Necromancer Class Best Builds and Skills in Diablo IV
All Diablo 4 Playable Classes
Barbarian | Druid |
Necromancer | Rogue |
Sorcerer | – |
Necromancer Season 1 Update and Changes
Necromancer Skills
Necromancer Skill | Season 1 Updates and Changes |
---|---|
Initiate’s Decompose (Basic – Upgrade) |
|
Paranormal Sever (Core – Upgrade) |
|
Enhanced Blood Surge (Core – Upgrade) |
|
Enhanced Blood Lance (Core – Upgrade) |
|
Corpse Explosion (Corpse and Macabre 1 – Upgrade) |
|
Bone Prison (Corpse and Macabre 1 – Upgrade) |
|
Abhorrent Iron Maiden (Curse and Corruption – Upgrade) |
|
Corpse Tendrils (Corpse and Macabre 2 – Upgrade) |
|
Supreme Blood Wave (Corpse and Macabre 2 – Upgrade) |
|
Golems (Book of the Dead) |
|
Raise Skeleton (Book of the Dead) |
|
Raise Skeleton Skeletal Priest (Book of the Dead) |
|
Necromancer Passives
Necromancer Passive | Season 1 Updates and Changes |
---|---|
Evulsion |
|
Transfusion Minion |
|
Drain Vitality |
|
Amplify Damage |
|
Necromancer Book of the Dead
Necromancer Book of the Dead | Season 1 Updates and Changes |
---|---|
Necromancer’s minions |
|
Skeleton Warrior |
|
Shadow Skeleton Mage |
|
Bone Skeleton Mage |
|
Iron Golems |
|
Necromancer Paragon
Necromancer Paragon | Season 1 Updates and Changes |
---|---|
Essence Glyph |
|
Necromancer Aspects
Necromancer Aspect | Season 1 Updates and Changes |
---|---|
Splintering Aspect Bone Shard |
|
Aspect of Plunging Darkness |
|
Coldbringer’s Aspect |
|
Aspect of Hungry Blood |
|
Blood-soaked Aspect |
|
Aspect of Grasping Veins |
|
Osseous Gale Aspect |
|
Aspect of the Damned |
|
Blood-bathed Aspect |
|
Aspect of Reanimation |
|
Necromancer Items
Necromancer Item | Season 1 Updates and Changes |
---|---|
Bloodless Scream |
|
Deathless Visage |
|
Necromancer Recommended Builds
Bone Spear Build (for Leveling)
Click to expand
Skill Distribution
Basic Skills | ||||
---|---|---|---|---|
Bone Splinters (1/5) | Active |
|
||
Core Skills | ||||
Bone Spear (5/5) | Active |
|
||
Unliving Energy (3/3) | Passive |
|
||
Imperfectly Balanced (3/3) | Passive |
|
||
Hewed and Flesh (3/3) | Passive |
|
||
Corpse and Macabre 1 Skills | ||||
Blood Mist (1/5) | Active |
|
||
Corpse Explosion (5/5) | Active |
|
||
Grim Harvest (3/3) | Passive |
|
||
Fueled by Death (3/3) |
Passive |
|
||
Curse and Corruption Skills | ||||
Death’s Reach (3/3) | Passive |
|
||
Corpse and Macabre 2 Skills | ||||
Corpse Tendrils (1/5) | Active |
|
||
Serration (3/3) | Passive |
|
||
Compound Fracture (3/3) | Passive |
|
||
Evulsion (3/3) | Passive |
|
||
Ultimate Skills | ||||
Bone Storm (1/1) | Active |
|
||
Stand Alone (3/3) | Passive |
|
||
Memento Mori (3/3) | Passive |
|
||
Masteries (Key Passives) | ||||
Ossified Essence (1/1) | Passive |
|
Skill Progression
Coming Soon!
Recommended Legendary Aspects
Name | Effect | How to Get |
---|---|---|
Splintering Aspect (Offensive) | Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for (Variable 1) seconds. Bone Shards from Bone Spear deal (Variable 2)% bonus damage to Vulnerable enemies and pierce them. | Advance the story in the Dry Steppes |
Aspect of the Umbral (Resource) | Restore 1 Primary resource when you Crowd Control an enemy. | Clear Champion’s Demise in Dry Steppes |
Aspect of Torment (Resource) | Critical Strikes with Bone Skills increase Essence Regeneration by (Variable 1)% for 4 seconds. | Clear Black Asylum in Fractured Peaks |
Wind Striker Aspect (Mobility) | Critical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds | Clear Shivta Ruins in Kehjistan |
Sever Build (for Leveling)
Click to expand
Skill Distribution
Basic Skills | ||||
---|---|---|---|---|
Reap (1/5) | Active |
|
||
Core Skills | ||||
Sever (5/5) | Active |
|
||
Unliving Energy (3/3) | Passive |
|
||
Imperfectly Balanced (3/3) | Passive |
|
||
Hewed and Flesh (3/3) | Passive |
|
||
Corpse and Macabre 1 Skills | ||||
Blood Mist (1/5) | Active |
|
||
Corpse Explosion (5/5) | Active |
|
||
Grim Harvest (3/3) | Passive |
|
||
Fueled by Death (3/3) |
Passive |
|
||
Curse and Corruption Skills | ||||
Death’s Embrace (3/3) | Passive |
|
||
Death’s Reach (3/3) | Passive |
|
||
Skeleton Mage Mastery (3/3) | Passive |
|
||
Corpse and Macabre 2 Skills | ||||
Corpse Tendrils (1/5) | Active |
|
||
Reaper’s Pursuit (3/3) | Passive |
|
||
Crippling Darkness (1/3) | Passive |
|
||
Terror (3/3) | Passive |
|
||
Gloom (3/3) | Passive |
|
||
Necrotic Carapace (3/3) | Passive |
|
||
Ultimate Skills | ||||
Inspiring Leader (3/3) | Passive |
|
||
Masteries (Key Passives) | ||||
Shadowblight (1/1) | Passive |
|
Skill Progression
Coming Soon!
