Armored Core 6: Fires of Rubicon - AC Stats and Part Specs Guide

AC stats and part specs guide for Armored Core 6: Fires of Rubicon (AC6/Armored Core VI), including details on all AC parameters (AC specs), meaning of each stat, game terms, and other useful tips for beginners and new players when assembling their AC.

Armored Core 6: Fires of Rubicon (AC6) - AC Stats and Game Terms Guide

AC Stats and Part Specs Guide for Armored Core 6: Fires of Rubicon

Overall AC Stats (Base Specs)

Armored Core 6 Basic AC Stats
  • AP
  • Defense Performance
  • Attitude Stability
  • Boost Speed
  • Current Load
  • Current EN Load

Armored Core 6: Fires of Rubicon Parts List

AP

AP or Armor Points is the AC unit’s durability (health).

Once the AC is at 0 AP, it will break down and you will fail the mission.

Defense Performance

The Defense Performance stat indicates how well the AC can endure attribute damage for each of its parts.

Defense numbers are set for each attribute.

Attitude Stability

Attitude Stability reflects the load limit of the AC. The higher the value of this stat, the less likely it is for the Impact gauge to build up and force you into a staggered state.

Boost Speed

The Boost Speed stat is how fast your AC can move during boost. The number related to Quick Boost (QB), meanwhile, is represented by a separate parameter.

Current Load

Current Load indicates the ratio of the load weight to the load limit of your AC.

You cannot sortie if your AC exceeds its load limit.

Current EN Load

The EN Load stat is the ratio of the EN load to EN output of your AC.

You also cannot sortie if your AC exceeds its EN load limit.

Weapon Stats

Armored Core 6 Weapon Stats
  • Attack Power
  • Impact
  • Total Rounds

Armored Core 6: Fires of Rubicon Weapons List

Attack Power

Attack Power is the damage dealt to enemies using the weapon.

Note that damage values decrease due to factors like enemy distance (fall-off) and ricochet (bounce).

Impact

The Impact stat determines the weapon’s ability to load an enemy’s attitude control performance. Impact builds up at the moment damage is inflicted on the target. Impact value will reset after a certain period of time.

Total Rounds

Total rounds is the maximum ammo the weapon holds.

Head Parts Stats

Armored Core 6 Head Stats
  • AP
  • Attitude Stability
  • System Recovery

Armored Core 6: Fires of Rubicon Heads List

System Recovery

System Recovery is the stat that reflects your AC’s ability to detect and restore system abnormalities. The higher the value of the stat, the less likely it is for a system error to occur.

Core Part Stats

Armored Core 6 Core Stats
  • AP
  • Attitude Stability
  • Generator Output Adjustment

Armored Core 6: Fires of Rubicon Cores List

Generator Output Adjustment

Generator Output Adjustment indicates the correction value for the equipped generator’s EN output.

The higher the value of this stat, the higher the final EN output of the AC.

Arm Part Stats

Armored Core 6 Arm Stats
  • AP
  • Arms Load Limit
  • Firearm Specialization

Armored Core 6: Fires of Rubicon Arms List

Arms Load Limit

The Arms Load Limit stat reflects the maximum weight of arm weapons that can be carried (within the range where the arm can be stably operated).

The higher the value of this stat, the more likely it is for your AC to carry two arm weapons.

Increasing the Arms Load Limit also reduces the likelihood of experiencing low weapon accuracy (predictive fire) and poor recoil control caused by excess weight.

Firearm Specialization

Firearm Specialization is the stat that determines the arm’s aptitude for using ranged weapons.

The higher the value of this stat, the higher the accuracy of predictive fire.

Leg Part Stats

Armored Core 6 Leg Stats
  • AP
  • Attitude Stability
  • Load Limit

Armored Core 6: Fires of Rubicon Legs List

Load Limit

Load Limit indicates the maximum upper body weight that the legs can support.

The higher the value of this stat, the easier it is to mount heavy parts on your AC.

Booster Part Stats

Armored Core 6 Booster Stats
  • Thrust
  • Upward Thrust
  • Quick Boost Thrust

Armored Core 6: Fires of Rubicon Boosters List

Thrust

Thrust reflects the booster’s output during boost movement.

The higher the value of the stat, the faster your AC’s speed during boost.

Upward Thrust

Upward Thrust is the stat that indicates the booster’s output when your AC is ascending.

The higher the value of this stat, the faster the upward movement speed during boost.

Quick Boost Thrust

Quick Boost is the initial movement speed of the boosters during Quick Boost.

The higher the value of this stat, the faster your AC’s initial velocity when using Quick Boost.

FCS Part Stats

Armored Core 6 FCS Stats
  • Close-Range Assist
  • Medium-Range Assist
  • Long-Range Assist

Armored Core 6: Fires of Rubicon FCS List

Close-Range Assist

Close-Range Assist is the stat that determines aim assist aptitude at close range (within 150m).

The higher the value of this stat, the higher the aiming accuracy of your AC at close range (within 150m).

Medium-Range Assist

Medium-Range Assist reflects the aim assist aptitude at medium range (within 150m to 300m).

The higher the value of this stat, the higher the aiming accuracy of your AC at mid range (within 150m to 300m).

Long-Range Assist

Long-Range Assist is the aim assist aptitude at long range (300m or more).

The higher the value of this stat, the higher the aiming accuracy of your AC at long range (over 300m).

Generator Part Stats

Armored Core 6 Generator Stats
  • EN Capacity
  • EN Recharge
  • Supply Recovery
  • EN Output

Armored Core 6: Fires of Rubicon Generators List

EN Capacity

EN Capacity is the total amount of EN (energy) available.

