League of Legends: Wild Rift - Patch Notes 1.0A Details

Summary of Patch Notes 1.0A in in League of Legends: Wild Rift (LoL: Wild Rift) released last November 9, 2020. The update applied changes to three champions as well as a fix to bots in practice mode.

League of Legends: Wild Rift - Patch Notes 1.0A Summary

League of Legends: Wild Rift Patch Notes 1.0A Summary

Character Nerfs and a Major Bug Fix

League of Legends: Wild Rift’s latest patch applies significant balance changes to Blitzcrank, Vayne, and Xin Zhao. All three Champions underwent nerfs to certain base stats and skills. Various bug fixes were also implemented, particularly on enemy AI that in Practice mode.

The official patch notes for update 1.0A can be viewed on the game’s official website.



League of Legends: Wild Rift - Blitzcrank Default Icon

Base Stats

Health: 690 → 650

Health Regen per level: 1.07 → 0.81

Ultimate – Static Field

Damage: 250/375/500 → 200/325/450
Silence duration: 1s → 0.5s


Base Stats

Movement Speed: 330 → 325

Passive – Night Hunter

Movement Speed bonus: 30 at Level 1 → 15 at Level 1 / 20 at Level 5 / 30 at Level 9

Skill 2 – Silver Bolts

Damage: 50/70/90/110 → 30/50/70/90

Xin Zhao

Base Stats

Attack Damage: 70 → 64

Health per level: 115 → 105

Armor per level: 4.3 → 3.9

Magic Resist: 38 → 30

Skill 3 – Audacious Charge

Cast range: 6 → 5.5

Ultimate – Crescent Guard

Cooldown: 80/70/60s → 100/85/70s

Major Bug Fixes

Patch 1.0A also fixed an issue where bots were significantly overpeforming in Practice Mode. Various other minor bug fixes were applied but not listed on the official patch notes.

Hotfix (October 25)

A hotfix was implemented on October 25 to allow 60fps mode for some devices. The Wild Rift Development Team has stated that they are aware of certain devices not being able to handle more demanding graphics output and are monitoring such cases in relation to game crashes.

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