
Orianna, the Lady of Clockwork

Orianna Overview
| Overall Tier | ? | Damage | ★★☆ |
|---|---|---|---|
| Mage Tier | ? | Toughness | ★☆☆ |
| Mid Lane Tier | ? | Utility | ★★☆ |
| Class | Mage Support |
Difficulty | ★★☆ |
Orianna Stats
| Champion Stat | Level 1 | Increase Per Level | Level 15 |
|---|---|---|---|
| Attack Damage | 46 | 2.71 | 84 |
| Ability Power | 14 | 0 | 14 |
| HP | 570 | 115 | 2,180 |
| Mana | 435 | 57 | 1,233 |
| Armor | 30 | 3.50 | 79 |
| Magic Resistance | 30 | 0.86 | 42 |
| Attack Speed | 0.75 | 0 | 0.75 |
| Ability Haste | 0 | 0 | 0 |
| Critical Rate | 0% | 0 | 0% |
| Critical Damage | 200% | 0 | 200% |
| HP Regen | 8 | 0.57 | 16 |
| Mana Regen | 12 | 1.14 | 28 |
| Armor Penetration | 0 | 0 | 0 |
| Magic Penetration | 0 | 0 | 0 |
| Armor Penetration % | 0% | 0% | 0% |
| Magic Penetration % | 2% | 0% | 2% |
| Physical Vamp | 0% | 0% | 0% |
| Magic Vamp | 0% | 0% | 0% |
| Movement Speed | 447 | 0 | 447 |
| Tenacity | 0% | 0% | 0% |
Orianna Abilities
| Passive Ability | Ability Effect |
|---|---|
CLOCKWORK WINDUPMagic Damage |
Orianna’s Ball acts as a focal point for her abilities. It automatically returns to her if she is too far away from it.
Attacks deal 16 bonus magic damage (13 + 15% AP). Subsequent attacks against the same target within 4s deal an additional 4 magic damage (3 + 3% AP). Stacks up to 2 times. |
| Ability 1 | Ability Effect | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
COMMAND: ATTACKMagic Damage |
Commands the Ball to fire forward a target location, dealing 67 magic damage (60 + 50% AP) to targets along the way. The damage decreases by 10% for each unit it hits (Minimum 50%).
The Ball remains at the target location afterward.
|
| Ability 2 | Ability Effect | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
COMMAND: DISSONANCEMagic Damage Ability Power |
Commands the Ball to release an electric pulse, dealing 69 magic damage (60 + 60% AP) to nearby enemies.
The pulse leaves behind an energy field for 3 seconds, slowing enemies by 20% and speeding allies up by 20% for 2 seconds. The effect diminishes over time.
|
| Ability 3 | Ability Effect | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
COMMAND: PROTECTMagic Damage Ability Power |
Active: Commands the Ball to attach an allied champion, granting a shield that absorbs 66 damage (60 + 40% AP) for 4s, dealing 65 magic damage (60 + 30% AP) to enemies it passes through.
Passive: The Ball grants 10 Armor and Magic Resist to the champion it is attached to.
|
| Ultimate | Ability Effect | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
COMMAND: SHOCKWAVEMagic Damage Ability Power |
Commands the Ball to unleash a shockwave, dealing 160 magic damage (150 + 70% AP) and launching nearby enemies toward the Ball after a brief delay.
|
Orianna Ability Order
Coming Soon
Orianna Counters
Coming Soon
Orianna Skins
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Orianna Best Item Builds
Coming Soon
Orianna Best Rune Builds
Coming Soon

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