Best Weapons Tier List for Call of Duty: Modern Warfare 3 (CoD: MW3)
S Tier Weapons
Name | Type |
---|---|
MCW | Assault Rifle |
STRIKER | SMG |
LONGBOW | Sniper Rifle |
MCW (Assault Rifle)
Name | Category | Max Level |
---|---|---|
MCW | Primary Weapon | 21 |
Ammo Count (Rounds/Reserve) | ||
30/90 | ||
Weapon Description | ||
This remarkably adaptable AR features phenomenal recoil control and versatility from a lightweight frame chambered in 5.56. |
The MCW is an assault rifle with top-class versatility. Its light weight is excellent for close- to mid-range encounters while also boasting minimal recoil for quick or sustained fire. These qualities make it the most reliable primary weapon in the game across all skill levels.
The MCW assault rifle is unlocked by reaching player level 12.
STRIKER (SMG)
Name | Category | Max Level |
---|---|---|
STRIKER | Primary Weapon | 23 |
Ammo Count (Rounds/Reserve) | ||
30/90 | ||
Weapon Description | ||
A hard-hitting and controllable SMG chambered in .45 Auto. Reliable at close to mid-range. |
Despite being nerfed through the recent update, the STRIKER is still a formidable SMG with its deceptive range that is unusual for its weapon class. The STRIKER still enjoys amazing mid-range stopping power and is generally easy to use when not going for the MCW.
The STRIKER SMG is unlocked by default at the start of the game.
LONGBOW (Sniper Rifle)
Name | Category | Max Level |
---|---|---|
LONGBOW | Primary Weapon | 31 |
Ammo Count (Rounds/Reserve) | ||
25/75 | ||
Weapon Description | ||
TA lightweight, heavily modified sniper rifle designed for precision shooting and repeat shots thanks to recoil control and magazine capacity. |
The LONGBOW’s exceptional rate of fire for a sniper rifle allows it to be deadly at almost any range. While not boasting the same recoil control as its only rival, the KV INHIBITOR, it boasts better versatility throughout the game.
The LONGBOW is unlocked by reaching player level 28.
A Tier Weapons
SVA 545 (Assault Rifle)
Name | Category | Max Level |
---|---|---|
SVA 545 | Primary Weapon | 30 |
Ammo Count (Rounds/Reserve) | ||
30/90 | ||
Weapon Description | ||
This weapon system fires the first two rounds nearly at the same time, making this an incredibly lethal weapon in careful hands. |
Perhaps the most unique feature of the SCA 545 is its ability to fire its first two rounds almost at the same time, giving it tremendous burst potential if you land hits. The weapon does suffer from being slightly heavier than the average assault rifle which is somewhat a fair trade-off for its stopping power.
The SVA 545 assault rifle is unlocked by reaching player level 18.
MTZ-556 (Assault Rifle)
Name | Category | Max Level |
---|---|---|
MTZ-556 | Primary Weapon | 26 |
Ammo Count (Rounds/Reserve) | ||
30/90 | ||
Weapon Description | ||
Boasting an exceptional fire rate for a 5.56 weapon, this close-quarters assault rifle excels at close and mid-range. |
The MTZ-556 is essentially a lesser version of the MCW down to its rate of fire, handling, and effective range. Beginners and veterans alike could get good results with this assault rifle during the early stages of the game until you can replace it with the superior MCW by reaching the required character level.
The MTZ-556 assault rifle is unlocked by default at the start of the game.
RIVAL-9 (SMG)
Name | Category | Max Level |
---|---|---|
RIVAL-9 | Primary Weapon | 20 |
Ammo Count (Rounds/Reserve) | ||
30/90 | ||
Weapon Description | ||
A lightweight 9mm SMG built for agility and quick room-clearing. |
True to its class, the RIVAL-9 shines during close-range engagements in tight indoor spaces. Its light weight also makes it a preferred weapon of those who rely on mobility to outlast opponents during firefights as well as those who are good at sneaking up on unsuspecting targets.