Recommended Legendary Aspects
Name | Effect | How to Get |
---|---|---|
Blighted Aspect (Necromancer) | You deal (Variable 1)% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. | Clear Akkhan’s Grasp in Hawezar |
Aspect of Grasping Veins (Offensive) | Gain (Variable 1)% increased Critical Strike Chance for 6 seconds when casting Corpse Tendrils. Deal (Variable 2)% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Clear Corrupted Grotto in Kehjistan |
Aspect of Empowering Reaper (Offensive) | Critical Strikes from Sever have a (Variable 1)% chance to spawn a pool of Blight under the target that deals (Variable 2)% bonus damage. This effect can only happen once every 3 seconds. | Clear Flooded Depths in Scosglen |
Blight Build (for Leveling)
Click to expand
Skill Distribution
Basic Skills | ||||
---|---|---|---|---|
Reap (1/5) | Active |
|
||
Core Skills | ||||
Blight (5/5) | Active |
|
||
Unliving Energy (1/3) | Passive |
|
||
Imperfectly Balanced (3/3) | Passive |
|
||
Hewed and Flesh (3/3) | Passive |
|
||
Corpse and Macabre 1 Skills | ||||
Corpse Explosion (5/5) | Active |
|
||
Skeletal Warrior Mastery (3/3) | Passive |
|
||
Grim Harvest (3/3) | Passive |
|
||
Fueled by Death (3/3) |
Passive |
|
||
Curse and Corruption Skills | ||||
Skeleton Mage Mastery (3/3) | Passive |
|
||
Corpse and Macabre 2 Skills | ||||
Corpse Tendrils (1/5) | Active |
|
||
Reaper’s Pursuit (1/3) | Passive |
|
||
Crippling Darkness (1/3) | Passive |
|
||
Terror (3/3) | Passive |
|
||
Gloom (3/3) | Passive |
|
||
Hellbent Commander (3/3) | Passive |
|
||
Ultimate Skills | ||||
Army of the Dead (1/1) | Active |
|
||
Inspiring Leader (3/3) | Passive |
|
||
Hellbent Commander (3/3) | Passive |
|
||
Masteries (Key Passives) | ||||
Shadowblight (1/1) | Passive |
|
Skill Progression
Coming Soon!
Recommended Legendary Aspects
Name | Effect | How to Get |
---|---|---|
Blighted Aspect (Offensive) | You deal (Variable 1)% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. | Clear Akkhan’s Grasp in Hawezar |
Aspect of the Umbral (Resource) | Restore 1 Primary resource when you Crowd Control an enemy. | Clear Champion’s Demise in Dry Steppes |
Unyielding Commander’s Aspect (Necromancer) | While Army of the Dead is active, your Minions gain (Variable 1)% Attack Speed and take 90% reduced damage. | Clear Faceless Shrine in Hawezar |
Blood Surge Build (for Leveling)
Click to expand
Skill Distribution
Basic Skills | ||||
---|---|---|---|---|
Reap (1/5) | Active |
|
||
Core Skills | ||||
Blood Surge | Active |
|
||
Unliving Energy (1/3) | Passive |
|
||
Imperfectly Balanced (3/3) | Passive |
|
||
Hewed and Flesh (3/3) | Passive |
|
||
Corpse and Macabre 1 Skills | ||||
Corpse Explosion (5/5) | Active |
|
||
Skeletal Warrior Mastery (3/3) | Passive |
|
||
Grim Harvest (3/3) | Passive |
|
||
Fueled by Death (3/3) |
Passive |
|
||
Curse and Corruption Skills | ||||
Death’s Embrace (2/3) | Passive |
|
||
Death’s Reach (3/3) | Passive |
|
||
Corpse and Macabre 2 Skills | ||||
Corpse Tendrils (1/5) | Active |
|
||
Gruesome Mending (1/3) | Passive |
|
||
Coalesced Blood (3/3) | Passive |
|
||
Transfusion (3/3) | Passive |
|
||
Tides of Blood (3/3) | Passive |
|
||
Ultimate Skills | ||||
Inspiring Leader (3/3) | Passive |
|
||
Death’s Defense (3/3) | Passive |
|
||
Masteries (Key Passives) | ||||
Rathma’s Vigor (1/1) | Passive |
|
Skill Progression
Coming Soon!
