Week 1, Day 2: Solve the Riddles Sketched Around Town in NEO: The World Ends with You
Here is our NEO: The World Ends with You main story walkthrough and strategy guide for Week 1, Day 2: Get Twisted (Solve the Riddles Sketched Around Town). Included also are lists of playable characters, obtainable items and collectibles, and normal and boss enemies.
Characters
Here are the playable characters in this walkthrough:
Character | Availability |
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Rindo | All Locations |
Fret | All Locations |
Minamimoto | All Locations |
Obtainable Items
Here is a list of items obtainable in this walkthrough:
Item | Location |
---|---|
Cold Cony x Cony Pin | Scramble Crossing, 104 Building, Dogenzaka, O-East |
100 Yen Pin | Scramble Crossing, 104 Building, Dogenzaka, O-East |
Sugar Beam Pin | 104 Building |
5,000 Yen Pin | Dogenzaka |
Normal Enemies
Here is a list of enemies encountered in this walkthrough:
Enemy | Location |
---|---|
Dixiefrog | Scramble Crossing, 104 Building, Dogenzaka, O-East |
Decadravens | Scramble Crossing, 104 Building, Dogenzaka, O-East |
Mosh Grizzly | Scramble Crossing, 104 Building, Dogenzaka, O-East |
Jelly Madchester | 104 Building, Dogenzaka, O-East |
Pig Samba | Dogenzaka |
Boss Enemies
Here is a list of boss enemies encountered in this walkthrough:
Enemy | Location |
---|---|
“Gorilla Noise” | Scramble Crossing |
Week 1, Day 2: Get Twisted Walkthrough
Find the riddles sketched on the city’s canvas
1 | After some dialogues with Kubo and Kaie, you can approach Kaie to learn more about “The RNS (Reaper Networking Service”, “Blocked Paths”, Scanning”, and “Noise”. |
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2 | If you want to farm team-level experience around the area, activate your Scan Mode and attract Red Pins. You can also grab red noise symbols before you trigger a battle if you want. |
3 | From your spot, head to the northwest spot and examine the section under construction. |
4 | Leave Scramble Crossing and head to the 104 Building. |
Find the second sketched riddle
1 | Once you enter the 104 Building area, get ready for another battle with Noises. Acquire new pins (Cold Cony x Cony Pin x1 and 100 Yen Pin x1). Feel free to equip them for your party. |
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2 | You can lure red noise symbols to grind for team-level experience and new pins or proceed directly towards the yellow staircase. |
3 | Take the stairs to reach the upper floor and look for the riddle posted on the wall. |
4 | Approach the Support Reaper standing on the ground. Accept his request and read the tutorial for “Know Thine Enemy”, which unlocks the Noisepedia. |
5 | There is a new Noise enemy called Jelly Madchesters. Don’t attack them head-on when these enemies are extending their small tentacles and start spinning. Also, they clone themselves in battle. Target the original which has a detailed body compared to the clone. Beware that they also perform lightning strikes and it passes from the original to the clone. |
6 | If you don’t have the requested pin, farm it from enemy Noises. Otherwise, turn in the requested item and get rewarded with a new one (Sugar Beam Pin x1). |
7 | After that, enter Dogenzaka. |
Find the last “sketched riddle”
1 | After a brief scene with Shoka, activate your Scan Mode and head west to find a man in corporate attire leaning. |
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2 | Alternatively, you can hunt for a pink noise symbol and face a new enemy called a Pig Samba. Pig Noises including this one shows up only on certain days in certain areas. They often drop rare pins (5,000 Yen Pin x1). |
3 | Pass by the crosswalk and trigger a cutscene with Eiji Oiji. Ignore the Support Reaper in the corner for now and backtrack until you reach the pathway leading to an alleyway. |
4 | Reach the spot of the Indian Curry Restaurant and enter the narrow alleyway on the left. |
5 | Keep moving until you reach the end and examine the large sketched riddle on a building wall above the parked scooter. |
Scan the area for someone who saw MKN
1 | Read the tutorial for “Reminding with Fret”. Proceed to the other pathway to return to the main road. |
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2 | Approach the person to the left with the “Inner Saboteur” thought cloud. |
3 | Use Fret’s ability, Remind, to solve the memory puzzle. |
4 | Return to the man wearing corporate attire with the “Vexing Graffiti” thought cloud. Make use of Fret’s Remind ability again. |
Follow MKN to O-East
1 | Go west and reach the end. Approach the Support Reaper. |
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2 | Use Fret’s ability, Remind, and remind him of the mission. |
3 | Read the tutorial for “Start a Chain Reaction” and accomplish his task. |
4 | If you haven’t done it before, just let multiple red noise symbols approach you and start a battle. |
5 | In cases that you have cleared all the symbols in Dogenzaka, just re-enter the area again. |
6 | Once you have accomplished the task, return to the Support Reaper and enter a new area. |
Look for MKN around O-East
1 | Keep going and find a hooded figure wearing orange attire. |
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2 | Use Fret’s ability, Remind, and remind her about the last sketched riddle. |
3 | After that, return to 104 Building and get ready for another boss fight. |
Head to 104 and solve today’s riddle
1 | Travel to 104 Building area. |
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2 | Reach the middle of the round to find the target spot. |
3 | When you arrive at the spot, equip fire property pins to all party members first and SAVE your game. |
4 | Examine the spot and watch a cutscene. |
5 | Get ready for a boss fight. |
Gorilla Boss
1 | Defeat the Gorilla boss. |
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2 | Start targeting the arms of the boss first to disable his attacks. |
3 | The huge and beefy arm of the boss focuses on close-range damage to repel melee attacks. While the other skeleton arm extends to capture an ally. |
4 | Bait attacks from the boss first before you engage it. When an ally gets captured, focus your attacks to damage that arm to free the capture ally. |
5 | The boss will climb the 104 building and attempt to drop from the top. In order to avoid getting damaged, go back and reach the end. |
6 | After falling down, the boss will be staggered for a while so attack it with all you got. |
7 | When you defeat the boss, watch a cutscene. Let’s now move to Day 3. |
← Week 1, Day 1: The Reapers’ Game | Week 1, Day 3: Deep Dive → |
Other Walkthroughs
Week 1 Walkthroughs
▼All Week 1 Walkthroughs
Prologue: Hang out in Shibuya | Day 1: The Reapers’ Game | Day 2: Get Twisted |
Day 3: Deep Dive | Day 4: Real(eyes/ize/lies) | Day 5: Head to Head |
Day 6: Into the Crossing | Day 7: Game Theory | - |
Week 2 Walkthroughs
▼All Week 2 Walkthroughs
Day 1: New Game | Day 2 | Day 3 |
Day 4 | Day 5 | Day 6 |
Day 7 | - | - |
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