All Skill Trees in Marvel’s Spider-Man 2
What are Skill Trees
Skills are returning feature from the first game. The fighting abilities of Peter and Miles are improved through learning skills, which are organized into Skill Trees in Marvel’s Spider-Man 2. Similar to the original game, Spider-Man 2 will feature 3 Skill Trees.
Are Spider-Man 1 and Spider-Man 2 skill trees similar
No, the skill trees from the original game namely Innovator, Defender, and Webslinger, will not return to Spider-Man 2.
Instead, there are new skill trees that will debut in the game. One skill tree is Peter-centric focusing on his spider-man and symbiote powers. Another skill tree will focus on Miles’ blue bio-electric powers. The third and last skill tree is composed of skills that applies to both Peter Parker and Miles Morales.
How to unlock Skills
Level-up Peter and Miles by gaining Experience Points
Gain skill points by raising the level of Peter and Miles. Majority of the skills requires at least 1-2 skill points, but the experience points needed for Peter and Miles to level up will increase over time.
Gain experience points by:
- Finishing main story missions.
- Clearing side missions.
- Performing air tricks.
- Finding collectibles.
Peter Parker Skill Tree
Base Skill
Skill | Cost | Prerequisite |
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Spider Whiplash |
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Description | Press L1 + [x] to lift enemies up in the air. Works on Brute enemies. |
Spider Rush Skill Branch (Early Game)
Skill | Cost | Prerequisite |
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Spider Rush |
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Description | Press L1 + [△] to propel yourself forward, damaging enemies along your path. | |
Spider Rush: Tornado |
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Description | Spider Rush pulls enemies in towards Spider-man from farther out. | |
Spider Rush: Express Webbing |
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Description | Spider Rush webs up the first three targets it hits. | |
Spider Barrage: Heavy Impact |
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Description | The last hit in the Spider Barrage flurry lets off a large concussive area of effect which can hit more targets. | |
Spider Shock |
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Description | Press L1 + [o] to shock enemies with electrified web lines, leaving them vulnerable to attack. | |
Spider Shock: Overload |
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Description | Spider Shock now sends out an overloaded power surge that chains to additional enemies. | |
Spider Barrage: Brute Force |
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Description | Spider Barrage recharges faster. | |
Spider Whiplash: Electrifying |
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Description | Spider Whiplash now sends out an electrified pulse that stuns enemies caught in the area of effect. |
Symbiote Skill Branch (Mid Game)
Skill | Cost | Prerequisite |
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Symbiote Strike |
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Description | Press L1 + [△] to strike towards enemies, gathering them up and launching them into air. | |
Symbiote Yank |
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Description | Press L1 + [x] to grab multiple enemies and pull them towards you. | |
Symbiote Strike: Extended |
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Description | Extend the distance traveled and greatly increase the number of enemies that can be grabbed and launched into the air. | |
Surge: Don’t Resist |
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Description | Surge meter gains are increased. | |
Surge: Ready To Glow |
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Description | Abilities are fully recharged when a full Surge bar is used. | |
Symbiote Yank: Empowered |
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Description | Ignore the limit on the number of enemies pulled in by Symbiote Yank. | |
Symbiote Blast: Might |
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Description | Symbiote Blast causes a bigger reaction and does more damage. | |
Symbiote Punch: Symbiote Slam |
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Description | Symbiote Punch now sends Brutes flying back. | |
Surge: Alien Harmony |
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Description | Surge mode lasts significantly longer. | |
Surge: Power Strike |
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Description | Abilities recharge in half the time while in Surge mode. |
Miles Morales Skill Tree
Base Skills
Skill | Cost | Prerequisite |
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Venom Dash |
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Description | Press L1 + [△] to dash to an enemy then hurt them away with a burst of Venom. | |
Venom Punch: Concentrated Force |
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Description | Venom Punch exerts a force in a cone from the primary target, throwing back all enemies caught in it. | |
Venom Dash: Double Dash |
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Description | Immediately after performing a Venom Dash, press L1 + [△] to follow up with a second free Venom Dash. | |