The RIVAL-9 SMG is unlocked by reaching player level 14.
LOCKWOOD 680 (Shotgun)
Name | Category | Max Level |
---|---|---|
LOCKWOOD 680 | Primary Weapon | 27 |
Ammo Count (Rounds/Reserve) | ||
6/18 | ||
Weapon Description | ||
This highly effective and versatile 12-gauge pump shotgun can be modified to excel in most scenarios. |
The LOCKWOOD 680 12-gauge shotgun enjoys very good customizability to pit it against any enemy. Opponents will often respect your damage output up close so expect to have to work more to get into your effective range, especially in open areas.
The LOCKWOOD 680 shotgun is unlocked by default at the start of the game.
RIVETER (Shotgun)
Name | Category | Max Level |
---|---|---|
RIVETER | Primary Weapon | 24 |
Ammo Count (Rounds/Reserve) | ||
15/45 | ||
Weapon Description | ||
A full-auto, .410 shotgun built around an Shotgun receiver, the Riveter is a hole-punching machine. |
The RIVETER’s unique selling point is its unique marriage of the characteristics of a shotgun and an assault rifle. This automatic variant of the close-range weapon allows you to rapidly unload shells. The RIVETER is already versatile enough for a variety of engagements (especially considering its class), though you can further improve its adaptability via available attachments.
The RIVETER shotgun is unlocked by reaching player level 26.
HOLGER 26 (LMG)
Name | Category | Max Level |
---|---|---|
HOLGER 26 | Primary Weapon | 21 |
Ammo Count (Rounds/Reserve) | ||
60/120 | ||
Weapon Description | ||
A highly modular light machine gun that can be adapted to most combat scenarios. Chambered in versatile 5.56 ammunition. |
The HOLGER 26 LMG is another primary weapon that banks on its good versatility to be among the typical weapons picked up by new players. Performance-wise, using this weapon feels like a good compromise between an assault rifle and SMG. The level of customizability you can apply to the HOLGER 26 may also appeal to those who like to experiment with its effective range.
The HOLGER 26 LMG is unlocked by default at the start of the game.
KV INHIBITOR (Sniper Rifle)
Name | Category | Max Level |
---|---|---|
KV INHIBITOR | Primary Weapon | 31 |
Ammo Count (Rounds/Reserve) | ||
10/30 | ||
Weapon Description | ||
This semi-auto sniper rifle chambered in .338 offers undeniable recoil control and stability for the discerning operator. |
The KV INHIBITOR sniper rifle boasts excellent recoil control and is generally the better choice over the LONGBOW if you prioritize ammo efficiency over fire rate. As mentioned earlier, the KV INHIBITOR lags behind its only rival considerably when it comes to adaptability so switching to a different weapon during close-range firefights is recommended.
The KV INHIBITOR sniper rifle is unlocked by default at the start of the game.
MTZ INTERCEPTOR (Marksman Rifle)
Name | Category | Max Level |
---|---|---|
MTZ INTERCEPTOR | Primary Weapon | 18 |
Ammo Count (Rounds/Reserve) | ||
10/40 | ||
Weapon Description | ||
A high-powered Marksman rifle chambered in 7.62. Control mid to long distances with this semi-auto weapon. |
The MTZ INTERCEPTOR offers an incredible balance of good range and high burst firepower which is what the marksman rifle class strives for. You do get some degree of versatility with this weapon, though you will get the best results at mid- to long-range, especially after upgrading the gun’s magazine size and improving recoil control.
The MTZ INTERCEPTOR is unlocked by default at the start of the game.
RENETTI (Handgun)
Name | Category | Max Level |
---|---|---|
RENETTI | Secondary Weapon | 21 |
Ammo Count (Rounds/Reserve) | ||
15/60 | ||
Weapon Description | ||
A burst-fire pistol with a staggering fire rate and controllability in the right hands. |
The RENETTI handgun’s excellent burst fire rate and light weight all make for a solid weapon to use, especially for firefights in small areas. This weapon can also basically be remodeled into something close to an SMG via the Conversion Kit (max weapon level) which may suit certain players in the game.
