Crustle Move and Item Builds
Overview
Role | Defender – Melee |
---|---|
Tier | A |
Difficulty | Novice |
Stats
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
1.5 | 4 | 1.5 | 2 | 3 |
Total | ||||
12 |
Evolution Route
Crustle Evolution | |
---|---|
Dwebble (Base) | Crustle (Lv.4) |
Gameplay Summary
Adopts Very Specific Playstyles Depending on Lv. 4 Move Chosen
Crustle’s playstyle for the duration of the game is heavily based on what move you choose upon reaching Lv. 4.
Getting Rock Tomb sets you up to handle controlling space by hindering enemies who try to score. This move is also good for splitting up the enemy teams during team fights, making them hard to coordinate attacks.
Getting Shell Smash instead allows you to buff your movement speed and attack power, making Crustle more involved in offensive duties and scoring.
Deciding which move to get depends on the composition of your team and the enemy’s. Try to assess situations on the battlefield as well to help you choose which role to focus on and gain the advantage.
Recommended Moves
Name | Effects |
---|---|
Rock Tomb (Lv.4) Area |
Splits open the ground toward the designated area, dealing damage to opposing Pokemon in the area of effect and creating a barricade of rock. If used again, gets rid of the barricade.
Cooldown: 5 seconds |
Shell Smash (Lv.4) Buff |
Has the user smash their shell, converting a set percentage of Defense and Sp. Def into Attack and Sp. Atk and increasing the user’s movement speed for a short time.
Cooldown: 7 seconds |
X-Scissor (Lv.6) Melee |
Has the user dash forward with crossed claws, dealing damage to opposing Pokemon multiple times and shoving them. Leaves opposing Pokemon unable to act if they hit an object when shoved.
Cooldown: 8 seconds |
Rock Tomb or Shell Smash (Lv.4)
As mentioned above, the choice to get either Rock Tomb or Shell Smash at level 4 depends on factors such as team composition (both your team and the enemy’s) and changing situations on the battlefield. Note that Rock Tomb requires good timing, creativity, and positioning to use its area denial effects to the fullest. You may opt to choose Shell Smash instead to simply play a more damage-oriented role during the game.
X-Scissor (Lv.6)
X-Scissor grants Crustle a good option for dealing damage and is generally the better choice over Stealth Rock for most situations. If your team is lacking decent crowd control tools or has more than enough firepower to dish out during team fights, you can choose Stealth Rock instead.
Recommended Item Builds
Battle Items
Battle Item | Details |
---|---|
Eject Button |
|
Fluffy Tail | Allows for easy wild Pokemon farming with allies, especially during the early game when Dwebble’s attack power is considerably low. |
Held Items
Held Item | Details |
---|---|
Rocky Helmet | Grants increased HP and passive damage dealing when attacked. |
Focus Band |
|
Leftovers | Good recovery option since Crustle. Also good for gaining back some HP when farming wild Pokemon. |
List of Moves
Basic Attack (Melee)
Crustle’s third basic attack deals increased damage and can slow targets for a brief period.
Passive Skill
Name | Effects |
---|---|
Sturdy Passive |
When its HP goes down, its Def and Sp. Def go up. |
Lv. 1 – 3 Moves
Name | Effects |
---|---|
Rock Slide Area |
Drops large rocks on the designated area. When this move hits, it deals damage to opposing Pokemon in the area of effect and leaves them unable to act for a short time.
Cooldown: 6 seconds |
Fury Cutter Melee |
Slashes opposing Pokemon with claws, dealing damage to them. Hitting the same opposing Pokemon multiple times in succession with this move increases the damage dealt.
Cooldown: 3.5 seconds |
Lv. 4 Moves
Name | Effects |
---|---|
Rock Tomb Area |
Splits open the ground toward the designated area, dealing damage to opposing Pokemon in the area of effect and creating a barricade of rock. If used again, gets rid of the barricade.
Cooldown: 5 seconds |
Shell Smash Buff |
Has the user smash their shell, converting a set percentage of Defense and Sp. Def into Attack and Sp. Atk and increasing the user’s movement speed for a short time.
Cooldown: 7 seconds |
Lv. 6 Moves
Name | Effects |
---|---|
Stealth Rock Area |
Throws many small rocks. When a rock hits an opposing Pokemon, or when the rocks have flown their full distance, a zone of many levitating rocks is created, dealing slowly-increasing damage over time to opposing Pokemon in the area of effect.
Cooldown: 8 seconds |
X-Scissor (Lv.6) Melee |
Has the user dash forward with crossed claws, dealing damage to opposing Pokemon multiple times and shoving them. Leaves opposing Pokemon unable to act if they hit an object when shoved.
Cooldown: 8 seconds |
Unite Move
Name | Effects |
---|---|
Rubble Rouser Buff |
First grants the user a shield before dealing damage over time to nearby opposing Pokemon and leaving them unable to act. If the user receives damage while this move is in effect, the move deals additional hits to nearby opposing Pokemon.
Cooldown: 1 seconds |
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