Triangle Strategy - Enemy List

List of normal and boss enemies encountered in Triangle Strategy, including information about their class, weapon, stats and attributes, and weakness

Triangle Strategy - Normal and Boss Unit Enemies List

All Normal and Boss Unit Units in Triangle Strategy

Below is a list of encountered normal and boss enemy units in Triangle Strategy. Enemies are listed by chapter encountered.

Main Story Battles

Chapter 1: Beset by Brigands Enemies

Unit Type Class
Travis (Lv.2)
  • Boss
  • Bandit Boss
Weapon and Abilities
  • Thief’s Cudgel [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (28 DMG, 0 TP).
  • Backward Toss [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy and hurl them behind you (29 DMG, 2 TP).
Stats and Attributes
  • Strength: 7
  • Physical Defense: 6
  • Magic Attack: 5
  • Magic Defense: 3
  • Luck: 4
  • Accuracy: 6
  • Speed: 25
  • Evasion: 5
  • Jump: 2
  • Movement: 5
Weakness
  • Normal
Trish (Lv.2)
  • Boss
  • Treasure Chaser
Weapon and Abilities
  • Thief’s Shortbow [2-4 (Height -20 – +8)] – Deal Physical damage to a single foe (20 DMG, 0 TP).
  • Blessing of Fire – Increases your Fire resistance while decreasing your Ice resistance (0 DMG, 0 TP).
  • Flaming Arrow [2-4 (Height -20 – +8)] – Deal Fire-type Physical damage to a single enemy and set the ground ablaze (29 DMG, 2 TP).
Stats and Attributes
  • Strength: 5
  • Physical Defense: 3
  • Magic Attack: 4
  • Magic Defense: 2
  • Luck: 3
  • Accuracy: 3
  • Speed: 25
  • Evasion: 3
  • Jump: 3
  • Movement: 4
Weakness
  • Fire
Bandit Rogue (Lv.1)
  • Normal
  • Shortsword
Weapon and Abilities
  • Thief’s Dagger [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (16 DMG, 0 TP).
Stats and Attributes
  • Strength: 4
  • Physical Defense: 4
  • Magic Attack: 3
  • Magic Defense: 2
  • Luck: 3
  • Accuracy: 6
  • Speed: 25
  • Evasion: 8
  • Jump: 3
  • Movement: 5
Weakness
  • None
Bandit Bruiser (Lv.1)
  • Normal
  • Staffwielder
Weapon and Abilities
  • Thief’s Cudgel [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (20 DMG, 0 TP).
Stats and Attributes
  • Strength: 5
  • Physical Defense: 4
  • Magic Attack: 3
  • Magic Defense: 3
  • Luck: 3
  • Accuracy: 6
  • Speed: 21
  • Evasion: 8
  • Jump: 2
  • Movement: 5
Weakness
  • None

Chapter 2: The Tourney Enemies

Unit Type Class
Sorsley (Lv.4)
  • Boss
  • Shortsword
Weapon and Abilities
  • Peacock Dagger [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (24 DMG, 0 TP).
  • Resist Paralysis/Silence/Sleep – Grants immunity to paralysis, silence, and sleep (0 DMG, 0 TP).
  • Resist Temptation/Instant Death – Grants immunity to temptation and instant death (0 DMG, 0 TP).
  • Slumber Stab [1-1 (Height -2 – +2)] – Deal Physical damage to an enemy, and have a chance to put them to sleep for 2 turns (21 DMG, 2 TP).
Stats and Attributes
  • Strength: 6
  • Physical Defense: 2
  • Magic Attack: 10
  • Magic Defense: 7
  • Luck: 8
  • Accuracy: 6
  • Speed: 24
  • Evasion: 7
  • Jump: 2
  • Movement: 3
Weakness
  • None
Exharme (Lv.3)
  • Boss
  • Swordsman
Weapon and Abilities
  • Green Viper [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (36 DMG, 0 TP).
  • Knight’s Bane – Increases damage inflicted to you by spears (0 DMG, 0 TP).
  • Resist Immobility/Blindness/Fury – Grants immunity to immobility, blindness, and fury (0 DMG, 0 TP).
  • Resist Temptation/Instant Death – Grants immunity to temptation and instant death (0 DMG, 0 TP).
  • Sandstorm [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy, and lower their Strength and Physical Defense for 3 turns (45 DMG, 2 TP).
Stats and Attributes
  • Strength: 9
  • Physical Defense: 6
  • Magic Attack: 5
  • Magic Defense: 6
  • Luck: 7
  • Accuracy: 7
  • Speed: 27
  • Evasion: 6
  • Jump: 2
  • Movement: 6
Weakness
  • None
Hyzantian Rogue (Lv.2)
  • Normal
  • Shortsword
Weapons and Abilities
  • Hyzantian Dagger [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (28 DMG, 0 TP).
  • Throwing Knife [1-1 (Height -5 – +5)] – Deal Physical damage to a single enemy (25 DMG, 2 TP).
Stats and Attributes
  • Strength: 7
  • Physical Defense: 5
  • Magic Attack: 3
  • Magic Defense: 4
  • Luck: 4
  • Accuracy: 4
  • Speed: 27
  • Evasion: 4
  • Jump: 2
  • Movement: 5
Weakness
  • None
Hyzantian Pikeman (Lv.3)
  • Normal
  • Pikeman
Weapon and Abilities
  • Hyzantian Lance [1-2 (Height -2 – +2)] – Deal Physical damage to foes in a straight line of 2 squares (22 DMG, 0 TP).
  • Delaying Thrust [1-1 (Height -2 – +2)] – Deal Physical damage to enemies across 3 horizontal squares, and delay their turns (17 DMG, 2 TP).
Stats and Attributes
  • Strength: 8
  • Physical Defense: 5
  • Magic Attack: 5
  • Magic Defense: 4
  • Luck: 3
  • Accuracy: 5
  • Speed: 25
  • Evasion: 5
  • Jump: 2
  • Movement: 5
Weakness
  • None

