How to Unlock All Weapons for Call of Duty: Modern Warfare 3 (CoD: MW3)
Level Up
Weapons can be unlocked by simply leveling up and playing the game. However, there may be some weapons that can be unlocked by completing missions and other content in the game. It is highly recommended to do all daily challenges to earn more Exp, which will help you to level up quickly.
Aside from player level, guns and weapons can also be unlocked by leveling up your weapons. Some of them require you to reach a certain weapon level of a specific gun or weapon to unlock a new one. Check out the link below for more information on how to level up your weapons quickly.
Call of Duty: Modern Warfare 3 (MW3) How to Earn Weapon XP Fast
Complete Armory Unlock Challenges
Armory Unlock is a new feature in Call of Duty: Modern Warfare (MW3) that provide players the opportunity to get access to the weapons, equipment, perks, kill streaks, and weapon attachments of their choice. Complete the Armory Unlock Challenges to get weapons and other items in the game.
Call of Duty: Modern Warfare 3 (MW3) Armory Unlock Guide
How to Unlock All Primary Weapons
Assault Rifles (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
SVA 545 | This weapon system fires the first two rounds nearly at the same time, making this an incredibly lethal weapon in careful hands. | Reach Player Level 18 |
MTZ-556 | Boasting an exceptional fire rate for a 5.56 weapon, this close-quarters assault rifle excels at close and mid-range. | Unlocked automatically at the start of the game. |
MCW | This remarkably adaptable assault rifle features phenomenal recoil control and versability from a lightweight frame chambered in 5.56. | Reach Player Level 12 |
DG-58 | With excellent recoil control and three-round burst fire, this bullpup AR dominates at mid- to long range. | To be confirmed. |
FR 5.56 | A three round burst bullpup AR. A well-placed burst can be extremely deadly at intermittent ranges. | To be confirmed. |
HOLGER 556 | Chambered in 5.56, this AR offers exceptional range and reliability for most engagements. | To be confirmed. |
Assault Rifles (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
KASTOV-74U | The Kastov-74u is a rifle optimized for short to medium distances. With a shortened receiver and barrels designed for short-range combat, the Kastov-74u gains significant maneuverability at the expense of effective range. | Level up KASTOV 545 to Level 13. |
KASTOV 545 | The Kastov 545 uses intermediate caliber 5.45×39 rounds, allowing for less recoil while maintaining a higher rate of fire. | Level up KASTOV 762 to Level 23. |
KASTOV 762 | This modern, hard-hitting rifle is the core of the AK Platform. Chambered with large caliber 7.62×39 rounds, a skilled operator will find success with controlled shots. | Reach Player Level 23 |
M4 | The flagship rifle of the M4 Platform. This reliable workhorse is a jack-of-all-trades that performs well in most combat scenarios. | Unlocked automatically |
M16 | Tuned for mid to long-range engagements, the M16 features a 3-round burst rifle that has increased range and stability. | Level up 556 ICARUS to Level 13. |
TAQ-56 | With a high fire rate and combat flexibility, the TAQ-56 is a full-auto rifle chambered in 5.56x45mm. | Reach Player Level 19 |
STB 556 | The STB 556 is a closed-bolt rifle built around modularity and accuracy, ideal for mid to long-range fights. | Reach Player Level 41 |
ISO Hemlock | This powerful and enhanced rifle from Expedite Firearms is designed to take both 5.56 and subsonic .300 BLK ammunition, providing battlefield-advantage in any situation. | Unlocked by getting 50 Longshots with any Assault Rifle. |
CHIMERA | With an integrated suppressor and slow, high-energy subsonic .300 BLK rounds, the Chimera is adept at close-quarters combat. | Unlocked by getting 2 Operator Kills with any Assault Rifle in 15 matches. |
M13B | The M13B features a short-stroke piston system that allows for a high rate of rife and low recoil. | Defeat the Chemist in DMZ (Radiation Zone) and get his dropped weapon. |