Recommended Legendary Aspects
Name | Effect | How to Get |
---|---|---|
Blood-bathed Aspect (Necromancer) | Blood Surge’s nova echoes again after a short delay, dealing (Variable 1)% less damage. | Advance the story in the Fractured Peaks |
Aspect of the Umbral (Resource) | Restore 1 Primary resource when you Crowd Control an enemy. | Clear Champion’s Demise in Dry Steppes |
Aspect of Grasping Veins (Offensive) | Gain (Variable 1)% increased Critical Strike Chance for 6 seconds when casting Corpse Tendrils. Deal (Variable 2)% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Clear Corrupted Grotto in Kehjistan |
Book of the Dead Build (for Leveling)
Click to expand
Skill Distribution
Basic Skills | ||||
---|---|---|---|---|
Reap (1/5) | Active |
|
||
Core Skills | ||||
Blight (5/5) | Active |
|
||
Unliving Energy (1/3) | Passive |
|
||
Imperfectly Balanced (3/3) | Passive |
|
||
Hewed and Flesh (3/3) | Passive |
|
||
Corpse and Macabre 1 Skills | ||||
Corpse Explosion (5/5) | Active |
|
||
Skeletal Warrior Mastery (3/3) | Passive |
|
||
Grim Harvest (1/3) | Passive |
|
||
Fueled by Death (1/3) |
Passive |
|
||
Curse and Corruption Skills | ||||
Skeleton Mage Mastery (3/3) | Passive |
|
||
Corpse and Macabre 2 Skills | ||||
Corpse Tendrils (1/5) | Active |
|
||
Reaper’s Pursuit (1/3) | Passive |
|
||
Crippling Darkness (1/3) | Passive |
|
||
Terror (3/3) | Passive |
|
||
Gloom (3/3) | Passive |
|
||
Ultimate Skills | ||||
Golem Mastery (3/3) | Passive |
|
||
Inspiring Leader (3/3) | Passive |
|
||
Death’s Defense (3/3) | Passive |
|
||
Hellbent Commander (3/3) | Passive |
|
||
Masteries (Key Passives) | ||||
Shadowblight (1/1) | Passive |
|
Skill Progression
Coming Soon!
Recommended Legendary Aspects
Name | Effect | How to Get |
---|---|---|
Splintering Aspect (Offensive) | Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for (Variable 1) seconds. Bone Shards from Bone Spear deal (Variable 2)% bonus damage to Vulnerable enemies and pierce them. | Advance the story in the Dry Steppes |
Aspect of the Umbral (Resource) | Restore 1 Primary resource when you Crowd Control an enemy. | Clear Champion’s Demise in Dry Steppes |
Aspect of Torment (Resource) | Critical Strikes with Bone Skills increase Essence Regeneration by (Variable 1)% for 4 seconds. | Clear Black Asylum in Fractured Peaks |
Wind Striker Aspect (Mobility) | Critical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds | Clear Shivta Ruins in Kehjistan |
Necromancer Skill Tree and Table
Basic Skills | ||||
---|---|---|---|---|
Bone Splinters | Decompose | Reap | Hemorrhage | – |
Core Skills | ||||
Bone Spear | Blight | Sever | Blood Surge | Blood Lance |
Corpse and Macabre 1 Skills | ||||
Corpse Explosion | Bone Prison | Blood Mist | – | – |
Curse and Corruption Skills | ||||
Iron Maiden | Decrepify | – | – | – |
Corpse and Macabre 2 Skills | ||||
Corpse Tendrils | Bone Spirit | – | – | – |
Ultimate Skills | ||||
Blood Wave | Bone Storm | Army of the Dead | – | – |
Masteries (Key Passives) | ||||
Kalan’s Edict | Shadowblight | Rathma’s Vigor | Ossified Essence | – |
Basic Necromancer Skills
Click to expand
Bone Splinters
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Basic, Bone | Physical | None |
Skill Effect | ||
Fire 3 bone splinters dealing (Variable 1)% damage each. Each subsequent time an enemy is hit by the same cast of Bone Splinters, you gain 1 Essence.
Generates: 5 Essence |
Bone Splinters Upgrades
Enhanced Bone Splinter
Skill Effect |
---|
Bone Splinters has a 30% chance to fire 2 additional projectiles if cast while you have 50 or more Essence. |
Acolyte’s Bone Splinters
Skill Effect |
---|
Hitting the same enemy at least 3 times with the same cast of Bone Splinters grants 8% Critical Strike Chance for 4 seconds. |
Initiate’s Bone Splinters
Skill Effect |
---|
Bone Splinters has a 20% chance per hit to make enemies Vulnerable for 2 seconds. |
Decompose
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Basic, Darkness, Channeled | Darkness | None |
Skill Effect | ||
Tear the flesh from an enemy, dealing (Variable 1)% damage per second and forming a usable Corpse with the flesh every 2.5 seconds.
Generates: 7 Essence per second. |
Decompose Upgrades
Enhanced Decompose
Skill Effect |
---|
If an enemy dies while being Decomposed, you gain 10 Essence. |
Acolyte’s Decompose
Skill Effect |
---|
You and your Minions deal 10% increased damage to enemies who are being Decomposed. |
Initiate’s Decompose
Skill Effect |
---|
Decompose Slows enemies by 30%. |
Reap
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Basic, Darkness | Darkness | None |
Skill Effect | ||
Sweep an ethereal scythe in front of you, dealing (Variable 1)% damage. Hitting an enemy with Reap increases your Damage Reduction by 15% for 2 seconds.
Generates: 4 Essence per enemy hit. |
Reap Upgrades
Enhanced Reap
Skill Effect |
---|
If an enemy hit by Reap dies within 2 seconds, you gain 30% Attack Speed for 3 seconds. |
Acolyte’s Reap
Skill Effect |
---|
Reap forms a Corpse under the first enemy hit. Can only occur every 5 seconds. |
Initiate’s Reap
Skill Effect |
---|
Reap instantly kills targets below 5% Life. This does not work on bosses or players. |
Hemorrhage
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Basic, Blood | Physical | None |
Skill Effect | ||
Burst an enemy’s blood, dealing (Variable 1)% damage. Hemorrhage has a 20% chance to form a Blood Orb.
