Table of Contents
Lee Sin, the Blind Monk
Lee Sin Overview
Lee Sin Stats
|Champion Stat||Level 1||Increase Per Level||Level 15|
|Armor Penetration %||2%||0%||2%|
|Magic Penetration %||0%||0%||0%|
Lee Sin Abilities
|Passive Ability||Ability Effect|
|FLURRY||Gains 50% Attack Speed for his next 2 attacks within 3 seconds. The first attack restores 20 energy and the second restores half of that amount.|
|Ability 1||Ability Effect|
|SONIC WAVE / RESONATING STRIKE
|Sonic Wave: Fires an energy wave that deals 67 physical damage (60 + 100% bonus AD) to enemies and reveals them. Hitting an enemy allows Resonating Strike to be cast within 3 seconds.
Resonating Strike: Dash to enemy marked by Sonic Wave, dealing 67 to 134 physical damage (60 + 100% bonus AD to 120 + 200% bonus AD) based on its missing Health.
|Ability 2||Ability Effect|
|Safeguard: Dashes to target location. If an enemy is nearby on arrival, Lee Sin shields himself for 60 (60 + 100% AP) for 2 seconds. Allows Iron Will to be cast within 3 seconds.
Safeguard’s cooldown is reduced by 1 second with each attack.
Iron Will: Empowers next attack to deal an additional 50 magic damage (50 + 80% AP) and gain 35% physical and magic vamp.
|Ability 3||Ability Effect|
|TEMPEST / CRIPPLE
|Tempest: Deals 97 magic damage (90 + 100% bonus AD) to nearby enemies and reveals them. Hitting an enemy allows Cripple to be cast within 3 seconds.
Cripple: Slows enemies hit by Tempest by 30%, decaying over the course of 4 seconds.
|Kicks an enemy champion, dealing 164 physical damage (150 + 200% bonus AD) and knocking it away.
Deals physical damage equal to 164 (150 + 200% bonus AD) plus 12% of the kicked champion’s bonus Health to enemies hit by the kicked champion and knocks them up for 1 second.
Lee Sin Ability Order
Lee Sin Counters
Lee Sin Skins
Lee Sin Best Item Builds
Lee Sin Best Rune Builds