M13C | The .300 BLK counterpart of the M13B, this full-auto Assault Rifle is versatile and hard-hitting as a main weapon or sniper support secondary. | Unlocked by getting 35 Hipfire Operator Kills with any Assault Rifle. |
TEMPUS RAZORBACK | A masterclass in exceptional manufacturing, this Tempus Armament assault rifle features a bullpup design and frame-vibration control, resulting in a smooth and controllable full-auto 5.56 weapon. | Unlocked by getting 35 Operator Kills while mounted with any Assault Rifle. |
FR AVANCER | With a blinding fire rate and exceptional maneuverability, in the right hands, this aggressive bullpup rifle can dominate the battlefield. | Unlocked by getting 35 Headshot Operator Kills with any Assault Rifle. |
TR-76 GEIST | A hard-hitting bullpup assault rifle chambered in 7.62 x 39 mm. Highly modular, this weapon system can be adapted to fit a wide range of tactics and combat scenarios. | Unlocked in the Battle Pass (Season 6) |
Call of Duty: Modern: Warfare 3 (MW3) All Assault Rifles List
Battle Rifles (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
MTZ-762 | A fully automatic Battle Rifle designed to send hard-hitting 7.62 rounds downrange at high velocity. | Reach Player Level 10 |
BAS-B | A highly controllable and powerful Battlerifle chambered in .277 Fury designed for all-around reliability and performance. | Reach Player Level 17 |
SIDEWINDER | A highly adaptable Battle Rifle chambered in .450 that delivers high damage at close to mid-range. | To be confirmed. |
Battle Rifles (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
SO-14 | Adapt to any situation with this select-fire rifle. Stay in semi-auto for long-distance target shooting or switch to full auto when things get up close and personal. | Level up EBR-14 to Level 12. |
TAQ-V | A moderate fire rate, heavy-hitting 7.26 rounds, and controllable recoil make the TAQ-V a solid contender for medium to long-range engagements. | Level up TAQ-56 to Level 11. |
FTAC RECON | A high-powered .458 Battle Rifle that delivers severe damage at medium range. | Level up M4 to Level 13. |
LACHMANN-762 | A delayed blowback 7.62 receiver with equal parts power and control. Select fire allows precise semi-auto shots and short bursts of devastating full-auto firepower. | Reach Player Level 16 |
CRONEN SQUALL | A bullpup, semi-automatic rifle chambered in 6.8 Wrath and designed for distance shooting and exceptional damage output. | Unlocked by getting 30 Headshot Operator Kills with any Battle Rifle. |
Call of Duty: Modern: Warfare 3 (MW3) All Battle Rifles List
SMG (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
RIVAL-9 | The Rival-9 is a lightweight, 9mm submachine gun built for agility and quick room clearing. | Reach Player Level 14 |
AMR9 | A fully automatic submachine gun chambered in 9mm, the AMR9 is a go-to for operatives who prefer to shred the competition from close to mid-range. | Reach Player Level 21 |
STRIKER | A hard-hitting and controllable submachine gun chambered in .45 Auto. Reliable at close to mid-range. | Unlocked automatically |
STRIKER 9 | This compact SMG handles like a carbine while taking advantage of the low recoil and versatility of 9mm rounds. | To be confirmed. |
WSP SWARM | To be confirmed. | To be confirmed. |
WSP-9 | A fully automatic SMG featuring a slow rate of fire balanced by high damage, control, and mobility. | To be confirmed. |
Call of Duty: Modern: Warfare 3 (MW3) All SMGs List
SMG (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
VEL 46 | Chambered in 4.6x30mm, the VEL 46 is a maneuverable submachine gun with moderate recoil. | Unlocked automatically |
MX9 | A submachine gun conversion of the rifle receiver, the MX9 submachine gun performs well at close to mid-range. Subsonic ammo hides skulls from the enemy team. | Level up STB 556 to Level 13. |
LACHMANN SUB | The Lachmann Sub’s compact, fully automatic 9mm receiver is a masterpiece of stability, mobility and lethality. The modular system is configurable for a variety of covert and close-quarters operations. | Level up LACHMANN-556 to Level 12. |