Generates: 8 Essence |
Hemorrhage Upgrades
Enhanced Hemorrhage
Skill Effect |
---|
After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants 2 additional Essence per enemy hit. |
Acolyte’s Hemorrhage
Skill Effect |
---|
Hemorrhage gains an additional 20% Attack Speed while Healthy. |
Initiate’s Hemorrhage
Skill Effect |
---|
Hemorrhage grants 1.6% Base Life as Fortify each time it hits an enemy, and has a 1.5% chance per enemy hit to Fortify you for 100% Base Life. |
Core Necromancer Skills
Click to expand
Bone Spear
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Core, Bone | Physical | 2 Skill Points |
Skill Effect | ||
Conjure a bone spear from the ground, dealing (Variable 1)% damage and piercing through enemies.
Essence Cost: 25 |
Bone Spear Upgrades
Enhanced Bone Spear
Skill Effect |
---|
Bone Spear breaks into 3 shards when it is destroyed, dealing x damage each. |
Supernatural Bone Spear
Skill Effect |
---|
Bone Spear makes the first enemy hit Vulnerable for 3 seconds. |
Paranormal Bone Spear
Skill Effect |
---|
Bone Spear has a 5% increased Critical Strike Chance. If Bone Spear’s primary projectile Critically Strikes, it fires 2 additional bone shards upon being destroyed. |
Blight
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Core, Darkness | Darkness | 2 Skill Points |
Skill Effect | ||
Unleash a concentrated blight that deals (Variable 1)% damage and leaves behind a defiled area, dealing (Variable 2)% damage over 6 seconds.
Essence Cost: 25 |
Blight Upgrades
Enhanced Blight
Skill Effect |
---|
Blight Slows enemies by 25%. |
Supernatural Blight
Skill Effect |
---|
You and your Minions deal 15% increased damage to enemies within Blight. |
Paranormal Blight
Skill Effect |
---|
Blight has a 30% chance to Immobilize enemies for 1.5 seconds on impact. |
Sever
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Core, Darkness | Darkness | 2 Skill Points |
Skill Effect | ||
A specter of you charges forward and attacks with its scythe for (Variable 1)% damage then returns to you and attacks again for (Variable 2)% damage.
Essence Cost: 20 |
Sever Upgrades
Enhanced Sever
Skill Effect |
---|
Sever damages enemies along its path for 25% of its initial damage. |
Supernatural Sever
Skill Effect |
---|
Sever deals 2% increased damage for each Minion you have upon cast. |
Paranormal Sever
Skill Effect |
---|
Every 4th cast of Sever makes enemies Vulnerable for 2 seconds. |
Blood Surge
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Core, Blood | Physical | 2 Skill Points |
Skill Effect | ||
Draw blood from enemies, dealing (Variable 1)% damage, and expel a blood nova, dealing (Variable 2)% damage. Blood Surge’s nova damage is increased by 10% per enemy drained, up to 50%.
Essence Cost: 30 |
Blood Surge Upgrades
Enhanced Blood Surge
Skill Effect |
---|
Blood Surge Heals you for 2.5% of your Maximum Life when drawing blood from enemies. If 4 or more enemies are drawn from, then Heal for an additional 2.5% of your Maximum Life. |
Supernatural Blood Surge
Skill Effect |
---|
Each time an enemy is hit by Blood Surge’s nova, you are Fortified for 1% Base LIfe. While you have Fortify for over 50% of your Maximum Life, Blood Surge deals 20% increased damage. |
Paranormal Blood Surge
Skill Effect |
---|
If an enemy is damaged by Blood Surge’s nova while you are Healthy, then gain 1 stack of Overwhelming Blood. When you have 5 stacks of Overwhelming Blood, your next Blood Surge Overpowers. |
Blood Lance
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Core, Blood | Physical | 2 Skill Points |
Skill Effect | ||
Throw a blood lance that lingers in an enemy for 3 seconds, dealing (Variable 1)% damage to the enemy and all other lanced enemies.
Essence Cost: 10 |
Blood Lance Upgrades
Enhanced Blood Lance
Skill Effect |
---|
Blood Lance pierces through enemies who are currently lanced, dealing 15% reduced damage to subsequent enemies after the first. |
Supernatural Blood Lance
Skill Effect |
---|
After casting Blood Lance 8 times, your next cast of Blood Lance is guaranteed to Overpower and spawns a Blood Orb under the first enemy hit. |
Paranormal Blood Lance
Skill Effect |
---|
While at least 2 enemies or a Boss are affected by Blood Lance, you gain 15% Attack Speed and Blood Lance’s Essence cost is reduced by 2 |
Passives
Unliving Energy
Skill Effect |
---|
Your maximum Essence is increased by x. |
Imperfectly Balanced
Skill Effect |
---|
Your Core Skills cost (Variable 1)% more Essence, but deal (Variable 2)% increased damage.
Prerequisite: Unliving Energy |
Hewed Flesh
Skill Effect |
---|
Lucky Hit: Your damage has up to a (Variable 1)% chance to create a Corpse at the target’s location. This chance is doubled against Bosses. |
Corpse and Macabre 1 Necromancer Skills
Click to expand
Corpse Explosion
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Corpse, Corruption | Corpse | 6 Skill Points |
Skill Effect | ||
Detonate a Corpse, dealing (Variable 1)% damage to surrounding enemies. |
Corpse Explosion Upgrades
Enhanced Corpse Explosion
Skill Effect |
---|
Corpse Explosion’s radius is increased by 15%. |
Blighted Corpse Explosion
Skill Effect |
---|
Corpse Explosion becomes a Darkness Skill and, instead of exploding, releases a vile miasma dealing x Darkness Damage over 6 seconds. |
Plagued Corpse Explosion
Skill Effect |
---|
Corpse Explosion deals 10% increased damage to enemies that are Slowed, Stunned, or Vulnerable. These damage bonuses can stack. |
Bone Prison
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Bone, Macabre | Corpse | 6 Skill Points |
Skill Effect | ||
Unearth a prison of bone with x Life that surrounds the target area for 6 seconds.
