Slowbro Move and Item Builds
Overview
Role | Defender |
---|---|
Passive Skill | Oblivious: Your HP only partially decreases when taking damage. Hitting enemy Pokemon with your abilities causes you to negate some of this damage you haven’t yet taken. Additionally, you lower the Def and Sp. Def of enemy Pokemon. |
Tier | B |
Difficulty | Intermediate |
Stats
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
3 | 8 | 3 | 3 | 8 |
Total | ||||
25 |
Evolution Route
First Evolution | Final Evolution (Level 4) |
---|---|
Slowpoke | Slowbro |
Gameplay Summary
Use Surf as Recommended Move
In team fights, the AoE Crowd Control component is also very useful. We believe that there is no competition here, and that Surf should be your first choice in the majority of games.
Recommended Moves
Name | Effects |
---|---|
Surf (Lv.4) Dash |
Has the user charge forward on waves. The first wave deals damage to opposing Pokemon in the area of effect. Two more waves strike, reducing the movement speed of opponents.
Cooldown: 9 seconds |
Telekinesis (Lv.6) Hindrance |
Makes opposing Pokemon float with psychic power. If used again, pulls the opposing Pokemon toward the user.
Cooldown: 11 seconds |
Recommended Item Builds
Battle Items
Battle Item | Details |
---|---|
Eject Button |
Quickly moves your Pokemon in the designated location. |
Held Items
Held Item | Details |
---|---|
Focus Band | When your HP goes down, recover HP equal to 8% of the damage you took up until that point every second for 3 seconds. |
Rocky Helmet | When you take damage, deal damage to nearby enemy Pokemon equal to 3% of your max HP. |
Buddy Barrier | Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield for 20% of their max health. |
List of Moves
Name | Details |
---|---|
Basic Attack (Long) |
The third normal attack is a strengthening attack that damages the opponent’s Pokemon surrounding you and reduces movement speed for a short time when it strikes. |
Oblivious (Passive) |
Your HP only partially decreases when taking damage. Hitting enemy Pokemon with your abilities causes you to negate some of this damage you haven’t yet taken. Additionally, you lower the Def and Sp. Def of enemy Pokemon. |
Lv. 1 – 3 Moves
Name | Effects |
---|---|
Water Gun Melee |
Shoots the water forcefully, dealing damage to opposing Pokemon and decreasing their movement speed for a short time when it hits. Holding down the button for this move increases its area of effect and damage
Cooldown: 5 seconds |
Slack Off Recovery |
Recovers HP.
Cooldown: 11 seconds |
Lv. 4 Moves
Name | Effects |
---|---|
Surf Dash |
Has the user charge forward on waves. The first wave deals damage to opposing Pokemon in the area of effect. Two more waves strike, reducing the movement speed of opponents.
Cooldown: 9 seconds |
Scald Melee |
Fires a burst of hot water. Creates an area of steam, which burns enemies that go near it, slowing their movement speed.
Cooldown: 5 seconds |
Lv. 6 Moves
Name | Effects |
---|---|
Amnesia Recovery |
Negates some damage taken. Gain a defense boost and resistance to hindrances after use. Damage of Surf and Scald increases.
Cooldown: 13 seconds |
Telekinesis Hindrance |
Makes opposing Pokemon float with psychic power. If used again, pulls the opposing Pokemon toward the user.
Cooldown: 11 seconds |
Unite Move
Name | Effects |
---|---|
Slowbeam Hindrance |
Has the user stare at an opposing Pokemon and attack continually, dealing damage and binding them. Shields the user and makes them unstoppable while they’re using this move.
Cooldown: 1 second |
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