VAZNEV-9K | An enhanced and modern version of the AK Platform, the 9mm Vaznev-9K boasts an aggressively high rate of fire and leads the way in short to mid-range engagements. | Level up KASTOV-74U to Level 13. |
FSS HURRICANE | The FSS Hurricane sacrifices range and stopping power for increased ammo capacity and enhanced stability. | Level up FTAC RECON to Level 16. |
MINIBAK | With a high rate of fire, a straight blowback system, and a unique high-capacity magazine, the Minibak shreds in close-quarters combat. | Level up KASTOV-74U to Level 18. |
PDSW 528 | Rapid-fire, a compact polymer frame, and high-velocity ammunition make the PDSW 528 a powerhouse for room clearing. | Reach Player Level 5 |
FENNEC 45 | With a blinding fire rate, the Fennec 45 excels at room clearing and holding down the front line. Subsonic Ammo hides kill skulls from the enemy team. | Reach Player Level 38 |
BAS-P | An aggressive fire rate and modular frame make the BAS-P perfect for the discerning operator who wants to customize their submachine gun. Subsonic ammo hides kill skulls from the enemy team. | To be confirmed. |
ISO 45 | The ISO Platform’s answer to room clearing. This SMG dominates with a high fire rate and the stopping power of .45 Auto rounds. | Unlocked by getting 45 Kills without taking damage with any SMG. |
LACHMANN SHROUD | This stealthy and lethal 9mm submachine gun features burst and semi-auto fire modes which allow for considerable mobility and stopping power out to the mid-range. | Unlocked by getting 30 Operator Hipfire Kills with any SMG. |
ISO 9MM | Sweep the battlefield clean with the high fire rate, maneuverability, and exceptional steadiness of this 9mm SMG. | Unlocked in the Battle Pass (Season 6) |
Shotguns (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
RIVETER | A full-auto, .410 shotgun built around an assault rifle receiver, the Riveter is a hole-punching machine. | Reach Player Level 26 |
LOCKWOOD 680 | This highly effective and versatile 12-gauge pump shotgun can be modified to excel in most scenarios. | Unlocked automatically |
HAYMAKER | Highly effective at close range, this mag-fed combat shotgun will clear rooms with rounds to spare. | To be confirmed. |
Shotguns (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
LOCKWOOD 300 | This break-action shotgun sacrifices ammo capacity for extended range and a tight pallet spread. | Reach Player Level 36 |
EXPEDITE 12 | A practiced hand can control the Expedite 12’s recoil to devastating effects. This semi-auto shotgun features a regulated gas system, ergonomic stock, and standard rail. | Reach Player Level 9 |
BRYSON 890 | This mag-fed pump-action shotgun takes room clearing seriously. Detachable magazine speeds up reloads. | Level up BRYSON 800 to Level 16. |
BRYSON 800 | A reliable, highly customizable pump-action shotgun. Configurable for either close or medium range, the Bryson 800 is synonymous with versatility. | Unlocked automatically |
KV BROADSIDE | Bringing the power of the 12 gauge to the Kastov Platform, the KV Broadside is the fastest-firing semi-auto firearm in the shotgun class. Destroys targets at close range with impunity. | Unlocked by getting 50 One-shot-kills with any Shotgun. |
MX GUARDIAN | A fully-automatic 12-gauge shotgun. | Unlocked by getting 30 Point Blank Operator Kills with and Shotgun. |
Call of Duty: Modern Warfare 3 (MW3) All Shotguns List
LMG (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
BRUEN MK9 | The Bruen Mk9 is a fully automatic, air-cooled light machine gun chambered in 5.56. Support your team and pin down the enemy with a high fire rate and overwhelming covering fire. | To be confirmed. |
DG-58 LSW | A lightweight squad weapon for controlling zones and laying down suppressive 5.8x42mm fire. | To be confirmed. |
HOLGER 26 | A highly modular light machine gun that can be adapted to most combat scenarios. Chambered in versatile 5.56 ammunition. | Unlocked automatically |