Cooldown: 20 Seconds. |
Bone Prison Upgrades
Enhanced Bone Prison
Skill Effect |
---|
If an enemy is trapped by Bone Prison, gain 15 Essence, plus an additional 5 per enemy trapped. |
Ghastly Bone Prison
Skill Effect |
---|
Enemies inside of Bone Prison are Vulnerable. |
Dreadful Bone Prison
Skill Effect |
---|
Fortify for 5% Base Life for each enemy trapped by Bone Prison |
Blood Mist
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Blood, Macabre | Physical | 6 Skill Points |
Skill Effect | ||
Disperse into a bloody mist, becoming Immune for 3 seconds. Your Movement Speed is reduced by 20% and you periodically deal x damage to enemies and Heal for (Variable 2)% of your Maximum Life.
Cooldown: 20 Seconds |
Blood Mist Upgrades
Enhanced Blood Mist
Skill Effect |
---|
Casting a Skill that Overpowers reduces the cooldown of Blood Mist by 2 seconds. |
Ghastly Blood Mist
Skill Effect |
---|
Blood Mist leaves behind a Corpse every 1 second. |
Dreadful Blood Mist
Skill Effect |
---|
Blood Mist Fortifies you for 0.5% Base Life each time it hits an enemy. |
Passives
Spiked Armor
Skill Effect |
---|
Gain x Thorns. |
Skeletal Warrior Mastery
Skill Effect |
---|
Increase the damage and Life of your Skeletal Warriors by (Variable 1)%. |
Grim Harvest
Skill Effect |
---|
Consuming a Corpse generates x Essence. |
Curse and Corruption Necromancer Skills
Click to expand
Iron Maiden
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Curse, Corruption | Physical | 11 Skill Points |
Skill Effect | ||
Curse the target area. Enemies afflicted by Iron Maiden take (Variable 1)% damage each time they deal direct damage. Lasts 10 seconds.
Essence Cost: 10 |
Iron Maiden Upgrades
Enhanced Iron Maiden
Skill Effect |
---|
Iron Maiden no longer costs Essence. Instead, gain 5 Essence for each enemy Cursed. Does not work with enemies who are already Cursed with Iron Maiden. |
Horrid Iron Maiden
Skill Effect |
---|
When at least 3 enemies are afflicted by Iron Maiden, its damage is increased by 15%. |
Abhorrent Iron Maiden
Skill Effect |
---|
Heal for 5% of your Maximum Life when an enemy dies while afflicted with Iron Maiden. |
Decrepify
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Curse, Corruption | Physical | 11 Skill Points |
Skill Effect | ||
Curse the target area. Enemies afflicted by Decrepify are Slowed by (Variable 1)% and deal (Variable 2)% less damage for 10 seconds.
Essence Cost: 10 |
Decrepify Upgrades
Enhanced Decrepify
Skill Effect |
---|
Lucky Hit: Enemies hit while afflicted with Decrepify have up to a 10% chance to Stun them for 2 seconds. |
Horrid Decrepify
Skill Effect |
---|
When you or your Minions hit an enemy afflicted with Decrepify below 10% Life, they are instantly killed. Does not work on Bosses |
Abhorrent Decrepify
Skill Effect |
---|
Lucky Hit: Enemies hit while Afflicted with Decrepify have up to a 15% chance to reduce your Active Cooldown by 1 second. |
Passives
Death’s Embrace
Skill Effect |
---|
Close enemies take (Variable 1)% more damage from you and deal (Variable 2)% less damage to you. |
Skeletal Mage Mastery
Skill Effect |
---|
Increase the damage and Life of your Skeletal Mages by (Variable 1)%. |
Amplify Damage
Skill Effect |
---|
You deal (Variable 1)% increased damage to Cursed enemies. |
Death’s Reach
Skill Effect |
---|
You deal (Variable 1)% increased damage to Distant enemies. |
Corpse and Macabre 2 Necromancer Skills
Click to expand
Corpse Tendrils
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Corpse, Corruption | Corpse | 16 Skill Points |
Skill Effect | ||
Veins burst out of a Corpse, Pulling in enemies, Stunning them for 3 seconds and dealing (Variable 1)% damage to them. Does not consume the Corpse.
Cooldown: 11 Seconds |
Corpse Tendrils Upgrades
Enhanced Corpse Tendrils
Skill Effect |
---|
Enemies who are in range of Corpse Tendrils are Slowed by 50% before being pulled. |
Blighted Corpse Tendrils
Skill Effect |
---|
Corpse Tendrils has a 20% chance when damaging enemies to drop a Blood Orb. |
Plagued Corpse Tendrils
Skill Effect |
---|
Enemies damaged by Corpse Tendrils are Vulnerable for 3 seconds. |
Bone Spirit
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Bone, Macabre | Physical | 16 Skill Points |
Skill Effect | ||
Consume all of your Essence to conjure a spirit of bone that seeks enemies. Upon reaching an enemy, the spirit explodes, dealing x damage to the target and all surrounding enemies, Damage is increased by (Variable 2)% for each point of Essence spent casting Bone Spirit.
