Arba
Arba’s are similar to the Anak save for their longer antlers. Instead of forming a straight bone protruding from their head, their antlers curl around to form a half circle. They have a similar skin pattern to that of the Anaklaban’s save for the colour. While the Anaklaban is white with black stripes, the Arba has dark grey fur and a white belly with red hooves.
Attributes
| Level | 28 |
| EXP | 128 |
| Size | 3 |
| HP | 28800 |
| Strength | 3180 |
| Vitality | 126 |
| Spirit | 108 |
| Libra | 3 |
| Parry | Yes |
Drops
| – | Chance | Items |
| Primary | 75% | Arba Spur |
| Secondary | – | – |
| Appendage | 10% | Giant Curlhorn |
| Element | 50% | Ice (3) |
Availability
Time: 4:00 – 20:29
Natural Habitat: Duscae (Disc of Cauthess Region; Mencemoor Region); Cleigne (north Region
Quest: –
Status Ailments
Resistant to Instant Death
Affinities
| Sword | Greatsword | Lance | Daggers | Pistol | Shield | Machinery |
|---|---|---|---|---|---|---|
| 120% | 100% | 120% | 120% | 100% | 100% | 120% |
| Fire | Ice | Lightning | Light |
|---|---|---|---|
| 100% | 50% | 120% | 50% |
Abilities
Body part modifier: -50% damage from the weapons until broken (the head).
Break effects: Strength (-15%; Head/-20%), Vitality -15% (Body/30%, Hind Legs/25% )
Arba (Quest)
Attributes
| Level | 28 |
| EXP | 128 |
| Size | 3 |
| HP | 28800 |
| Strength | 3180 |
| Vitality | 126 |
| Spirit | 108 |
| Libra | 3 |
| Parry | Yes |
Drops
| – | Chance | Items |
| Primary | 75% | Arba Spur |
| Secondary | – | – |
| Appendage | 10% | Giant Curlhorn |
| Element | 50% | Ice (3) |
Availability
Time: 4:00 – 20:29
Natural Habitat: –
Quest: Hunts: Long Necks on the Plains (Lestallum, Thoroughfare), Off With Their Heads! (Lestallum, Market)
Status Ailments
Resistant to Instant Death
Affinities
| Sword | Greatsword | Lance | Daggers | Pistol | Shield | Machinery |
|---|---|---|---|---|---|---|
| 120% | 100% | 120% | 120% | 100% | 100% | 120% |
| Fire | Ice | Lightning | Light |
|---|---|---|---|
| 100% | 50% | 120% | 50% |
Abilities
Body part modifier: -50% damage from the weapons until broken (the head).
Break effects: Strength (-15%; Head/-20%), Vitality -15% (Body/30%, Hind Legs/25% )

Leave a Reply