This page contains a character guide for Catwoman in Injustice 2. Here you’ll find movelists, combos, juggles, strategy guides and recommended gear for the villain character. For more Injustice 2 content, head over to our Injustice 2 top page.
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Catwoman Character Guide
Character Profile
I’ve got nine lives, I’m only a traitor in most of them.”- Catwoman
Real Name: Selina Kyle
Gender: Female
Species: Human
Debut: Batman #1
Voice: Grey DeLisle
Master thief Selina Kyle has won the hearts of many men – including Batman. She sides with law and order when it suits her, but rarely lets her feelings for the Dark Knight interfere with her life of crime.
Catwoman has trained herself to peak physical condition and trained herself to be incredibly talented at gymnastics, making her lithe, fast, and nimble, in and on the battlefield. Selina’s real skills come in the art of burglary, where she relies on stealth and her silence to rob her targets blind. When forced to fight, Catwoman relies on fast strikes, aided by the claw attachments to her gloves and boots, inflicting powerful, numerous strikes that while not high damaging on their own, add up for a cumulative effect. For strong strikes, Selina relies on a bullwhip both for striking, binding, and reeling her enemy in towards her.
Base Stats
Level | Strength | Ability | Defense | HP |
---|---|---|---|---|
1 | – | – | – | – |
Movelist
Basic Moves
Quick Claw
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tabby Tap
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Calico Cut
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Sphynx Slice
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Forward Paw
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Claw-ful
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Pole Cat
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Mad Manx
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Kashmir Kick
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tail Spin
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Balinese Boot
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Whip Trip
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Persian Pounce
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -12/Hit Adv: 12/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Jumping Attacks
Kitty Kicker
Input | ↑+□ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 5/ Active: 14/ Recover: 30/Block Adv: -16/Hit Adv: 2/Cancel: 42 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Killer Claws
Input | ↑+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 0.820 |
Frame Data | Start-Up: 10/ Active: 4/ Recover: 30/Block Adv: -7/Hit Adv: 39/Cancel: 35 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Whip Strike
Input | ↑+△ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 11/ Active: 3/ Recover: 30/Block Adv: -12/Hit Adv: 12/Cancel: 37 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Throws
Back Throw
Input | L1 or □ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 5/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Forward Throw
Input | L1+→ or→+□ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 5/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Bounce Cancels
Tail Spin
Input | ←←R2 or ↓←R2 |
---|---|
Move Data | Type: Mid/ Damage: 16.50 /Block Damage: 2.060 |
Frame Data | Start-Up: 23/ Active: 5/ Recover: 35/Block Adv: -3/Hit Adv: 60/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel
Used to trigger Arena transitions |
Notes | Move affected by STRENGTH stat |
Balinese Boot
Input | →→R2 or ↓→R2 |
---|---|
Move Data | Type: Overhead/ Damage: 16.50 /Block Damage: 2.060 |
Frame Data | Start-Up: 31/ Active: 4/ Recover: 23/Block Adv: 5/Hit Adv: 65/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel |
Notes | Move affected by STRENGTH stat |
Quick Escape
Away Air Escape
Input | ←+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Away Air Escape |
Notes | – |
Roll Escape
Input | →→R2 |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 3/ Active: N/A/ Recover: 8/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Must have 1 bar of Super Meter to perform Roll Escape |
Notes | – |
Up Air Escape
Input | ↑+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Up Air Escape |
Notes | – |
Special Moves
Cat’s Tail
Input | ↓→□ |
---|---|
Move Data | Type: High/ Damage: 10.00 /Block Damage: 2.250 |
Frame Data | Start-Up: 21/ Active: 2/ Recover: 29/Block Adv: -4/Hit Adv: 41/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Up Cat’s Tail
Input | ↓←□ |
---|---|
Move Data | Type: High/ Damage: 10.00 /Block Damage: 2.250 |
Frame Data | Start-Up: 16/ Active: 1/ Recover: 25/Block Adv: 1/Hit Adv: 43/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Cat Dash
Input | ←→△ |
---|---|
Move Data | Type: Mid/ Damage: 6.00 /Block Damage: 1.750
(Meter Burn Version) Type: Mid/ Damage: 8.00 /Block Damage: 2.000 |
Frame Data | Start-Up: 16/ Active: 5/ Recover: 27/Block Adv: -16/Hit Adv: 35/Cancel: 48
(Meter Burn Version) Start-Up: 4/ Active:12/ Recover: 22/Block Adv: -13/Hit Adv: 72/Cancel: N/A |
Effects | Meter Burn R2 (must press R2 at any time during Cat Dash) |