PULEMYOT 762 | Chambered in 7.62, this belt-fed heavy machine gun provides excellent suppressive fire, dealing a massive amount of damage at long ranges. | Reach Player Level 23 |
TAQ ERADICATOR | Fully automatic LMG that utilizes a prototype firing method going from a closed to open bolt systems starting out at a blazingly fast rate of fire before quickly slowing down and becoming more accurate. | Unlocked by completing a Challenge. |
LMG (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
SAKIN MG38 | The belt-fed SAKIN MG38 light machine gun delivers devastating 7.62 rounds at a high fire rate thanks to a short-stroke gas piston. | Unlocked automatically |
HCR 56 | Used for squad support or solo hunting, the HCR 56 lays out full-auto fire from a controllable receiver. | Level up STB 556 to Level 20. |
556 ICARUS | The 556 Icarus is a lightweight squad-support weapon in the M4 Platform. Increased ammo capacity does not significantly impact mobility. | Level up M4 to Level 18. |
RAAL MG | The Reconnaissance Auxiliary Assault Lightweight Machine Gun uses titanium construction, low fire rate and a reciprocating barrel to mitigate the powerful .338 recoil. | Reach Player Level 25 |
RPK | The RPK features a long, heavy barrel, high ammo capacity, and steel receiver capable of sustained full-auto fire without loss in accuracy. | Level up KASTOV 762 to Level 16. |
RAPP H | Featuring a belt-fed 7.62mm receiver with all the modularity of the Lachmann Meer platform, the RAPP H offers versatility in the light machine gun class. | Level up LACHMANN-556 to Level 16. |
Call of Duty: Modern Warfare 3 (MW3) All LMGs List
Marksman Rifles (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
DM56 | A titan of ballistic ingenuity, this Marksman Rifle boasts best-in-class rate of fire and exceptional controllability. | To be confirmed. |
KVD ENFORCER | A Marksman Rifle chambered in 7.62. Lightweight construction results in excellent recoil control for rapid follow-up shots. | To be confirmed. |
MTZ INTERCEPTOR | A high-powered Marksman rifle chambered in 7.62. Control mid to long distances with this semi-auto weapon. | Unlocked automatically |
MCW 6.8 | Chambered in 6.8, this highly modular Marksman Rifle features exceptional damage and reliability. | Reach Player Level 25 |
Marksman Rifles (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
EBR-14 | The semi-automatic EBR-14 is chambered in 7.62x51mm NATO and balances fire rate long-range lethality. | Unlocked automatically |
SP-R 208 | The pillar of the Bryson bolt rifles, the SP-R 208 is a bolt-action rifle designed for precise shots at longer distances. | Reach Player Level 7 |
LOCKWOOD MK2 | The Lockwood Mk2 is a high-power, lever-action rifle with old-west sentiments and modern-day aesthetics. | Reach Player Level 28 |
LM-S | The LM-S is a highly accurized semi-automatic rifle available to military and police. Precision manufacturing provides unmatched accuracy for long-range engagements. | Level up LACHMANN-762 to Level 17. |
TAQ-M | The TAQ-M offers long-range support with a 6.5mm sniper round and modular design. | Level up TAQ-56 to Level 20. |
SA-B 50 | Optimized for speed and precision, the SA-B 50 bolt-action rifle features a pistol grip and lightweight frame for increased maneuverability. | Level up SP-R 208 to Level 13. |
CROSSBOW | To be confirmed. | Clear all challenges in the Path of the Ronin event (Season 2). |
TEMPUS TORRENT | To be confirmed. | Unlocked by getting 25 Double Kills with any Marksman Rifle. |
Call of Duty: Modern Warfare 3 (MW3) All Marksman Rifles List
Sniper Rifles (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
KATT-AMR | This devastating .50 cal bolt-action sniper rifle delivers massive damage downrange with every shot. | To be confirmed. |
LONGBOW | TA lightweight, heavily modified sniper rifle designed for precision shooting and repeat shots thanks to recoil control and magazine capacity. | Reach Player Level 28 |
KV INHIBITOR | This semi-auto sniper rifle chambered in .338 offers undeniable recoil control and stability for the discerning operator. | Unlocked automatically |