Cooldown: 12 Seconds. Essence Cost: All remaining Essence |
Bone Spirit Upgrades
Enhanced Bone Spirit
Skill Effect |
---|
If Bone Spirit Critically Strikes, its Cooldown is reduced by 6 seconds. This effect can only happen once per cast. |
Ghastly Bone Spirit
Skill Effect |
---|
Bone Spirit has an additional 10% Critical Strike Chance. |
Dreadful Bone Spirit
Skill Effect |
---|
After Bone Spirit hits an enemy, you generate 30 Essence over the next 4 seconds. |
Passives
Reaper’s Pursuit
Skill Effect |
---|
Damaging enemies with Darkness Skills increases your Movement Speed by (Variable 1)% for 3 seconds. |
Gloom
Skill Effect |
---|
When you damage enemies with Darkness Skills, they take (Variable 1)% increased Darkness Damage from you and your Minions for 2 seconds, stacking up to 3 times.
Prerequisite: Reaper’s Pursuit |
Crippling Darkness
Skill Effect |
---|
Lucky Hit: Darkness Skills have up to a 15% chance to Stun for x seconds.
Prerequisite: Reaper’s Pursuit |
Terror
Skill Effect |
---|
Darkness Skills deal (Variable 1)% bonus damage to enemies who are Slowed, and (Variable 2)% bonus damage to enemies who are Stunned or Immobilized. These bonuses stack and apply to Darkness Damage dealt by your Minions.
Prerequisite: Gloom or Crippling Darkness |
Gruesome Mending
Skill Effect |
---|
While below 50% Life, you receive (Variable 1)% more healing from all sources. |
Coalesced Blood
Skill Effect |
---|
While Healthy, your Blood Skills deal (Variable 1)% increased damage.
Prerequisite: Gruesome Mending |
Transfusion
Skill Effect |
---|
Blood Orbs also Heal your Minions for (Variable 1)% of the amount.
Prerequisite: Gruesome Mending |
Tides of Blood
Skill Effect |
---|
Your Blood Skills deal (Variable 1)% increased Overpower damage. This bonus is doubled while you are Healthy.
Prerequisite: Coalesced Blood or Transfusion |
Necrotic Carapace
Skill Effect |
---|
When a Corpse is formed from your Skills or your Minions, Fortify for (Variable 1)% Base Life. |
Serration
Skill Effect |
---|
Your Bone Skills have a (Variable 1)% increased Critical Strike Chance for each 10 Essence you have upon cast. |
Compound Fracture
Skill Effect |
---|
After Critically Striking 10 times with Bone Skills, your Bone Skills deal (Variable 1)% increased damage for 5 seconds.
Prerequisite: Serration |
Rapid Ossification
Skill Effect |
---|
Every 100 Essence you spend reduces the cooldowns of your Bone Skills by x seconds.
Prerequisite: Serration |
Evulsion
Skill Effect |
---|
Your Bone Skills deal (Variable 1)% increased Critical Strike Damage to Vulnerable enemies.
Prerequisite: Compound Fracture or Rapid Ossification |
Ultimate Necromancer Skills
Click to expand
Blood Wave
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Ultimate, Blood | Physical | 23 Skill Points |
Skill Effect | ||
Conjure a tidal wave of blood that deals (Variable 1)% damage and Knocks Back enemies.
Cooldown: 50 Seconds. |
Blood Wave Upgrades
Prime Blood Wave
Skill Effect |
---|
Blood Wave Slows enemies by 50% for 4 seconds. |
Supreme Blood Wave
Skill Effect |
---|
Blood Wave leaves behind 3 Blood Orbs as it travels. |
Bone Storm
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Ultimate, Bone | Physical | 23 Skill Points |
Skill Effect | ||
A swirling storm of bones appears around you and your Golem, dealing (Variable 1)% to surrounding enemies over 10 seconds.
Cooldown: 60 Seconds |
Bone Storm Upgrades
Prime Bone Storm
Skill Effect |
---|
A swirling storm of bones appears around you and your Golem, dealing (Variable 1)% to surrounding enemies over 10 seconds. |
Supreme Bone Storm
Skill Effect |
---|
Your Critical Strike Chance is increased by 20% while Bone Storm is active. |
Army of the Dead
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Ultimate | Corpse | 23 Skill Points |
Skill Effect | ||
Call forth the deep buried dead. Volatile Skeletons emerge over the next 7 seconds that explode when around enemies, dealing (Variable 1)% damage
Cooldown: 90 Seconds. |
Army of the Dead Upgrades
Prime Army of the Dead
Skill Effect |
---|
When Army of the Dead’s Volatile Skeletons explode, they have a 15% chance to leave behind a Corpse. |
Supreme Army of the Dead
Skill Effect |
---|
Army of the Dead also raises your Skeletal Warriors and Skeletal Mages. |
Passives
Golem Mastery
Skill Effect |
---|
Increase the damage and Life of your Golem by (Variable 1)% |
Inspiring Leader
Skill Effect |
---|
After you have been Healthy for at least 4 seconds, you and your Minions gain (Variable 1)% Attack Speed. |
Bonded in Essence
Skill Effect |
---|
Every 5 seconds your Skeletal Priest’s Healing will Heal your skeletons for an additional (Variable 1)% of their Maximum Life. |
Hellbent Commander
Skill Effect |
---|
Your Minions deal (Variable 1)% increased damage while you are Close to them.
Prerequisite: Inspiring Leader |
Death’s Defense
Skill Effect |
---|
Your Minions cannot lose more than (Variable 1)% of their Maximum Life from a single damage instance.
