Armored Core 6: Fires of Rubicon - How to Beat Ayre

How to beat Ayre guide for Armored Core 6: Fires of Rubicon (AC6), including best strategies to defeat the boss, how to beat Ayre Second Form, recommended build and weapons, and other useful tips.

Armored Core 6: Fires of Rubicon (AC6) - How to Beat Ayre

How to Beat Ayre Guide for Armored Core 6: Fires of Rubicon (AC6)

Recommended Build for Ayre Boss Fight

Recommended Weapons and Armor

Weapon Details
Armored Core 6: Fires of Rubicon - SG-026 Haldeman ShotgunSG-026 Haldeman(Shotgun)
  • Short-range shotgun with high firepower.
  • Good for inflicting damage to staggered enemies.
Armored Core 6: Fires of Rubicon - SG-027 ZimmermanSG-027 Zimmerman(Shotgun)
  • Long-range shotgun.
  • Good for destroying pulse armors.
  • Can easily stagger enemies.
Pulse Armor (Core Expansion)
  • Gives pulse armor on the user.
  • Resets the user’s stagger gauge.

Ayre frequently unleashes melee attacks, leaving the boss wide open for counterattacks. With that in mind, equipping yourself with close-range weapons is ideal in this boss fight.

Halfway through the battle, the opponent’s attacks will get stronger and faster, and this is when the Pulse Armor comes into play.

Amored Core 6: Fires of Rubicon Weapons List

How to Beat Ayre

Move in circles to avoid getting hit

Moving in circles is one of the best ways to avoid getting hit by Ayre’s mid-range attacks. However, some attacks cannot be evaded by just moving sideways. In that case, use the Quick Boost to evade some of the boss’ complex attacks.

Use Quick Boost sideways to dodge the missiles

Red missiles, one of the weapons in Ayre’s arsenal, have high speed and cannot be dodged with simple movements alone.

Although, by using the Quick Boost sideways, you can dodge the missiles heading towards you.

Use Quick Boost to dodge Ayre’s melee attack

After a series of mid-range attacks (missiles and beams), Ayre will launch a melee attack that you can dodge if you use your Quick Boost forward. Dodging this attack will also leave Ayre’s back wide open, allowing you to launch a counterattack.

Jump into the air to dodge Ayre’s Rush attack

When Ayre performs a huge backward jump, it indicates the start of a rush attack.

This attack won’t hit you if you jump into the air and hover until the attack ends.

Quick Boost sideways twice to dodge Ayre’s Aerial attack

If Ayre suddenly jumps into the air while performing multiple boosts, it indicates the start of an aerial attack.

The beams from Ayre’s attacks will generate a large explosion, and one Quick Boost is not enough to dodge this attack. You have to perform the Quick Boost twice in order to dodge the aerial attack.

Furthermore, Ayre may still continue to shoot beams at you, so keep your guard up until the boss descends to the ground.

Dodge Ayre’s Sweep attack

A lethal wide-range attack that can be avoided by jumping into the air or dashing behind Ayre.

However, jumping into the air is less dangerous and most likely the safer option.

Don’t miss the chance to counterattack

Ayre will have a short pause before launching a melee attack, allowing you to dodge and counterattack. Use a weapon that has a high-power attack or a weapon that can stagger an enemy.

Aim for big damage while Ayre is staggered

Inflict as much damage as you can while Ayre is staggered. Use your strongest weapon to deal massive damage.

However, since Ayre has a short recovery period, it is not advisable for you to use a charged attack. Settle for a weapon with the most damage in your arsenal.

How to Beat Ayre (Second Form)

Drop Ayre’s AP to 50% or less

Ayre will enter an enhanced state when her AP drops to 50% or less.

In this state, Ayre’s attack pattern will get faster and more lethal.

At this point forward, you will need to be more cautious and quicker.

Keep moving in circles

Even though Ayre has been enhanced, moving in circles is still effective for dodging her attacks.

This also allows you to learn Ayre’s new attack patterns. However, some attacks cannot be dodged by simply moving sideways, so be prepared to use Quick Boost if you sense that you are about to get hit.

In conclusion, our previous strategy still works against Ayre’s second form.

Dodge Ayre’s alter image attacks

Ayre, in her second form, has the ability to create alter images that will attack you consecutively.

This attack is difficult to dodge on the ground, so jump into air and wait for them to finish the attack.

Dodge Ayre’s beam attack

You can easily dodge Ayre’s beam attack by boosting sideways. After successfully dodging, you can use a mid-range weapon to counterattack.

Counterattack after Ayre and her alter images launched a melee attack

Just like Ayre’s melee attack in her normal form, she will have a short pause before slashing towards you. Use the short pause to dodge the attack.

To dodge Ayre’s melee attack, use Quick Boost forward to get around her, and for the alter images’ attacks, use Quick Boost backwards to gain some distance before attacking Ayre with a mid-range weapon.