Sniper Rifles (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
SIGNAL 50 | Featuring a reciprocating barrel that mitigates the recoil of the devastating .50 Cal cartridge, this anti-material rifle is built for consistent shots on target to take out anything you aim at. | Reach Player Level 44 |
MCPR-300 | The Multi-Caliber Precision Rifle is a cutting-edge sniper rifle, chambered for the powerful .300 magnum round. This modular bolt-action rifle is ready to adapt to the ever-evolving needs of the operator. | Unlocked automatically |
LA-B 330 | A bolt-action sniper rifle with a hammer-forged barrel and chambered in .300 magnum. | Level up SA-B 50 to Level 16. |
SP-X 80 | The SP-X 80 is a .300 magnum sniper rifle designed for long-range target acquisition and elimination. | Level up LA-B 330 to Level 16. |
CARRACK .300 | This semi-auto bullpup sniper rifle features an exceptionally high fire rate and a unique design for best-in-class handling and stability when on the move. | Unlocked by getting 25 Operator One Shot Kills with any Sniper Rifle. |
FJX IMPERIUM | Engineered destruction at its finest, this anti-personnel, bolt-action sniper rifle intervenes in tense situations with hard-hitting .408 rounds. | Unlocked by getting 30 One Shot Kill with any Sniper Rifle. |
VICTUS XMR | Hard hitting, bolt action sniper rifle with .50 cal BMG ammunition. Its tungsten sabot tipped bullets are fast and powerful, but require precise shots over long distances. | Reach A7 Tier in the Battle Pass (Season 1) |
Call of Duty: Modern Warfare 3 (MW3) All Sniper Rifles List
How to Unlock All Secondary Weapons
Handguns (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
WSP STINGER | Keep your enemies close with this highly effective, room-clearing SMG with a blazing fire rate. | Reach Player Level 16 |
RENETTI | A burst-fire pistol with a staggering fire rate and controllability in the right hands. | Unlocked automatically |
COR-45 | Semi-auto ballistic pistol chambered in .45 ACP. Delivers excellent handling and recoil control and overall performance. NEW – Semi-auto ballistic pistol chambered in .45 Auto. | To be confirmed. |
TYR | This deadly revolver chambered in devastating 12.7x55mm hits like a cannon and leaves no survivors. | To be confirmed. |
Handguns (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
P890 | For close-quarters situations, the P890 semi-automatic pistol takes advantage of accuracy, reliability, and a hard-hitting .45 Auto round. Subsonic ammo hides kill skulls from the enemy team. | Unlocked automatically |
X12 | A light semi-auto 9mm pistol with specialized and tactical modification options. The polymer frame keeps the weight down and the integrated rail allows laser attachments. | Reach Player Level 31 |
X13 AUTO | The highly specialized, fully automatic trigger assembly of the X13 delivers a staggering 20 rounds per second while sacrificing a great deal of accuracy and effective range. | Level up X12 to Level 10. |
.50 GS | A powerful semi-automatic pistol. Control the recoil and the .50 Cal rounds will do the rest. | Reach Player Level 13 |
BASILISK | A double-action revolver firing .500 Cal rounds, the Basilisk kicks hard but hits harder. Unstoppable in the right hands. | Reach Player Level 39 |
9MM DAEMON | This modern, tactical pistol chambered in 9mm is deadly from the hip and features best-in-class semi-automatic fire rate. | To be confirmed. |
GS MAGNA | This fully automatic .50 GS boasts a thunderous rate of fire and enough power to put an end to anyone foolish enough to cross your path. Hold down the trigger and let this .50 Cal speak for itself. | To be confirmed. |
FTAC SIEGE | Designed to be compact and maneuverable, this SMG has a jaw-dropping fire rate and rapid swap speed. A trusted secondary for up-close engagements. | To be confirmed. |
Launchers (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
RGL-80 | An infantry carried, revolving grenade launcher that fires 40mm projectiles that explode on impact. | To be confirmed. |
