Jinx, the Loose Cannon
Jinx Overview
Overall Tier | ? | Damage | ★☆☆ |
---|---|---|---|
Mage Tier | ? | Toughness | ★★☆ |
Mid Lane Tier | ? | Utility | ★★☆ |
Class | Marksman | Difficulty | ★★☆ |
Jinx Stats
Champion Stat | Level 1 | Increase Per Level | Level 15 |
---|---|---|---|
Attack Damage | 58 | 3.64 | 109 |
Ability Power | 0 | 0 | 0 |
HP | 610 | 105 | 2,080 |
Mana | 345 | 49 | 1031 |
Armor | 37 | 4.36 | 98 |
Magic Resistance | 35 | 0.86 | 47 |
Attack Speed | 0.75 | 0.004 | 0.81 |
Ability Haste | 0 | 0 | 0 |
Critical Rate | 0% | 0% | 0% |
Critical Damage | 200% | 0% | 200% |
HP Regen | 8 | 0.57 | 16 |
Mana Regen | 12 | 1.36 | 31 |
Armor Penetration | 0 | 0 | 0 |
Magic Penetration | 0 | 0 | 0 |
Armor Penetration % | 0% | 0% | 0% |
Magic Penetration % | 0% | 0% | 0% |
Physical Vamp | 0% | 0% | 0% |
Magic Vamp | 0% | 0% | 0% |
Movement Speed | 513 | 0 | 513 |
Tenacity | 0% | 0% | 0% |
Jinx Abilities
Passive Ability | Ability Effect |
---|---|
GET EXCITED! Movement Speed Attack Speed |
Scoring a takedown on a champion or structure that Jinx has damaged within the last 3 seconds grants her 150% decaying Movement Speed and 15% Total Attack Speed for 6 seconds.
While Excited, Jinx can exceed the Attack Speed cap. |
Ability 1 | Ability Effect | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SWITCHEROO! Attack Damage Attack Speed |
Swap Weapons:
Fishbones, the Rocket Launcher: Attacks cost Mana but gain 75 range and explode to deal 110% damage to the target and enemies around it. Pow-Pow, the Minigun: Attacks grants bonus Attack Speed for 3 seconds. This effect stacks up to 3 times for a total bonus of 30% Pow-Pow’s stacks fall off one at a time and will only benefit the first attack fired from Fishbones.
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Ability 2 | Ability Effect | |||||||||||||||||||||||||
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ZAP! Physical Damage Attack Damage Control |
Fires a shock blast that deals 103 physical damage (10 + 160% AD) to the first enemy hit, granting vision of it and slowing it by 30%
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Ability 3 | Ability Effect | ||||||||||||||||||||
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FLAME CHOMPERS! Magic Damage Ability Power |
Tosses out three chompers that arm after a brief delay. Chompers explode on contact with enemy champions, interrupting their dashes and rooting them for 1.3 seconds. Enemies hit by the explosion take 70 magic damage (70 + 100% AP).
Chompers last for 5 seconds and will explode automatically if no champion triggers them.
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Ultimate | Ability Effect | ||||||||||||||||||||
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SUPER MEGA DEATH ROCKET! Physical Damage Attack Damage |
Fires a mega-rocket that gains damage and speed over the first second it travels. The rocket explodes on the first enemy champion hit, dealing 25 to 250 physical damage (25 + 15% bonus AD to 250 + 150% bonus AD) plus 25% of their missing health. Nearby enemies take 80% damage.
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Jinx Ability Order
Coming Soon
Jinx Counters
Coming Soon
Jinx Skins
Coming Soon
Jinx Best Item Builds
Coming Soon
Jinx Best Rune Builds
Coming Soon
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