasesAbility Break Damage +2.3% affinity.
Prerequisite
  • Unlock Ground Pound ability.
Job Point Needed
  • 2 Job Points
Marauder Affinity +25%
  • 0 MP
  • Passive
Ability Description
  • Increases marauder job affinity.
Prerequisite
  • Unlock Ability Break Damage +7.0% ability.
Job Point Needed
  • 9 Job Points
Damage Reduction While Attacking -2.5%(1)
  • 0 MP
  • Passive
Ability Description
  • Decreases damage taken during attacks.
Prerequisite
  • Unlock Marauder Affinity +10% ability.
Job Point Needed
  • 2 Job Points
Damage Reduction While Attacking (2)
  • 0 MP
  • Passive
Ability Description
  • Decreases damage taken during attacks.
Prerequisite
  • Unlock Brutal Tackle ability.
Job Point Needed
  • 10 Job Points
Strike Damage +3.1% (1)
  • 0 MP
  • Passive
Ability Description
  • Increases strike damage dealt.
Prerequisite
  • Unlock Upheaval Mastery ability.
Job Point Needed
  • 9 Job Points
Strike Damage +3.1% (2)
  • 0 MP
  • Passive
Ability Description
  • Increases strike damage dealt.
Prerequisite
  • Unlock Blood Weapon ability.
Job Point Needed
  • 9 Job Points
Upheaval Mastery
  • 0 MP
  • Passive
Ability Description
  • Increases damage taken by enemies when using upheaval.
Prerequisite
  • Unlock Ground Pound ability.
Job Point Needed
  • 5 Job Points

Combo Abilities

Ability MP Type
Ground Pound
  • 0 MP
  • Active
  • Combo
Ability Description
  • Swing your axe down in a powerful arc, knocking enemies back. Hold Ability to increase the attack’s power.
Prerequisite
  • Unlock Marauder Affinity +10% ability.
Job Point Needed
  • 3 Job Points
Shielding Axe
  • 0 MP
  • Active
  • Combo
Ability Description
  • Decreases damage taken while the ability is active.
Prerequisite
  • Unlock Ground Pound ability.
Job Point Needed
  • 5 Job Points
Brutal Tackle
  • 0 MP
  • Active
  • Combo
Ability Description
  • Charge forward, pulling enemies toward you, then hit them all with a final strike. Knocks enemies back. Hold Ability to increase the attack’s power.
Prerequisite
  • Unlock Shielding Axe ability.
Job Point Needed
  • 8 Job Points
Moon Slash
  • 0 MP
  • Active
  • Combo
Ability Description
  • Perform two strikes that cover a large distance. Hold Ability to increase the attack’s power.
Prerequisite
  • Unlock Upheaval Mastery ability.
Job Point Needed
  • 7 Job Points
Arcane Axe
  • 0 MP
  • Active
  • Combo
Ability Description
  • Restores HP based on physical damage dealt.
Prerequisite
  • Unlock Upheaval Mastery ability.
Job Point Needed
  • 7 Job Points

Command Abilities

Ability MP Type
Blood Weapon
  • 0 MP
  • Active
  • Command
Ability Description
  • Temporarily restores HP based on damage dealt.
Prerequisite
  • Unlock Shielding Axe ability.
Job Point Needed
  • 7 Job Points
← Swordfighter Job Class Ronin Job Class →

Other Job Classes

Basic Job Classes

▼Basic Jobs Guides
Swordsman Mage
Pugilist Duelist
Lancer Swordfighter
Marauder Ronin

Advanced Job Classes

▼Advanced Jobs Guides
Red Mage Berserker
Samurai Black Mage
White Mage Knight
Warrior Dragoon
Monk Thief

Expert Job Classes

▼Expert Jobs Guides
Ninja Assassin
Tyrant Void Knight
Paladin Sage
Dark Knight Liberator
Breaker Cyclic Warrior

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