Launchers (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
STRELA-P | From a recoilless rifle, launch a high-velocity, low-damage ultra-precise missile that is devastating against vehicles. | Reach Player Level 14 |
JOKR | Attack vehicles where armor is weakest with the JOKR. This fire-and-forget launcher is portable and drops a high-explosive payload from above. | Reach Player Level 24 |
RPG-7 | An infantry-carried launcher that fires a rocket-propelled grenade for high damage. Unguided missile requires manual aiming. | Reach Player Level 32 |
PILA | Portable infrared surface-to-air missile with a free-fire option. Self-propelled missiles have a higher speed and moderate explosive yield. | Unlocked automatically |
How to Unlock All Melee Weapons
Melee Weapons (MW3)
Weapon | In-game Description | How to Unlock |
---|---|---|
Gutter Knife | Standard issue combat knife. Great for quick stealth takedowns. | To be confirmed. |
Karambit | A small, curved talon-style blade. Extremely sharp and discreet for fast and deadly melee attacks. | To be confirmed. |
Call of Duty: Modern Warfare 3 (MW3) All Melee Weapons List
Melee Weapons (MW2)
Weapon | In-game Description | How to Unlock |
---|---|---|
Riot Shield | Ballistic-proof and explosive-resistant shield with increased melee damage. | Reach Player Level 37 |
Combat Knife | A CQC tactical knife. Standard military issue, employed for fast, quiet, and deadly wetwork. | Reach Player Level 17 |
Dual Kodachis | To be confirmed. | Reach B13 Sector of the Battle Pass (Season 2) |
Dual Kamas | Cut down your enemies with each swing of these curved and deadly blades. | Unlocked by getting 100 Kills with any melee weapon. |
Tonfa | This hard-polymer, edgeless melee weapon delivers blunt trauma without risk of dulling or breaking. Versatile, comfortable, and lethal in the right hands. | To be confirmed. |
Pickaxe | This heavy-duty Melee Weapon enables quiet and deadly operations behind enemy lines with best-in-class damage and range. | To be confirmed. |
How to Unlock All Tactical and Lethal Equipment
Tactical Equipment
Weapon | In-game Description | How to Unlock |
---|---|---|
Stun Grenade | Slows victim’s movement and aiming. | To be confirmed. |
Flash Grenade | Blinds and deafens targets. | To be confirmed. |
Battle Rage | Experimental stimulant that gives you an adrenaline rush. Health regenerates quickly and Tactical Equipment is resisted. | To be confirmed. |
Decoy Grenade | Counter-intel grenade that stimulates gunfire, movement, and radar signatures to confuse enemy. | To be confirmed. |
Smoke Grenade | Deploys a smoke screen that blocks vision and automated targeting systems. | To be confirmed. |
Scatter mine | Throw a field of mines across a wide area that detonate when enemies come within range. | To be confirmed. |
Snapshot Grenade | Provides a momentarily glimpse of enemies within the blast radius for your team or squad. | To be confirmed. |
Shock Stick | Electrical device that sticks to surfaces. Electrocutes enemies, destroys equipment, and causes vehicle to go haywire. | To be confirmed. |
Stim | Military stimulant that promotes clotting to close wounds quickly and refreshes Tactical Sprint. | To be confirmed. |
Tear Gas | Explodes on impact with the ground, releasing a lingering cloud of tear gas that causes slowed movement, blurred vision, and coughing. | To be confirmed. |
Experimental Gas Grenade | Grenade that releases a lingering cloud of gas that causes slowed movement, blurred vision, coughing, and light damage. | To be confirmed. |
EMD Grenade | Applies tracking device to enemies hit, revealing them on your team’s minimap. | To be confirmed. |
Call of Duty: Modern Warfare 3 (MW3) All Tactical Equipment List
Lethal Equipment
Weapon | In-game Description | How to Unlock |
---|---|---|
Frag Grenade | Cookable fragmentation grenade. | To be confirmed. |
Claymore | Proximity-activated explosive mine. | To be confirmed. |
Throwing Knife | Retrievable throwing knife that is lethal on impact in Core MP. | To be confirmed. |