Notes | Move affected by ABILITY stat |
High Feline Evade
Input | ↓←△ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 3/ Active: N/A/ Recover: 10/Block Adv: N/A/Hit Adv: N/A/Cancel: 25 |
Effects | When Catwoman successfully evades an attack, 1 Scratch will be added to her Scratch meter. |
Notes | Move affected by ABILITY stat |
Low Feline Evade
Input | ↓←△↑ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 2/ Active: N/A/ Recover: 18/Block Adv: N/A/Hit Adv: N/A/Cancel: 25 |
Effects | When Catwoman successfully evades an attack, 1 Scratch will be added to her Scratch meter. |
Notes | Move affected by ABILITY stat |
Rising Claws
Input | ↓→x |
---|---|
Move Data | Type: Mid/ Damage: 5.31 /Block Damage: 3.750
(Meter Burn Version) Type: Mid/ Damage: 3.00 /Block Damage: 1.250 |
Frame Data | Start-Up: 9/ Active: 26/ Recover: 33/Block Adv: -18/Hit Adv: 50/Cancel: 40
(Meter Burn Version) Start-Up: 9/ Active: 3/ Recover: 13/Block Adv: 0/Hit Adv: 52/Cancel: N/A |
Effects | Meter Burn R2 (must press R2 in the middle of Rising Claws) |
Notes | Move affected by ABILITY stat |
Cat Stance
Input | ↓ ↓ x |
---|---|
Move Data | N/A
(Cat-Wheel) Type: Mid/ Damage: 6.80 /Block Damage: 2.870 (Up Whip) Type: Mid/ Damage: 9.00 /Block Damage: 2.130 (Pounce) Type: Mid/ Damage: 13.00 /Block Damage: 1.250 |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 330/Block Adv: N/A/Hit Adv: N/A/Cancel: 316
(Cat-Wheel) Start-Up: 13/ Active: 7/ Recover: 13/Block Adv: 1/Hit Adv: 67/Cancel: N/A (Up Whip) Start-Up: 10/ Active: 4/ Recover: 33/Block Adv: -10/Hit Adv: 43/Cancel: N/A (Pounce) Start-Up: 9/ Active: 6/ Recover: 28/Block Adv: -7/Hit Adv: 7/Cancel: N/A (Cat-cel Cat Stance) Start-Up: 1/ Active: N/A/ Recover: 14/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Cat-wheel □
Up Whip △ Pounce x Cat-cel Cat Stance →→ or ←← or ↑ |
Notes | Move affected by ABILITY stat |
Combo Attacks
Plaything
Input | □, □ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 13/ Active: 2/ Recover: 19/Block Adv: -5/Hit Adv: 14/Cancel: 26 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Cat Style
Input | □, □, △ |
---|---|
Move Data | Type: Mid/ Damage: 7.75 /Block Damage: 0.600 |
Frame Data | Start-Up: 12/ Active: 10/ Recover: 16/Block Adv: -5/Hit Adv: 31/Cancel: 28 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Burmese Bash
Input | □, △ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 17/ Active: 2/ Recover: 18/Block Adv: -3/Hit Adv: 11/Cancel: 23 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Scratching Post
Input | □, △, △ |
---|---|
Move Data | Type: Mid/ Damage: 9.00 /Block Damage: 0.680 |
Frame Data | Start-Up: 13/ Active: 2/ Recover: 33/Block Adv: -8/Hit Adv: 12/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Cat’s Eye
Input | □, △, ←+ x |
---|---|
Move Data | Type: Low/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 15/ Active: 2/ Recover: 21/Block Adv: -6/Hit Adv: 21/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tom Cat
Input | □, →+△ |
---|---|
Move Data | Type: Overhead/ Damage: 11.75 /Block Damage: 0.900 |
Frame Data | Start-Up: 18/ Active: 7/ Recover: 8/Block Adv: 2/Hit Adv: 38/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Crafty
Input | ←+□, △ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 11/ Active: 2/ Recover: 19/Block Adv: -4/Hit Adv: 16/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Purrfect
Input | ←+□, △, ↓+x |
---|---|
Move Data | Type: Low/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 17/ Active: 3/ Recover: 15/Block Adv: -7/Hit Adv: 26/Cancel: 23 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Scaredy Cat
Input | ←+□, △, ↑+x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 25/Block Adv: -6/Hit Adv: 65/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Kitty Princess
Input | →+□, □ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 20/Block Adv: -5/Hit Adv: 17/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Ball of Yarn
Input | →+□, □, △ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 24/Block Adv: -4/Hit Adv: 14/Cancel: 20 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Kitty Kitty
Input | →+□, □, △, x |
---|---|
Move Data | Type: Overhead/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 17/ Active: 3/ Recover: 30/Block Adv: -6/Hit Adv: 34/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Whiplash
Input | △, ↓+△ |
---|---|
Move Data | Type: Low/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 16/ Active: 2/ Recover: 24/Block Adv: 1/Hit Adv: 13/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Curious Cat
Input | △, ↓+△, □ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 18/ Active: 4/ Recover: 20/Block Adv: -7/Hit Adv: 71/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
You Kitten Me
Input | △, ↓+△, x |
---|---|
Move Data | Type: Low/ Damage: 9.00 /Block Damage: 0.680 |
Frame Data | Start-Up: 16/ Active: 3/ Recover: 20/Block Adv: -6/Hit Adv: 31/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Meow Meow
Input | ←+△, x |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 11/ Active: 5/ Recover: 48/Block Adv: -22/Hit Adv: 24/Cancel: 31 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Pretty Kitty
Input | ←+△, x, □ |
