Snorlax Move and Item Builds
Overview
Role | Defender – Ranged |
---|---|
Tier | A |
Difficulty | Novice |
Stats
Offense | Endurance | Mobility | Scoring | Support |
---|---|---|---|---|
1.5 | 5 | 2 | 1.5 | 2.5 |
Total | ||||
12.5 |
Evolution Route
Snorlax does not evolve.
Gameplay Summary
Exceptional Durability
Snorlax has incredibly high HP and defense at the cost of having low attack power and mobility.
As a literal wall on the battlefield, Snorlax works well when paired with dedicated attacker to obstruct the opponents offense and defense.
Disorient the Enemy Team
Snorlax’s mix of moves consist of various attacks that deal knockback, slow, and sleep. Since these are learned at higher levels, try to work with teammates when farming during the early stages of the game.
Recommended Moves
Name | Effects |
---|---|
Heavy Slam (Lv.6) Dash |
Has the user slam their heavy body down, dealing damage to opposing Pokemon in the area of effect and throwing them
Cooldown: 7 seconds |
Yawn (Lv.8) Hindrance |
Has the user let loose a huge yawn that lulls opposing Pokemon into a sleepy haze, putting opposing Pokemon hit by this move to sleep
Cooldown: 12 seconds |
Heavy Slam (Lv.6)
Heavy Slam is a very good offensive tool with wide range and knockback. Choosing Flail requires to be at dangerously low HP to take advantage of its effects.
Yawn (Lv. 8)
Yawn grants Snorlax very good utility by being able to put enemies to sleep, making it very useful during team fights, especially in the later stages of the game.
Recommended Item Builds
Battle Items
Battle Item | Details |
---|---|
Eject Button |
|
Fluffy Tail | Allows for easy wild Pokemon farming with allies. |
Held Items
Held Item | Details |
---|---|
Rocky Helmet | Grants increased HP and passive damage dealing when attacked. |
Assault Vest |
|
Leftovers | Good additional recovery option for Snorlax for added survivability. |
List of Moves
Basic Attack (Melee)
Snorlax’s third basic attack deals increased damage and damages other surrounding enemies. Can also slow movement speed for a brief period.
Passive Skill
Name | Effects |
---|---|
Gluttony Passive |
Effect of berries is increased. |
Lv. 1 – 3 Moves
Name | Effects |
---|---|
Tackle Dash |
Has the user charge forward belly first, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time
Cooldown: 6 seconds |
Rest Hindrance |
Has the user fall asleep on the spot and restores their HP. Blocks the movement of all Pokemon not on the user’s team while this move is in effect
Cooldown: 10 seconds |
Lv. 6 Moves
Name | Effects |
---|---|
Heavy Slam (Lv.6) Dash |
Has the user slam their heavy body down, dealing damage to opposing Pokemon in the area of effect and throwing them
Cooldown: 7 seconds |
Flail Hindrance |
Has the user flail about, increasing the user’s basic attack damage the lower the user’s HP is
Cooldown: 6.5 seconds |
Lv. 8 Moves
Name | Effects |
---|---|
Block Recovery |
Has the user spread their arms wide to create a wall and grants them a shield. Prevents Pokemon from passing through the wall and shoves opposing Pokemon that run into it
Cooldown: 11 seconds |
Yawn (Lv.8) Hindrance |
Has the user let loose a huge yawn that lulls opposing Pokemon into a sleepy haze, putting opposing Pokemon hit by this move to sleep
Cooldown: 12 seconds |
Unite Move
Name | Effects |
---|---|
Power Nap Buff |
The user falls asleep and begins to snore, dealing damage over time to opposing Pokemon in the area of effect while restoring the user’s HP. Invincibility is granted throughout the move’s whole duration.
Cooldown: 1 seconds |
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