Thermite | Explosive incendiary device that sticks to all surfaces. | To be confirmed. |
Thermobaric Grenade | Cookable grenade. Creates a large explosion that stuns, leaves a fiery residue, and increases the lethality of explosives for a period of time. | To be confirmed. |
Proximity Mine | Proximity-triggered explosive that launches in the air, and deals heavy damage to the surrounding area. | To be confirmed. |
Drill Charge | Charge with a thermal lance that can burrow into surfaces before exploding. | To be confirmed. |
Semtex | Timed sticky grenade. | To be confirmed. |
C4 | Large explosive that sticks to surfaces and can be detonated remotely using a “use Lethal Equipment” button when the equipment is deployed. Double-tapping the “Interact/Reload” button always detonates the explosives. | To be confirmed. |
Molotov Cocktail | Improvised incendiary device that explodes on impact. | To be confirmed. |
Throwing Star | A swift and deadly throwing star that inflicts a wounding effect on the target. | To be confirmed. |
Breacher Drone | Explosive drone that explodes on proximity to an enemy or on impact. | To be confirmed. |
Call of Duty: Modern Warfare 3 (MW3) All Lethal Equipment List
Other COD: MW3 (2023) Guides
Call of Duty: MW3 Best Weapons and Loadouts Guides
Best Weapons
▼Call of Duty: MW 3 Best Weapons Guides | |
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Best Weapons Tier List | |
Best Assault Rifles | Best SMGs |
Best LMGs | Best Shotguns |
Best Battle Rifles | Best Sniper Rifles |
Best Marksman Rifles | Best Handguns |
Best Loadouts
▼Call of Duty: MW 3 Best Loadouts Guides | |
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Best Loadouts | |
Best Attachments | Best Perks |
Best Field Equipment Upgrades | Best Lethal Equipment Upgrades |
Best Tactical Equipment Upgrades |
Call of Duty: MW3 Campaign Walkthrough
▼Call of Duty: MW 3 Story Walkthrough | |
---|---|
Story Campaign Walkthrough | |
Operation 627 | Precious Cargo |
Reactor | Payload |
Deep Cover | Passenger |
Crash Site | Flashpoint |
Oligarch | Highrise |
Frozen Tundra | Gora Dam |
Danger Close | Trojan Horse |
Call of Duty: MW3 Zombies (MWZ) Guides
MWZ Story Missions
▼Call of Duty: MW3 Zombies Story Missions | |
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Act 1 Missions List and Rewards | Act 2 Missions List and Rewards |
Act 3 Missions List and Rewards |
MWZ Guides
▼Call of Duty: MW3 Zombies Mode Guides | |
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Zombies (MWZ) Guide | All Zombies (MWZ) Mission Rewards |
All Unlocked Features in Zombies (MWZ) | All Wonder Weapons List |
Call of Duty: MW3 Game Guides
Useful Guides
Beginner Guides
▼Call of Duty: MW3 Beginner Guides | |
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Beginner's Guide: Things to Do First | Tips for Beginners |
Game Modes (Playlists) Guide | How to Play Online |
How to Add Friends | How to Form a Party |
Best Weapons for Beginners |
Gameplay Guides
▼Call of Duty: MW3 Gameplay Guides | |
---|---|
Tips for Aiming | Time-to-Kill (TTK) Guide |
How to Slide Cancel | How to Revive Teammates |
How to Quickscope | How to Do Finishing Moves |
Gunsmith Guide | How to Lean |
Call of Duty: MW3 Basic Information
Call of Duty: MW3 Game Database
Weapons
▼Call of Duty: MW3 Weapons Database | |
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All Weapons (Guns) | |
Assault Rifles | SMGs |
LMGs | Shotguns |
Battle Rifles | Sniper Rifles |
Marksman Rifles | Handguns |
Launchers | Melee Weapons |
Conversion Kits |
Perks and Equipment
▼Call of Duty: MW3 Equipment Database | |
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Perks | Attachments |
Tactical Equipment | Lethal Equipment |
Field Equipment | Killstreaks |
Other
▼Call of Duty: MW3 Other Database | |
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Operator Skins | Calling Cards |
Mastery Camos | Maps |
Call of Duty: MW3 Game Forum
▼Call of Duty: MW3 Forum | |
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Chat Board | Question Board |
Bug Report Board |
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