Pokemon Unite - Garchomp Move and Item Builds

Garchomp move and item builds for Pokemon UNITE. Included are an overview of Garchomp role, tier ranking, stats, gameplay summary, passive skill, best skill build, best item build, and all moves and effects.

Pokemon UNITE - Garchomp Move and Item Builds

Garchomp Move and Item Builds

Overview

Pokemon UNITE - Garchomp

Role All-Rounder
Tier A
Difficulty Melee

Stats

Offense Endurance Mobility Scoring Support
3.5 3.5 2.5 2.5 0.5
Total
12.5

Evolution Route

Garchomp Evolution
Gibble (Base) Gabite (Lv.6) Garchomp (Lv.9)

Gameplay Summary

Begins to Dominate when Fully-evolved

Garchomp’s offensive potential truly shines during its final evolution whne it can learn strong moves like Dragon Rush and Dragon Claw.

Building Garchomp well affords your team a tanky damage-dealer so farming during the early stages is important.

Works Well With Support

Havings supporter-type allies work with Garchomp at the top and bottom lanes helps make sure that Garchomp levels up fast. This is to compensate for Garchomp’s lackluster pre-evolution performance.

Do not ignore the center of the map as well to farm wild Pokemon by yourself when playing as Garchomp. Going with allies to farm Combee is also recommended.

Recommended Moves

Name Effects

Dragon Claw (Lv.7)

Melee

Has the user attack in two parts while dashing forward. The first deals damage to opposing Pokemon and throws them. The second deals increased damage and increases the user’s basic attack speed

Cooldown: 5 seconds

Dragon Rush (Lv.8)

Dash

 

Has the user dive in the designated direction, shoving opposing Pokemon

Cooldown: 5 seconds

Dragon Claw (Lv.7)

Exceptionally strong burst move and is easy to use. and allows Garchomp to slow enemies for added crowd control when upgraded.

Dragon Rush (Lv.8)

Dragon Rush gives Garchomp a damaging gap-closer, allowing you to get in range for Dragon Claw.

Earthquake is also a viable option, especially if you want to spread damage out in an area for late-stage team fights.

Recommended Item Builds

Battle Items

Battle Item Details
Fluffy Tail Allows for easy wild Pokemon farming with allies.
Eject Button
  • Useful for avoiding dangerous moves
  • Easy to use for both offense and retreat

Held Items

Held Item Details
Muscle Band Raises attack power. Also makes it easier to farm wild Pokemon.
Scope Lens Raises critical hit rate. Also makes it easier to wild Pokemon.
Leftovers Good recovery option since Garchomp has no means to heal itself other than its upgraded fifth basic attack. Also good for gaining back some HP when farming wild Pokemon.
Focus Band Grants Garchomp increased defense and special defense for even more staying power during team fights.

List of Moves

Basic Attack (Melee)

Garchomp’s fifth basic attack becomes enhanced drains HP from targets. Also, whenever a basoic attack or move hits the opponent’s Pokemon, the basic  attack becomes faster.

Name Effects

Rough Skin

Passive

When taking melee damage, deals a portion of the damage back to its attacker.

Lv. 1 – 3 Moves

Name Effects

Bulldoze

Area

Has the user stomp down on the ground, dealing damage to opposing Pokemon in the area of effect

Cooldown: 5 seconds

Sand Attack

Debuff

Hurls sand at opposing Pokemon, narrowing their field of vision and increasing the user’s movement speed and basic attack speed when it hits

Cooldown: 6 seconds

Lv. 6 Moves

Name Effects

Dig

Dash

Has the user move quickly underground and jump out when they come in contact with an opposing Pokemon, dealing damage to opposing Pokemon in the area of effect and throwing them. If this move is used inside Earthquake’s area of effect, the ground will split open in the wake of the user, widening this move’s area of effect

Cooldown: 9 seconds

Dragon Claw (Lv.7)

Melee

Has the user attack in two parts while dashing forward. The first deals damage to opposing Pokemon and throws them. The second deals increased damage and increases the user’s basic attack speed

Cooldown: 5 seconds

Lv. 8 Moves

Name Effects

Earthquake

Area

Has the user jump high into the air and crash forcefully to the ground, dealing damage to opposing Pokemon in the area of effect

Cooldown: 7 seconds

Dragon Rush (Lv.8)

Dash

Has the user dive in the designated direction, shoving opposing Pokemon

Cooldown: 5 seconds

Unite Move

Name Effects

Livid Outrage

Melee

Has the user unleash a powerful chain attack while dashing forward. The final attack throws opposing Pokemon but also leaves the user unable to act for a short time

Cooldown: 1 second

 

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