The RENETTI is unlocked by default at the start of the game.
WPS STINGER (Handgun)
Name | Category | Max Level |
---|---|---|
WPS STINGER | Secondary Weapon | 14 |
Ammo Count (Rounds/Reserve) | ||
20/80 | ||
Weapon Description | ||
Keep your enemies close with this highly effective, room-clearing weapon with a blazing fire rate. |
The WPS STINGER is an easy-to-use fully-automatic pistol for cleaning up enemies at close range. It has enough reliability to be a go-to back-up weapon when paired with longer-range guns like the MCW or LONGBOW. While not yet released, the WPS STINGER’s Akimbo Conversion Kit allows you to dual-wield two of the pistols, giving it even more respectable damage during tight-space encounters.
The WPS STINGER is unlocked by reaching player level 16.
COR-45 (Handgun)
Name | Category | Max Level |
---|---|---|
COR-45 | Secondary Weapon | 16 |
Ammo Count (Rounds/Reserve) | ||
14/56 | ||
Weapon Description | ||
Semi-auto ballistic pistol chambered in .45 Auto. Delivers excellent handling and recoil control. |
The COR-45 uses .45ACP rounds in semi-automatic fire. It boasts impressive damage and recoil control at close range and can be modded with attachments to essentially make it perform somewhat like a small SMG.
The COR-45 is unlocked by reaching player level 20.
B Tier Weapons
Name | Type |
---|---|
MTZ-762 | Battle Rifle |
BAS-B | Battle Rifle |
PULEMYOT 762 | LMG |
MCW 6.8 | Marksman Rifle |
MTZ-762 (Battle Rifle)
Name | Category | Max Level |
---|---|---|
MTZ-762 | Primary Weapon | 24 |
Ammo Count (Rounds/Reserve) | ||
20/80 | ||
Weapon Description | ||
A fully automatic Battle Rifle designed to send hard-hitting 7.62 rounds downrange at high velocity. |
The MTZ-762 battle rifle’s rate-of-fire using 7.62mm rounds gives it high damage output which most players will respect in the game. This weapon is best used in semi-automatic configuration and will give you good results out of the box, though upgrading its barrel with something like the MTZ Precision Blackthorn could result in better effective range and stability.
The MTZ-762 battle rifle is unlocked by reaching player level 10.
BAS-B (Battle Rifle)
Name | Category | Max Level |
---|---|---|
BAS-B | Primary Weapon | 29 |
Ammo Count (Rounds/Reserve) | ||
20/80 | ||
Weapon Description | ||
A highly controllable and powerful Battle Rifle chambered in .277 Fury designed for all-around reliability and performance. |
Another battle rifle making B Tier is the BAS-B which features solid all-around operability and performance. Despite this, you may want to upgrade its 20-round magazine to 30 rounds to improve its reliability for drawn-out engagements that typically occur in large team-play maps.
The BAS-B battle rifle is unlocked by reaching player level 7.
PULEMYOT 762 (LMG)
Name | Category | Max Level |
---|---|---|
PULEMYOT 762 | Primary Weapon | 26 |
Ammo Count (Rounds/Reserve) | ||
100/100 | ||
Weapon Description | ||
Chambered in 7.62, this belt-fed heavy machine gun provides excellent suppressive fire, dealing a massive amount of damage at long ranges. |
The PULEMYOT 762 is a belt-fed LMG that finds its effectiveness at long range. The sheer size of its ammo capacity makes it ideal for suppressive fire during team engagements. Upgrading its ammo size even more via attachments is recommended when choosing to use the PULEMYOT 762 as it allows you to cover your team with even less downtime.
The PULEMYOT 762 is unlocked by reaching player level 23.