Prerequisite: Inspiring Leader or Bonded in Essence |
Stand Alone
Skill Effect |
---|
Increase Damage Reduction by 6%, reduced by 2% for each active Minion. |
Memento Mori
Skill Effect |
---|
Sacrificing both Skeletal Warriors and Skeletal Mages increases their Sacrifice bonuses by (Variable 1)%.
Prerequisite: Stand Alone |
Masteries (Key Passives)
Click to expand
Kalan’s Edict
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Key Passive, Summoning | Buff | 32 Skill Points |
Skill Effect | ||
After you have not taken damage in the last 3 seconds, your Minions gain 15% Attack Speed, While you have at least 7 Minions, this bonus is doubled. |
Shadowblight
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Key Passive, Darkness | Buff | 32 Skill Points |
Skill Effect | ||
Darkness Damage infects enemies with Shadowblight for 2 seconds. You and your minions deal 10% bonus damage to enemies with Shadowblight.
Every 10th time an enemy receives Darkness Damage from you or your Minions while they are affected by Shadowblight, they take additional 22% Darkness damage. |
Rathma’s Vigor
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Key Passive, Blood | Buff | 32 Skill Points |
Skill Effect | ||
Increase your Maximum Life by 10%. After being Healthy for 15 seconds, your next Blood Skill Overpowers. |
Ossified Essence
Skill Type | Damage Type | Skills Points Needed |
---|---|---|
Key Passive, Bone | Buff | 32 Skill Points |
Skill Effect | ||
Your Bone Skills deal 1% increased damage for each point of Essence you have above 50 upon cast. |
Legendary Aspects
Diablo 4 All Legendary Aspects and Codex of Power
Codex of Power
Click to expand
Defensive Aspects
None
Offensive Aspects
Name | Effect | How to Get |
---|---|---|
Aspect of Empowering Reaper (Necromancer) | Critical Strikes from Sever have a (Variable 1)% chance to spawn a pool of Blight under the target that deals (Variable 2)% bonus damage. This effect can only happen once every 3 seconds. | Clear Flooded Depths in Scosglen |
Blood-bathed Aspect (Necromancer) | Blood Surge’s nova echoes again after a short delay, dealing (Variable 1)% less damage. | Advance the story in the Fractured Peaks |
Aspect of Plunging Darkness (Necromancer) | Bone Prison spawns a pool of Blight that deals (Variable 1)% bonus damage over 6 seconds. | Clear Rimescar Cavern in Fractured Peaks |
Unyielding Commander’s Aspect (Necromancer) | While Army of the Dead is active, your Minions gain (Variable 1)% Attack Speed and take 90% reduced damage. | Clear Faceless Shrine in Hawezar |
Aspect of the Damned (Necromancer) | Deal (Variable 1)% increased Shadow Damage to enemies afflicted by both Weakness and Torture Devices. | Clear Uldur’s Cave in Kehjistan |
Sacrificial Aspect (Necromancer) | Sacrifice bonuses are increased by (Variable 1)%. | Clear Ruins of Eridu in Hawezar |
Aspect of Reanimation (Necromancer) | Skeletons gain increased damage while alive, up to (Variable 1)% after 10 seconds. | Advance the story in the Scosglen |
Aspect of Grasping Veins (Necromancer) | Gain (Variable 1)% increased Critical Strike Chance for 6 seconds when casting Corpse Tendrils. Deal (Variable 2)% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. | Clear Corrupted Grotto in Kehjistan |
Blood Seeker’s Aspect (Necromancer) | Blood Lance deals (Variable 1)% increased damage to its primary target per lanced target. | Clear Mercy’s Reach in Fractured Peaks |
Aspect of Plunging Darkness (Necromancer) | Bone Prison spawns a pool of Blight that deals (Variable 1)% bonus damage over 6 seconds. | Clear Rimescar Cavern in Fractured Peaks |
Splintering Aspect (Necromancer) | Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for (Variable 1) seconds. Bone Shards from Bone Spear deal (Variable 2)% bonus damage to Vulnerable enemies and pierce them. | Advance the story in the Dry Steppes |
Aspect of Bursting Bones (Necromancer) | When a block of Bone Prison is destroyed or ends, deal (Variable 1) damage to the surrounding area. | Clear Path of the Blind in Dry Steppes |
Blighted Aspect (Necromancer) | You deal (Variable 1)% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. | Clear Akkhan’s Grasp in Hawezar |
Aspect of Swelling Curse | Bone Spirit deals increased damage based on distance traveled, up to (Variable 1)%. | Clear Hive Dungeon in Scosglen |
Resource Aspects
Name | Effect | How to Get |
---|---|---|
Aspect of Torment (Necromancer) | Critical Strikes with Bone Skills increase Essence Regeneration by (Variable 1)% for 4 seconds. | Clear Black Asylum in Fractured Peaks |
Flesh-Rending Aspect (Necromancer) | After Decompose spawns a Corpse, gain (Variable 1) Essence. | Clear Nostrava Deepwood in Fractured Peaks |
Requiem Aspect (Necromancer) | Gain (Variable 1) maximum Essence per active Minion. | Advance the story in the Scosglen |