---|---|
Move Data | Type: High/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 43/Block Adv: -28/Hit Adv: 48/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Hissing
Input | →+△, ↓+x |
---|---|
Move Data | Type: Low/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 24/Block Adv: -9/Hit Adv: 35/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Pick Pocket
Input | →+△, ↓+x, □ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 18/ Active: 5/ Recover: 24/Block Adv: -7/Hit Adv: 73/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Meow Mixup
Input | →+△, ↑+x |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 13/ Active: 3/ Recover: 31/Block Adv: -1/Hit Adv: 38/Cancel: 30 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Got Your Tongue
Input | →+△, ↑+x, □ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 43/Block Adv: -28/Hit Adv: 48/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Wildcat
Input | x, x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 23/ Active: 2/ Recover: 21/Block Adv: -1/Hit Adv: 16/Cancel: 30 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Safe Cracker
Input | x, x, ←+△ |
---|---|
Move Data | Type: Overhead/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 19/ Active: 2/ Recover: 27/Block Adv: -2/Hit Adv: 52/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Kitty-Cornered
Input | x, x, x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 20/ Active: 4/ Recover: 30/Block Adv: -7/Hit Adv: 24/Cancel: 33 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Super Moves
Bad Kitty
Input | L2 + R2 |
---|---|
Move Data | Type: Overhead/ Damage: 35.31 /Block Damage: 4.750 |
Frame Data | Start-Up: 20/ Active: 5/ Recover: 42/Block Adv: -11/Hit Adv: 4/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Close Bad Kitty
Input | L2 + R2← |
---|---|
Move Data | Type: Overhead/ Damage: 35.31 /Block Damage: 4.750 |
Frame Data | Start-Up: 21/ Active: 4/ Recover: 42/Block Adv: -11/Hit Adv: 4/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Far Bad Kitty
Input | L2 + R2→ |
---|---|
Move Data | Type: Overhead/ Damage: 35.31 /Block Damage: 4.750 |
Frame Data | Start-Up: 21/ Active: 4/ Recover: 42/Block Adv: -11/Hit Adv: 4/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Character Power
Cat-Lateral Damage
Input | ○ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 1.880
(Meter Burn Version) Type: Mid/ Damage: 21.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 10/ Active: 3/ Recover: 39/Block Adv: -5/Hit Adv: 27/Cancel: 56
(Meter Burn Version) Start-Up: 16/ Active: 2/ Recover: 36/Block Adv: 5/Hit Adv: 4/Cancel: N/A |
Effects | Each time Catwoman lands an attack she has a chance to have 1 Scratch added to her Scratch meter.
Pressing ○ will perform a damaging combo with each Scratch adding additional damage, up to 5 maximum of 5 hits. Meter Burn R2 (must press R2 in the middle of Cat-Lateral Damage). Cat-Lateral Damage can only be Meter Burned when 4 or 5 scratches are available. |
Notes | Move affected by STRENGTH stat |
Cat Scratch Fever
Catwoman’s character trait is the ability to perform a small combo which is best used at the end of combos. Each time Catwoman lands a Basic Attack she has a chance to have 1 Scratch added to her Scratch Meter. The chances of a Scratch being awarded increases with each hit of a combo. Catwoman can also be awarded with 1 Scratch with each successful dodge from an opponent’s attack when she uses her Special Moves High Feline Evade and/or Low Feline Evade. Pressing the Character Trait button will perform a damaging combo, with each scratch adding an additional hit, up to a maximum of 5 hits.
Strategy Guide
Combos and Juggles
Below are combo and juggle inputs for Catwoman , including corner strategies and restarts.
- □,□,△ (cancel last hit) ~ ← →+△ (MB) ~ ←+x (wall bounce) ~ jump △ ~ →+△ ~ ↓→+□
- ←+□,△,↓+x ~ ← →+△ (MB) ~ ←+x (wall bounce) ~ jump □ ~ □,→+△ ~
- ←+□,△,↓+x ~ ← →+△ (MB) ~ ←+x (wall bounce) ~ jump □ ~ □,□,△ ~ ↓→+□
Recommended Gear
Main article: Recommended gear for Catwoman
Costumes
Prime
Catwoman has a black leather catsuit that covers her entire body, except for the underside of her arms. She has a large, circular golden zipper and brown modified corset. She wears a brown leather backpack and knee-high boots attached to a taloned apparatus resembling cat’s paws. She also wears chain mesh elbow-length gloves attached to clawed gauntlets that enable her to slash. She wears a cowl that resembles a cat’s head, metallic goggles that sit on her forehead, and a tail that doubles as her whip.
Regime
Catwoman now has a purple leotard and leggings with a mask that covers most of her face and resembles a cat’s head. She also has a small backpack compared to her default one and wears short rubber gloves attached to smaller claw gauntlets.
Trivia
- Grey DeLisle previously voiced Catwoman in Batman: Arkham City.
- Isis, Catwoman’s cat which appears in her intro and outro, is playable in the S.T.A.R. Lab Missions.
- She was the 9th character to be confirmed for the playable roster, with her own gameplay trailer to boot.
Related Articles
Character Guides
Character Tier List
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