MCW 6.8 (Marksman Rifle)
Name | Category | Max Level |
---|---|---|
MCW 6.8 | Primary Weapon | 24 |
Ammo Count (Rounds/Reserve) | ||
10/40 | ||
Weapon Description | ||
Chambered in 6.8, this highly modular Marksman Rifle features exceptional damage and reliability. |
The MCW 6.8’s hybrid characteristics allow it to be effective in mid-range firefights but generally loses out to its superior competition’s range and versatility in the MTZ INTERCEPTOR. Despite this, players can try to get more out of the 6.8 via attachments, especially to compensate for its drawbacks when compared to the INTERCEPTOR.
The MCW 6.8 battle rifle is unlocked by reaching player level 25.
Other COD: MW3 (2023) Guides
Call of Duty: MW3 Best Weapons and Loadouts Guides
Best Weapons
▼Call of Duty: MW 3 Best Weapons Guides | |
---|---|
Best Weapons Tier List | |
Best Assault Rifles | Best SMGs |
Best LMGs | Best Shotguns |
Best Battle Rifles | Best Sniper Rifles |
Best Marksman Rifles | Best Handguns |
Best Loadouts
▼Call of Duty: MW 3 Best Loadouts Guides | |
---|---|
Best Loadouts | |
Best Attachments | Best Perks |
Best Field Equipment Upgrades | Best Lethal Equipment Upgrades |
Best Tactical Equipment Upgrades |
Call of Duty: MW3 Campaign Walkthrough
▼Call of Duty: MW 3 Story Walkthrough | |
---|---|
Story Campaign Walkthrough | |
Operation 627 | Precious Cargo |
Reactor | Payload |
Deep Cover | Passenger |
Crash Site | Flashpoint |
Oligarch | Highrise |
Frozen Tundra | Gora Dam |
Danger Close | Trojan Horse |
Call of Duty: MW3 Zombies (MWZ) Guides
MWZ Story Missions
▼Call of Duty: MW3 Zombies Story Missions | |
---|---|
Act 1 Missions List and Rewards | Act 2 Missions List and Rewards |
Act 3 Missions List and Rewards |
MWZ Guides
▼Call of Duty: MW3 Zombies Mode Guides | |
---|---|
Zombies (MWZ) Guide | All Zombies (MWZ) Mission Rewards |
All Unlocked Features in Zombies (MWZ) | All Wonder Weapons List |
Call of Duty: MW3 Game Guides
Useful Guides
Beginner Guides
▼Call of Duty: MW3 Beginner Guides | |
---|---|
Beginner's Guide: Things to Do First | Tips for Beginners |
Game Modes (Playlists) Guide | How to Play Online |
How to Add Friends | How to Form a Party |
Best Weapons for Beginners |
Gameplay Guides
▼Call of Duty: MW3 Gameplay Guides | |
---|---|
Tips for Aiming | Time-to-Kill (TTK) Guide |
How to Slide Cancel | How to Revive Teammates |
How to Quickscope | How to Do Finishing Moves |
Gunsmith Guide | How to Lean |
Call of Duty: MW3 Basic Information
Call of Duty: MW3 Game Database
Weapons
▼Call of Duty: MW3 Weapons Database | |
---|---|
All Weapons (Guns) | |
Assault Rifles | SMGs |
LMGs | Shotguns |
Battle Rifles | Sniper Rifles |
Marksman Rifles | Handguns |
Launchers | Melee Weapons |
Conversion Kits |
Perks and Equipment
▼Call of Duty: MW3 Equipment Database | |
---|---|
Perks | Attachments |
Tactical Equipment | Lethal Equipment |
Field Equipment | Killstreaks |
Other
▼Call of Duty: MW3 Other Database | |
---|---|
Operator Skins | Calling Cards |
Mastery Camos | Maps |
Call of Duty: MW3 Game Forum
▼Call of Duty: MW3 Forum | |
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Chat Board | Question Board |
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