Chapter 3: Subduing Smugglers Enemies

Unit Type Class
Aesfrosti Blade (Lv.4)
  • Normal
  • Soldier
Weapon and Abilities
  • Aesfrosti Sword [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (36 DMG, 0 TP).
  • Mighty Strike [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy (43 DMG, 2 TP).
Stats and Attributes
  • Strength: 9
  • Physical Defense: 7
  • Magic Attack: 4
  • Magic Defense: 6
  • Luck: 4
  • Accuracy: 6
  • Speed: 25
  • Evasion: 6
  • Jump: 2
  • Movement: 5
Weakness
  • None
Aesfrosti Bowman (Lv.5)
  • Normal
  • Bowman
Weapon and Abilities
  • Aesfrosti Bow [2-4 (Height -20 – +8)] – Deal Physical damage to a single foe (32 DMG, 0 TP).
  • Blessing of Ice – Increases your Ice resistance while decreasing your Fire resistance (0 DMG, 0 TP).
  • Poison Arrow [2-4 (Height -20 – +8)] – Deal Physical damage to a single enemy, and have a chance to Poison them for 3 turns (25 DMG, 2 TP).
Stats and Attributes
  • Strength: 8
  • Physical Defense: 7
  • Magic Attack: 5
  • Magic Defense: 6
  • Luck: 3
  • Accuracy: 6
  • Speed: 23
  • Evasion: 6
  • Jump: 3
  • Movement: 4
Weakness
  • None
Aesfrosti Shieldbearer (Lv.5/Lv.6)
  • Normal
  • Shieldbearer
Weapon and Abilities
  • Aesfrosti Shield [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (28/32 DMG, 0 TP).
  • Shield Slam [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy and knock them back 3 squares (25/28 DMG, 0 TP).
Stats and Attributes
  • Strength: 7/8
  • Physical Defense: 10/12
  • Magic Attack: 4
  • Magic Defense: 1
  • Luck: 5
  • Accuracy: 7/8
  • Speed: 22
  • Evasion: 7/8
  • Jump: 2
  • Movement: 4
Weakness
  • None
 Sycras (Lv.4/Ally)
  • Normal
  • Staffwielder
Weapon and Abilities
  • Tempered Rod [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (40 DMG, 0 TP).
  • Cheer [1-2 (Height -10 – +10)] – Grant 1 TP to an ally, and raise their strength for 3 turns (0 DMG, 1 TP).
Stats and Attributes
  • Strength: 10
  • Physical Defense: 7
  • Magic Attack: 9
  • Magic Defense: 4
  • Luck: 5
  • Accuracy: 8
  • Speed: 25
  • Evasion: 7
  • Jump: 2
  • Movement: 5
Weakness
  • None