Venom Jump |
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Description | Press L1 + [x] to lift enemies up in the air and apply Venom stun to them. | |
Venom Jump: Mastery |
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Description | If you use Venom Jump on only one target, the recharge on Venom Jump starts at 50% | |
Venom Smash: Jolt |
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Description | Tap L1 + [o] a second time during a Venom Smash to launch enemies into the air. | |
Bio-Siphon |
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Description | Hit Venom Stunned enemies to slightly recharge abilities. | |
Mega Venom Blast: Beacon of Might |
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Description | Mega Venom Blast gains a large radial flash of light that blinds human enemies outside of the damage area. | |
Mega Venom Blast: Self-Care |
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Description | Focus is filled when Mega Venom Blast is used. | |
Mega Venom Blast: Recharge |
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Description | Mega Venom Blast meter gains are increased. |
Shared Skill Tree
Skill | Description | Cost |
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Slingshot Launch | Hold L2 + [x] while on ground to charge a Slingshot Launch, then release to propel the hero forward in the air. |
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Leap Off Bounce | Hold [x] near an enemy in the air to Leap Off the enemy and bounce them off the ground. |
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Directional Yank | Hold [△] then press L2 or R2 to pull basic enemies sideways, slamming them into objects or structures. |
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Web Whip | Hold [△] to attach a web to an enemy’s weapon, then tap R1 to disarm and whip the weapon back with force. |
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Web Throw | Webbed up, electrified, or Venom Stunned enemies can be thrown by holding [△] |
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Loop De Loop | While diving, continue holding R2 button to perform a super-kinetic loop manoeurve and generate a boost of speed. |
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Corner Tether | While swinging, hold [o] + L-Stick in the direction of a building to quickly sling around the corner. |
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Spider-Jump | Press L1 + [x] to perform a Spider-Jump while swinging or gliding. |
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Spider-Dash | Press L1 + [△] to perform a Spider-Dash while swinging or gliding. |
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Aerial Escapades | Spider-Jump and Spider-Dash are partially recharged when performing air tricks, point launches, using wind tunnels, corner tethering, and diving. |
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Combo Resupply | Adds a chance for a free gadget shot at the end of a 4-hit melee Combo. |
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Perfect Dodge Recharge | Abilities are partially recharged after performing a Perfect Dodge. |
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Parry Disarm | Successfully Parrying a light enemy’s attack causes them to drop any weapons they are holding. |
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Parry Web Blast | Webbing up an enemy that has been Parried will add flyback to the webbed up reaction. |
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Amped | Successfully Parrying an enemy attack grants additional Focus. |
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Other Spider-Man 2 Guides
Spider-Man 2 Basic Information
Spider-Man 2 Walkthrough
Main Story Walkthrough
▼Spider-Man 2 Main Story Missions Walkthrough | |
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Main Story Missions Walkthrough |
Side Missions Walkthroughs
▼Spider-Man 2 Side Missions Walkthrough | |
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Side Missions List |
Spider-Man 2 Game Guides
Useful Guides
Gameplay Guides
District Maps and Collectibles Guides
▼Spider-Man 2 District Maps and Collectibles | |
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All District Collectibles List | |
▼Spider-Man 2 Manhattan Maps and Collectibles | |
Harlem | Upper East |
Upper West | Midtown |
Central Park | Hell’s Kitchen |
Greenwich | Financial District |
Chinatown | |
▼Spider-Man 2 Queens Maps and Collectibles | |
Astoria | Downtown Queens |
▼Spider-Man 2 Brooklyn Maps and Collectibles | |
Williamsburg | Little Odessa |
Downtown Brooklyn |
Collectible Guides by Type
▼Spider-Man 2 Collectibles Guides by Type | |
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All Photo Ops | All Tech Stashes |
All EMF Experiments | All FNSM App Requests |
All Hunter Bases | All Symbiote Nests |
All Spider-Bot Locations | All The Flame Missions |
Spider-Man 2 Game Database
▼Spider-Man 2 Database | |
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Skills | Suit Tech Upgrades |
Gadgets | Collectibles |
Items | Suits |
Districts |
Spider-Man 2 Forum
▼Spider-Man 2 Forum | |
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Chat Board | Question Board |
Bug Report Board |
You’re missing like half of the skills in this list