Jhin, the Virtuoso
Jhin Overview
Overall Tier | ? | Damage | ★★★ |
---|---|---|---|
Marksman Tier | S | Toughness | ★☆☆ |
ADC Lane Tier | S | Utility | ★☆☆ |
Class | Marksman Mage |
Difficulty | ★★☆ |
Jhin Stats
Champion Stat | Level 1 | Increase Per Level | Level 15 |
---|---|---|---|
Attack Damage | 66 | 8.50 | 185 |
Ability Power | 0 | 0 | 0 |
HP | 660 | 115 | 2,270 |
Mana | 390 | 57 | 1,188 |
Armor | 35 | 3.92 | 90 |
Magic Resistance | 30 | 0.86 | 42 |
Attack Speed | 0.66 | 0.02 | 0.94 |
Ability Haste | 0 | 0 | 0 |
Critical Rate | 0% | 0% | 0% |
Critical Damage | 150% | 0% | 150% |
HP Regen | 6 | 0.57 | 14 |
Mana Regen | 9 | 1.14 | 25 |
Armor Penetration | 0 | 0 | 0 |
Magic Penetration | 0 | 0 | 0 |
Armor Penetration % | 0% | 0% | 0% |
Magic Penetration % | 0% | 0% | 0% |
Physical Vamp | 0% | 0% | 0% |
Magic Vamp | 0% | 0% | 0% |
Movement Speed | 453 | 0 | 453 |
Tenacity | 0% | 0% | 0% |
Jhin Abilities
Passive Ability | Ability Effect |
---|---|
WHISPER Attack Damage Physical Damage |
Jhin’s hand cannon, Whisper carries 4 shots before needing to be reloaded and fires at a fixed rate. (Attack speed will be converted into Attack Damage). The final bullet will critically strike and deal additional 15% missing Health physical damage. Whenever Whisper crits, Jhin gains a burst of 10% movement speed (10% + 0.4% per 1% bonus attack damage) for 2s.
Attack Damage scales with Critical Strike Chance and bonus Attack Speed. |
Ability 1 | Ability Effect | |||||||||||||||||||||||||
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DANCING GRENADE Physical Damage Attack Damage Magic Damage |
Launches a magical cartridge at an enemy, dealing 69 physical damage (45 + 40% attack damage + 60% magic damage) before bouncing to a nearby target that has not yet been hit. It can hit up to 4 targets gains 35% damage each time it kills.
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Ability 2 | Ability Effect | ||||||||||||||||||||
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DEADLY FLOURISH Physical Damage Attack Damage |
Fires a long range that stops on the first champion hit, dealing 84 physical damage (50 + 50% attack damage) to it, and 75% of that damage to minions and monsters hit along the way. If the target champion was struck by Jhin, Jhin’s allies, or Lotus Traps within the last 4s, they are rooted for 1s and Jhin gains Movement speed as though he had crit them.
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Ability 3 | Ability Effect | ||||||||||||||||||||
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CAPTIVE AUDIENCE Attack Damage Magic Damage |
Places an invisible Lotus Trap that reveals nearby enemies when walked over. It slows enemies by 30% before dealing 110 magic damage (20 + 120% attack damage + 100% magic damage). Subsequent hits deal 65% damage.
When Jhin kills an enemy champion, a Lotus Trap will spawn and detonate where they were killed.
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Ultimate | Ability Effect | ||||||||||||
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CURTAIN CALL Physical Damage Attack Damage |
Channels to fire 4 super shots at extreme range in a cone. The shots stop on the first champion hit, slowing it by 80% for 0.75s and dealing 71 physical damage (50 + 25% attack damage), increased by 3% for each 1% health the target is missing. The 4th shot crits for 200% damage.
Tap the cancel button to cancel the channel.
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Jhin Ability Order
Coming Soon
Jhin Counters
Coming Soon
Jhin Skins
Coming Soon
Jhin Best Item Builds
Coming Soon
Jhin Best Rune Builds
Coming Soon
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