Hulking Aspect (Necromancer) | Golem has a (Variable 1)% chance to reduce its active Cooldown by 2 seconds and a (Variable 2)% chance to spawn a Corpse each time it damages an enemy with its normal attack | Clear Sepulcher of The Forswom in Kehjistan |
Fastblood Aspect (Necromancer) | Blood Orbs reduce Ultimate Cooldown by (Variable 1) seconds. | Advance the story in the Hawezar |
Aspect of Potent Blood (Necromancer) | While at full life, Blood Orbs grants (Variable 1) Essence. | Clear Betrayer’s Row in Dry Steppes |
Utility Aspects
Name | Effect | How to Get |
---|---|---|
Torturous Aspect (Necromancer) | Enemies afflicted by Iron Maiden have a (Variable 1)% chance to be Stunned for 1 second when they deal direct damage. | Advance the story in the Kehjistan |
Mobility Aspects
None
Drops
Click to expand
Defensive Aspects
Name | Effect | How to Get |
---|---|---|
Aspect of Hardened Bones (Necromancer) | – | – |
Aspect of Shielding Storm (Necromancer) | – | – |
Aspect of the Embalmer (Necromancer) | – | – |
Offensive Aspects
Name | Effect | How to Get |
---|---|---|
Blighted Aspect (Necromancer) | – | – |
Blood-soaked Aspect (Necromancer) | – | – |
Cadaverous Aspect (Necromancer) | – | – |
Aspect of Decay (Necromancer) | – | – |
Aspect of Frenzied Dead (Necromancer) | – | – |
Aspect of Hungry Blood (Necromancer) | – | – |
Aspect of Rathma’s Chosen (Necromancer) | – | – |
Aspect of Serration (Necromancer) | – | – |
Aspect of Ultimate Shadow (Necromancer) | – | – |
Aspect of Untimely Death (Necromancer) | – | – |
Osseous Gale Aspect (Necromancer) | – | – |
Rotting Aspect (Necromancer) | – | – |
Tidal Aspect (Necromancer) | – | – |
Resource Aspects
Name | Effect | How to Get |
---|---|---|
Requiem Aspect (Necromancer) | – | – |
Aspect of Expose Flesh (Necromancer) | – | – |
Utility Aspects
Name | Effect | How to Get |
---|---|---|
Blood Getter’s Aspect (Necromancer) | – | – |
Coldbringer’s Aspect (Necromancer) | – | – |
Aspect of Explosive Mist (Necromancer) | – | – |
Aspect of the Void (Necromancer) | – | – |
Viscous Aspect (Necromancer) | – | – |
All Diablo 4 Playable Classes
Barbarian | Druid |
Necromancer | Rogue |
Sorcerer | – |
Other Recommended Articles
Diablo 4 Latest News and Updates
▼Diablo 4 Latest News and Updates | |
---|---|
Version Updates and Patch Notes |
Diablo 4 Season 1 (Season of the Malignant) Guides
Diablo 4 Classes
▼Diablo 4 Recommended Builds Guides | |
---|---|
Barbarian | Druid |
Necromancer | Rogue |
Sorcerer | |
▼Diablo 4 Class-Specific Ability Guides | |
Best Druid Spirit Boons and Unlock Guide | Sorcerer Enchantments List and Guide |
Best Barbarian Weapon Expertise Skills | |
▼Diablo 4 Other Class Guides | |
Why Can't I Summon Creatures with Necromancer Class? | Can You Still Get Aspect of Explosive Mist? |
Diablo 4 Basic Information
Diablo 4 Useful Guides
▼Diablo 4 Useful Guides | |
---|---|
Best Classes for Beginners | Beginners Guide: What to Do First |
How to Get Mounts | How to Upgrade Potions (Recovery Items) |
Codex of Power and Legendary Aspects List | List of Legendary Equipment |
Post-Game Unlockables Guide | Gold Farming Guide |
EXP Farming Guide | Best Way to Level Up Glyphs |
▼Diablo 4 Story Campaign Guides | |
Which Word to Choose for Holy Cedar Tablet? | |
▼Diablo 4 Item and Material Farming Guides | |
How to Get Murmuring Obols and Exchange Guide | How to Farm Crushed Beast Bones |
Best Dungeons to Farm | |
▼Diablo 4 Rare Monsters | |
How to Find and Kill Treasure Goblins | Butcher Spawn Conditions and Rewards |
Unique Monsters Guide and Locations |
Diablo 4 Map Guides
▼Diablo 4 Region Map Completion Guides | |
---|---|
Fractured Peaks | Dry Steppes |
Hawezar | Kehjistan |
Scosglen | |
▼Diablo 4 Altars of Lilith Locations | |
Altar of Lilith Location | |
▼Diablo 4 Waypoint Locations | |
Waypoint Locations | |
▼Diablo 4 Stronghold Locations | |
Stronghold Locations |
Diablo 4 World Boss Guides
▼Diablo 4 World Boss Guides | |
---|---|
World Boss Spawn Times and Locations | |
Ashava | Avarice |
Diablo 4 Event Guides
▼Diablo 4 Event Guides | |
---|---|
Legion Events |
Diablo 4 End-Game Guides
Diablo 4 Story Campaign Walkthroughs
Diablo 4 Side Quest Walkthroughs
▼Diablo 4 Side Quest Walkthroughs | |
---|---|
Side Quest Walkthroughs List | |
Fractured Peaks Side Quests | Scosglen Side Quests |
Dry Steppes Side Quests | Kehjistan Side Quests |
Hawezar Side Quests |
Diablo 4 Database
▼Diablo 4 Equipment | |
---|---|
Legendary Equipment List | Unique Items List |
▼Diablo 4 Aspects | |
All Aspects List | |
Offensive Aspects List | Defensive Aspects List |
Resource Aspects List | Utility Aspects List |
Mobility Aspects List | |
▼Diablo 4 Materials and Gems | |
Materials List | Gems List |
▼Diablo 4 Items | |
Elixirs List | |
▼Diablo 4 Other Databases | |
Dungeons List |
Leave a Reply