Chapter 3: Apprehending Rebels Enemies

Unit Type Class
Rebel Battlemage (Lv.4)
  • Normal
  • Arcanist
Weapon and Abilities
  • Ministry Tome [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (28 DMG, 0 TP).
  • Blessing of Fire – Increases your Fire resistance while decreasing your Ice resistance (0 DMG, 0 TP).
  • Scorch [0-4 (Height -10 – +10)] – Deal Fire-type magic damage to all enemies within range and set the ground ablaze (29 DMG, 3 TP).
  • Blessing of Ice – Increases your Ice resistance while decreasing your Fire resistance (0 DMG, 0 TP).
  • Icy Breath [0-4 (Height -10 – +10)] – Deal Ice-type magic damage to all enemies within range and freeze the ground (47 DMG, 3 TP).
Stats and Attributes
  • Strength: 7
  • Physical Defense: 6
  • Magic Attack: 7
  • Magic Defense: 5
  • Luck: 5
  • Accuracy: 5
  • Speed: 23
  • Evasion: 5
  • Jump: 2
  • Movement: 4
Weakness
  • Ice (for Fire Battlemage), Fire (for Ice Battlemage)
Rebel Healer (Lv.4)
  • Normal
  • Mender
Weapon and Abilities
  • Ministry Rod [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (24 DMG, 0 TP).
  • Cure Wounds [0-4 (Height -10 – +10)] – Grant HP to an ally (20 DMG, 1 TP).
  • Haste [0-4 (Height -10 – +10)] – Raise an ally’s Speed for 3 turns (0 DMG, 2 TP).
Stats and Attributes
  • Strength: 6
  • Physical Defense: 6
  • Magic Attack: 8
  • Magic Defense: 7
  • Luck: 5
  • Accuracy: 6
  • Speed: 23
  • Evasion: 6
  • Jump: 3
  • Movement: 4
Weakness
  • None
Plinius (Lv.6)
  • Boss
  • Ministry Staff
Weapon and Abilities
  • Ministry Staff [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (44 DMG, 0 TP).
  • Blessing of Ice – Increases your Ice resistance while decreasing your Fire resistance (0 DMG, 0 TP).
  • Resist Temptation/Instant Death – Grants immunity to temptation and instant death (0 DMG, 0 TP).
  • Icy Breath [0-4 (Height -10 – +10)] – Deal Ice-type magic damage to all enemies within range and freeze the ground (46 DMG, 2 TP).
Stats and Attributes
  • Strength: 7/8
  • Physical Defense: 10/12
  • Magic Attack: 4
  • Magic Defense: 1
  • Luck: 5
  • Accuracy: 7/8
  • Speed: 22
  • Evasion: 7/8
  • Jump: 2
  • Movement: 4
Weakness
  • None
Exharme (Lv.3/Ally)
  • Normal
  • Swordsman
Weapon and Abilities
  • Green Viper [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (36 DMG, 0 TP).
  • Knight’s Bane – Increases damage inflicted to you by spears (0 DMG, 0 TP).
  • Sandstorm [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy, and lower their Strength and Physical Defense for 3 turns (45 DMG, 2 TP).
Stats and Attributes
  • Strength: 9
  • Physical Defense: 6
  • Magic Attack: 5
  • Magic Defense: 6
  • Luck: 7
  • Accuracy: 7
  • Speed: 26
  • Evasion: 6
  • Jump: 2
  • Movement: 6
Weakness
  • None

Chapter 4: Enemies

Unit Type Class
Aesfrosti Blade
  • Normal
  • Soldier
Weapon and Abilities
  • Aesfrosti Sword [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (40 DMG, 0 TP).
  • Mighty Strike [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy (48 DMG, 2 TP).
Stats and Attributes
  • Strength: 9
  • Physical Defense: 7
  • Magic Attack: 4
  • Magic Defense: 6
  • Luck: 5
  • Accuracy: 6
  • Speed: 25
  • Evasion: 6
  • Jump: 2
  • Movement: 5
Weakness
  • None
Aesfrosti Bowman (Lv.5/Lv.6)
  • Normal
  • Bowman
Weapon and Abilities
  • Aesfrosti Bow [2-4 (Height -20 – +8)] – Deal Physical damage to a single foe (32/36 DMG, 0 TP).
  • Blessing of Ice – Increases your Ice resistance while decreasing your Fire resistance (0 DMG, 0 TP).
  • Ice Arrow [2-4 (Height -20 – +8)] – Deal Ice-type Physical damage to a single enemy and freeze the ground (38 DMG, 2 TP).
  • Poison Arrow [2-4 (Height -20 – +8)] – Deal Physical damage to a single enemy, and have a chance to Poison them for 3 turns (28 DMG, 2 TP).
Stats and Attributes
  • Strength: 8/9
  • Physical Defense: 7/8
  • Magic Attack: 5
  • Magic Defense: 6
  • Luck: 3/4
  • Accuracy: 6/7
  • Speed: 25
  • Evasion: 6
  • Jump: 2/3
  • Movement: 4
Weakness
  • Fire (for Ice Bowman)
Aesfrosti Shieldbearer (Lv.5/Lv.6/Lv.7)
  • Normal
  • Shieldbearer
Weapons and Abilities
  • Aesfrosti Shield [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (25/32/36 DMG, 0 TP).
  • Shield Slam [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy and knock them back 3 squares (25/28/32 DMG, 0 TP).
Stats and Attributes
  • Strength: 7/8/9
  • Physical Defense: 10/12/13
  • Magic Attack: 4
  • Magic Defense: 1/1/2
  • Luck: 5
  • Accuracy: 7/8/9
  • Speed: 22
  • Evasion: 7/8/9
  • Jump: 2
  • Movement: 4
Weakness
  • None
Aesfrosti Battlemage (Lv.7)
  • Normal
  • Arcanist
Weapon and Abilities
  • Aesfrosti Tome [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (20 DMG, 0 TP).
  • Blessing of Ice – Increases your Ice resistance while decreasing your Fire resistance (0 DMG, 0 TP).
  • Icy Breath [0-4 (Height -10 – +10)] – Deal Ice-type magic damage to all enemies within range and freeze the ground (50 DMG, 3 TP).
Stats and Attributes
  • Strength: 5
  • Physical Defense: 4
  • Magic Attack: 12
  • Magic Defense: 12
  • Luck: 5
  • Accuracy: 6
  • Speed: 25
  • Evasion: 7
  • Jump: 2
  • Movement: 4
Weakness
  • Fire
Aesfrosti Healer (Lv.7)
  • Normal
  • Mender
Weapon and Abilities
  • Aesfrosti Rod [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (28 DMG, 0 TP).
  • Cure Wounds [0-4 (Height -10 – +10)] – Grant HP to an ally (35 DMG, 2 TP).
Stats and Attributes
  • Strength: 7
  • Physical Defense: 6
  • Magic Attack: 14
  • Magic Defense: 12
  • Luck: 6
  • Accuracy: 8
  • Speed: 25
  • Evasion: 8
  • Jump: 2
  • Movement: 4
Weakness
  • None
Dragan (Lv.5/Ally)
  • Normal
  • Flame Wielder
Weapon and Abilities
  • Tome of Ashes [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (28 DMG, 0 TP).
  • Scorch [0-4 (Height -10 – +10)] – Deal Fire-type magic damage to all enemies within range and set the ground ablaze (35 DMG, 1 TP).
Stats and Attributes
  • Strength: 9
  • Physical Defense:8
  • Magic Attack: 10
  • Magic Defense: 8
  • Luck: 5
  • Accuracy: 8
  • Speed: 25
  • Evasion: 9
  • Jump: 2
  • Movement: 5
Weakness
  • None