Other Armored Core 6 Guides

Armored Core 6 Basic Information

▼Armored Core 6 Basic Information
Version Updates and Patch Notes Pre-Order Bonuses and Game Editions
How Long to Beat Game Controls
PC System Requirements New Features and Gameplay Changes
Can You Upgrade the PS4 Version to PS5? Can You Change the Difficulty?
Is There Human Plus in the Game? Online Multiplayer Features Guide
Does the Game Have Multiple Endings? Is There Multiplayer in the Game?
Is Moonlight in the Game? Is a Demo Coming Out?
Battle Screen UI Guide Is There Co-op Multiplayer?

Armored Core 6 Walkthrough

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Main Missions List
Post-Game Unlockables
All Endings Guide

Armored Core 6 Useful Guides

▼Armored Core 6 Useful Guides
Trophies and Achievements List Post-Game Unlockables
Permanent Events and Missable Features All Endings Guide
How to Unlock All Parts How to Unlock All Weapons
Best Weapons Best AC Builds
Best Early Game AC Builds Best OS Tuning Upgrades
Best Leg Types Money Farming Guide
All Arena Programs List Loghunt List and Rewards
How to Get S Rank How to Get Moonlight Laser Blade
All Coral Weapons List and Locations How to Get OST Chips
OS Tuning List and Guide Emblem and Decal Guide
AC Stats and Part Specs Guide How to Ignore Overweight Status
How to Upgrade Repair Kit

Armored Core 6 Collectibles Guides

▼Armored Core 6 Collectibles Guides
All Part Container List and Locations All Data Logs List and Locations
All Combat Log List and Locations

Armored Core 6 AC Parts Guides

▼Armored Core 6 AC Parts Guides
All Leg Units Features Summary Bipedal Leg Units Features
Reverse Joint Leg Units Features Tetrapod Leg Units Features
Tank Leg Units Features

Armored Core 6 Boss Guides

▼Armored Core 6 Boss Guides
How to Beat Balteus How to Beat Ayre
How to Beat Smart Cleaner
Armored Core 6: Fires of Rubicon Boss List

Armored Core 6 AC Parts Lists

AC Frame Parts

▼Armored Core 6 AC Frame Parts
Armored Core 6: Fires of Rubicon - HD-011 Melander HeadHead Armored Core 6: Fires of Rubicon - CC-3000 Wrecker CoreCore Armored Core 6: Fires of Rubicon - AC-2000 Tool ArmArms
Armored Core 6: Fires of Rubicon - 2C-2000 Crawler LegsLegs

AC Inner Parts

▼Armored Core 6 AC Inner Parts
Boosters FCS Generator

AC OS Tuning and AC Expansion Parts

▼Armored Core 6 AC Expansion Parts
OS Tuning Core Expansions
Armored Core 6: Fires of Rubicon Parts List

Armored Core 6 Weapons Lists

Weapons by Slot Type

▼Armored Core 6 Weapons (By Slot Type)
Armored Core 6: Fires of Rubicon - MA-E-210 Etsujin Burst Machine GunArm Weapons Armored Core 6: Fires of Rubicon - VP-61PB Pulse BucklerBack Weapons

Weapons by Weapon Type

▼Armored Core 6 Weapons (By Weapon Type)
Handgun Burst Handgun Laser Handgun
Pulse Gun Needle Gun Stun Gun
Machine Gun Burst Machine Gun Gatling Gun
Shotgun Laser Shotgun Bazooka
Detonating Bazooka Grenade Launcher Napalm Bomb Launcher
Jamming Bomb Launcher Stun Bomb Launcher Burst Rifle
Assault Rifle Burst Assault Rifle Linear Rifle
Laser Rifle Plasma Rifle Coral Rifle
Multi Energy Rifle Flamethrower Explosive Thrower
Plasma Thrower Chainsaw Laser Dagger
Laser Blade Laser Slicer Pulse Blade
Laser Lance Light Wave Blade Stun Baton
Pile Bunker Coral Oscillator Spread Bazooka
Grenade Cannon Stun Needle Launcher Laser Cannon
Diffuse Laser Cannon Plasma Cannon Pulse Cannon
Pulse Shield Launcher Light Wave Cannon Missile Launcher
Split Missile Launcher Siege Missile Launcher Dual Missile Launcher
Vertical Missile Launcher Active Homing Missile Launcher Container Missile Launcher
Cluster Missile Launcher Scatter Missile Launcher Detonating Missile Launcher
Needle Missile Launcher Plasma Missile Launcher Coral Missile Launcher
Bullet Orbit Laser Orbit Laser Turret
Laser Drone Pulse Shield Pulse Buckler
Pulse Scutum Coral Shield
Armored Core 6: Fires of Rubicon Weapons List

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