The higher the value of this stat, the more times you can use actions that consume EN.

EN Recharge

EN Recharge is the stat that determines represents the rate at which the generator cools down.

The higher the value of this stat, the less time it takes to regain EN after performing actions that expend the resource.

Supply Recovery

Supply Recovery determines the generator’s emergency cooling rate.

The higher the value of this stat, the faster it is for your AC to recover from an EN exhausted state and be able to perform actions that expend the resource again.

EN Output

EN Output is the stat that represents the power the generator can put out.

The higher the value of this stat, the more you are able to equip parts with high EN Load. Also note that the more EN output you spare, the faster it is for your AC to recover EN.

Other Armored Core 6 Guides

Armored Core 6 Basic Information

▼Armored Core 6 Basic Information
Version Updates and Patch Notes Pre-Order Bonuses and Game Editions
How Long to Beat Game Controls
PC System Requirements New Features and Gameplay Changes
Can You Upgrade the PS4 Version to PS5? Can You Change the Difficulty?
Is There Human Plus in the Game? Online Multiplayer Features Guide
Does the Game Have Multiple Endings? Is There Multiplayer in the Game?
Is Moonlight in the Game? Is a Demo Coming Out?
Battle Screen UI Guide Is There Co-op Multiplayer?

Armored Core 6 Walkthrough

▼Armored Core 6 Walkthrough
Main Missions List
Post-Game Unlockables
All Endings Guide

Armored Core 6 Useful Guides

▼Armored Core 6 Useful Guides
Trophies and Achievements List Post-Game Unlockables
Permanent Events and Missable Features All Endings Guide
How to Unlock All Parts How to Unlock All Weapons
Best Weapons Best AC Builds
Best Early Game AC Builds Best OS Tuning Upgrades
Best Leg Types Money Farming Guide
All Arena Programs List Loghunt List and Rewards
How to Get S Rank How to Get Moonlight Laser Blade
All Coral Weapons List and Locations How to Get OST Chips
OS Tuning List and Guide Emblem and Decal Guide
AC Stats and Part Specs Guide How to Ignore Overweight Status
How to Upgrade Repair Kit

Armored Core 6 Collectibles Guides

▼Armored Core 6 Collectibles Guides
All Part Container List and Locations All Data Logs List and Locations
All Combat Log List and Locations

Armored Core 6 AC Parts Guides

▼Armored Core 6 AC Parts Guides
All Leg Units Features Summary Bipedal Leg Units Features
Reverse Joint Leg Units Features Tetrapod Leg Units Features
Tank Leg Units Features

Armored Core 6 Boss Guides

▼Armored Core 6 Boss Guides
How to Beat Balteus How to Beat Ayre
How to Beat Smart Cleaner
Armored Core 6: Fires of Rubicon Boss List

Armored Core 6 AC Parts Lists

AC Frame Parts

▼Armored Core 6 AC Frame Parts
Armored Core 6: Fires of Rubicon - HD-011 Melander HeadHead Armored Core 6: Fires of Rubicon - CC-3000 Wrecker CoreCore Armored Core 6: Fires of Rubicon - AC-2000 Tool ArmArms
Armored Core 6: Fires of Rubicon - 2C-2000 Crawler LegsLegs

AC Inner Parts

▼Armored Core 6 AC Inner Parts
Boosters FCS Generator

AC OS Tuning and AC Expansion Parts

▼Armored Core 6 AC Expansion Parts
OS Tuning Core Expansions
Armored Core 6: Fires of Rubicon Parts List

Armored Core 6 Weapons Lists

Weapons by Slot Type

▼Armored Core 6 Weapons (By Slot Type)
Armored Core 6: Fires of Rubicon - MA-E-210 Etsujin Burst Machine GunArm Weapons Armored Core 6: Fires of Rubicon - VP-61PB Pulse BucklerBack Weapons

Weapons by Weapon Type

▼Armored Core 6 Weapons (By Weapon Type)
Handgun Burst Handgun Laser Handgun
Pulse Gun Needle Gun Stun Gun
Machine Gun Burst Machine Gun Gatling Gun
Shotgun Laser Shotgun Bazooka
Detonating Bazooka Grenade Launcher Napalm Bomb Launcher
Jamming Bomb Launcher Stun Bomb Launcher Burst Rifle
Assault Rifle Burst Assault Rifle Linear Rifle
Laser Rifle Plasma Rifle Coral Rifle
Multi Energy Rifle Flamethrower Explosive Thrower
Plasma Thrower Chainsaw Laser Dagger
Laser Blade Laser Slicer Pulse Blade
Laser Lance Light Wave Blade Stun Baton
Pile Bunker Coral Oscillator Spread Bazooka
Grenade Cannon Stun Needle Launcher Laser Cannon
Diffuse Laser Cannon Plasma Cannon Pulse Cannon
Pulse Shield Launcher Light Wave Cannon Missile Launcher
Split Missile Launcher Siege Missile Launcher Dual Missile Launcher
Vertical Missile Launcher Active Homing Missile Launcher Container Missile Launcher
Cluster Missile Launcher Scatter Missile Launcher Detonating Missile Launcher
Needle Missile Launcher Plasma Missile Launcher Coral Missile Launcher
Bullet Orbit Laser Orbit Laser Turret
Laser Drone Pulse Shield Pulse Buckler
Pulse Scutum Coral Shield
Armored Core 6: Fires of Rubicon Weapons List

Armored Core 6 Forum

▼Armored Core 6 Forum
Chat Board Question Board
Bug Report Board

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