Mandrake
The Mandrake roams around Cleigne in the Malmalam Thicket or The Myrlwood. These are not the pull-out of the pot mandrakes. The Mandrakes have arms and legs that are capable of mobility. They have a fern for a hat, sprouting from the top of their head. Their bodies are also covered with wooden bark, true to their nature of being beasts of the forest. The Mandrake is capable of inflicting status conditions which can be a bit of a pain to deal with in battle.
When fighting the Mandrake, make sure you have items that can remove the Mollified or the Confusion status. In combat, having your attack lowered can be a problem. Much worse if your skills don’t land and you end up hurting yourself more in the process. Keep your condition status bar cleaned while whittling its HP down using a sword, pistol, and some fire magic.
Attributes
Level | 32 |
EXP | 165 |
Size | 1 |
HP | 8700 |
Strength | 2660 |
Vitality | 108 |
Spirit | 82 |
Libra | 1.5 |
Parry | Yes |
Drops
– | Chance | Items |
Primary | 25% | Mandrake Flower |
Secondary | – | – |
Appendage | – | – |
Element | 50% | Lightning (3) |
Availability
Time: Anytime
Natural Habitat: Cleigne (The Myrlwood, Malmalam Thicket)
Quest: –
Status Ailments
Resistant to Instant Death and Alterna
Affinities
Sword | Greatsword | Lance | Daggers | Pistol | Shield | Machinery |
120% | 100% | 100% | 100% | 120% | 100% | 100% |
Fire | Ice | Lightning | Light |
120% | 100% | 50% | 50% |
Abilities
Capable of inflicting Mollified or Confusion status
Break effects: Vitality -15% (body/60%)
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