Star Ocean: The Divine Force - All Skills List

A list of all character skills in Star Ocean: The Divine Force. It is divided per skill type and character skills. It also includes skill name, and stats.

Star Ocean: The Divine Force - All Skills List

All Skills List in Star Ocean: The Divine Force

Below are all character skills list in Star Ocean: The Divine Force, including in the list are the skill name, base stats, factors, and other details.

Please note that this page is currently undergoing updates.

Combat Skills

Laeticia: Combat Skills

Name Details Stats
Coupe A basic slash. One thousand coupes per day makes an Aucerian swordsman.
  • AP: 1
  • Short Range
  • Single Target
  • ATK: 25
Éclipse du Choucas An aura-powered upward slash. Can hit enemies above or behind, but leaves you open afterward.
  • AP: 1
  • Short Range
  • Single Target
  • ATK: 48
Némésis Rhapsodie A mighty double-slash.
  • AP: 2
  • Short Range
  • Single Target
  • ATK: 100
Croix Gardien A cross slash with an aura that dispels projectiles. Initially grants a moment of invincibility.
  • AP: 2
  • Short Range
  • Single Target
  • ATK: 120

Raymond: Combat Skills

Name Details Stats
Bell Ringer A mean, high-speed hook punch. Effective as a starting attack. Increases the VA gauge gain when landing a hit.
  • AP: 1
  • Short Range
  • Single Target
  • ATK: 23
Quick Ripper A quick, diagonal slash. Like the Bell Ringer, it is best as a starting attack.
  • AP: 1
  • Short Range
  • Single Target
  • ATK: 32
Boulder Crash A fierce, powerful slash. Leaves you vulnerable, so timing is key.
  • AP: 2
  • Short Range
  • Single Target
  • ATK: 171
Outrage A five-hit, slash-and-kick combo. Cannot be interrupted by attacks. Dodge to end the combo early.
  • AP: 2
  • Short Range
  • Single Target
  • ATK: 150
Payback Time A high-speed, one-handed lunge. Can be performed to cancel your damage animation.
  • AP: 2
  • Short Range
  • Single Target
  • ATK: 25

Albaird: Combat Skills

Name Details Stats
Double Circle Slash Slices with both chakram. You need good judgment to wield these versatile weapons.
  • AP: 1
  • Short Range
  • Single Target
  • ATK: 24
Flash Stream Fluidly jumps in and strikes. Can down an enemy. Useful as a semiomantic opening move.
  • AP: 1
  • Short Range
  • Single Target
  • ATK: 32
Flying Guillotine Throws chakram like boomerangs. Master the spacing to land more than three hits.
  • AP: 1
  • Mid Range
  • Single Target
  • ATK: 60
Shadow Remnants ?
  • ?

Nina: Combat Skills

Name Details Stats
Language of Sound Emits cacophonous sound waves. Perfect for protecting allies.
  • AP: 1
  • Short Range
  • Foes, Area
  • Power: 40
Cheer of Bravery Cheer for surrounding allies to increase ATK and INT. Auto allies resume actions immediately.
  • AP: 4
  • Short Range
  • Allies, Area
  • Bestows 25% ATK + for 2s.
  • Bestows 25% INT + for 2s.
  • Recovers 3 AP. Use it to extend your combos!
Tingling Chimes Restores surrounding allies’ HP with sound. Powerful, but it takes time to fully heal them.
  • AP: 3
  • Short Range
  • Allies, Area
  • When healing someone, you also recover 20% of that value.
Tempered Metal Cheer for surrounding allies to increase DEF. Reduces physical damage from weapons, etc.
  • AP: 3
  • Short Range
  • Allies, Area
  • Bestows 15% DEF+ for 6s.
Pledge Increases allies’ GUTS. Increases their amount of HP recovery and chance to inflict status ailments.
  • AP: 3
  • Short Range
  • Allies, Area
  • Bestows 25% GUTS+ for 6s.

Midas: Combat Skills

Name Details Stats
Fire Bolt Easy Semiomancy. Long-range. Launches homing fireballs.
  • AP: 1
  • Long Range
  • Single Target
  • ATK: ?
  • Element: Fire
Ice Needles Easy Semiomancy. Long-range. Launches sharp blades of ice.
  • AP: 1
  • Long Range
  • Single Target
  • ATK: ?
  • Element: Water
Wind Blade Easy Semiomancy. Long-range. Tracks the target down. Slow, but homing.
  • AP: 1
  • Mid Range
  • Single Target
  • ATK: ?
  • Element: Wind
Earth Glaive Easy Semiomancy. Sharp rocks wise up from under the target. Unlikely to hit elevated enemies.
  • AP: 1
  • Long Range
  • Single Target
  • ATK: ?
  • Element: Earth

Passive Skills

Name Details Stats
Longer Punishment Extends the duration of status ailments you inflict. The longer the duration, the more you can stack.
  • AP: –
  • +20% duration of bestowed status effects.
Auto-Healing HP recovers during battle at regular intervals. HP healed is proportional to your max HP.
  • AP: –
  • Restore 1.5% HP at regular intervals.
First Aid Certain chance of healing some HP when taking damage. Effective when paired with damage-reducing skills.
  • AP: –
  • 12% chance of recovering 20% of HP when attacked.
No Guard The user does not flinch if taking damage below a certain amount. Does not reduce damage received.
  • Will not flinch from DMG less than 16% of max HP.
Counterattack Signal Increases max AP with a successful well-timed dodge. The VA gauge boosts like usual, too.
  • Max AP +1 when successfully executing a perfect dodge.

Talent Skills

Name Details
Unbending Will Makes it possible to produce a rare item during smithery, and it also becomes easier to add a good factor.
Wild Instinct Makes it possible to produce a rare item during alchemy.

Synchro Skills

Laeticia: Synchro Skills

Name Details Stats Factor
Avant Charge High-speed rush strengthened by D.U.M.A. Her hitbox extends to the tip of her blade during the rush.
  • Long Range
  • Single Target
  • ATK: 64
N/A

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