Chapter 5 Enemies

Unit Type Class
Aesfrosti Blade (Lv.7)
  • Normal
  • Soldier
Weapon and Abilities
  • Aesfrosti Sword [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (48 DMG, 0 TP).
  • Mighty Strike [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy (57 DMG, 2 TP).
Stats and Attributes
  • Strength: 12
  • Physical Defense: 10
  • Magic Attack: 4
  • Magic Defense: 8
  • Luck: 5
  • Accuracy: 9
  • Speed: 25
  • Evasion: 9
  • Jump: 2
  • Movement: 5
Weakness
  • None
Aesfrosti Bowman (Lv.7)
  • Normal
  • Bowman
Weapon and Abilities
  • Aesfrosti Bow [2-4 (Height -20 – +8)] – Deal Physical damage to a single foe (40 DMG, 0 TP).
  • Blessing of Ice – Increases your Ice resistance while decreasing your Fire resistance (0 DMG, 0 TP).
  • Ice Arrow [2-4 (Height -20 – +8)] – Deal Ice-type Physical damage to a single enemy and freeze the ground (48 DMG, 2 TP).
  • Poison Arrow [2-4 (Height -20 – +8)] – Deal Physical damage to a single enemy, and have a chance to Poison them for 3 turns (32 DMG, 2 TP).
Stats and Attributes
  • Strength: 8/9
  • Physical Defense: 7/8
  • Magic Attack: 5
  • Magic Defense: 6
  • Luck: 3/4
  • Accuracy: 6/7
  • Speed: 25
  • Evasion: 6
  • Jump: 2/3
  • Movement: 4
Weakness
  • Fire (for Ice Bowman)
Aesfrosti Shieldbearer (Lv.7)
  • Normal
  • Shieldbearer
Weapons and Abilities
  • Aesfrosti Shield [1-1 (Height -2 – +2)] – Deal Physical damage to a single foe (25/32/36 DMG, 0 TP).
  • Shield Slam [1-1 (Height -2 – +2)] – Deal Physical damage to a single enemy and knock them back 3 squares (25/28/32 DMG, 0 TP).
Stats and Attributes
  • Strength: 9
  • Physical Defense: 13
  • Magic Attack: 4
  • Magic Defense: 2
  • Luck: 5
  • Accuracy: 9
  • Speed: 22
  • Evasion: 9
  • Jump: 2
  • Movement: 4
Weakness
  • None

Chapter 6: Escape from Whiteholm Castle Enemies

Coming Soon!

Chapter 7: The Rout of House Falkes Enemies

Coming Soon!

Chapter 7: General Avlora’s Assault Enemies

Coming Soon!

Mock Battles

Coming Soon!

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