League of Legends: Wild Rift - Seraphine Champion Stats and Abilities

Champion information for Seraphine in League of Legends: Wild Rift (LoL: Wild Rift), including stats, abilities, ability order, counters, skins, and more.

League of Legends: Wild Rift - Seraphine Champion Stats and Abilities

Seraphine, the Starry-eyed Songstress

League of Legends: Wild Rift - Seraphine Champion Stats and Abilities

Seraphine Overview

Overall Tier ? Damage ★★★
Mage Tier ? Toughness ★☆☆
Mid Lane Tier ? Utility ★★★
Class Mage
Support
Difficulty ★☆☆

Seraphine Stats

Champion Stat Level 1 Increase Per Level Level 15
Attack Damage 52 3.64 103
Ability Power 14 0 14
HP 530 105 2,000
Mana 435 49 1,121
Armor 30 4.71 96
Magic Resistance 30 0.86 42
Attack Speed 0.75 0 0.75
Ability Haste 0 0 0
Critical Rate 0% 0 0%
Critical Damage 200% 0 200%
HP Regen 8 0.57 16
Mana Regen 12 1.14 28
Armor Penetration 0 0 0
Magic Penetration 0 0 0
Armor Penetration % 0% 0% 0%
Magic Penetration % 2% 0.0% 2%
Physical Vamp 0% 0% 0%
Magic Vamp 0% 0% 0%
Movement Speed 453 0 453
Tenacity 0% 0% 0%

Seraphine Abilities

Passive Ability Ability Effect
STAGE PRESENCE
Magic Damage
Echo: Every third basic ability cast will echo, casting it again.

Harmony: Casting an ability grants a Note to nearby allies for 5 seconds. For each Note, Seraphine’s next attack gains 0.3 Attack Range and deals an additional 5 magic damage (4+4% magic damage)

Ability 1 Ability Effect
HIGH NOTE
Magic Damage
Deals 62 magic damage (55 + 50% magic damage) in target area, increased by 0%-50% with the enemies missing health.

Reaches maximum damage when the target is below 25% health.

Level 1 2 3 4
Cooldown 11 9 7 5
Cost 60 65 70 75
Base Damage 55 70 85 100
Ability 2 Ability Effect
SURROUND SOUND
HP Regen
Shields all nearby ally champions for 66 damage (60 + 40% magic damage) for 2.5 seconds and grant them 20% movement speed for 2.5 seconds.

If Seraphine is already shielded, nearby allies are healed for 5.13% of their missing Health (5 + 0.13% magic damage), Increased by 50% for each ally.

Level 1 2 3 4
Cooldown 23 20 17 14
Cost 40 60 80 100
Shield 60 80 100 120
Ability 3 Ability Effect
BEAT DROP
Magic Damage
Deals 67 magic damage (60 + 50% magic damage) to enemies and slows them by 99% for 1 second.

If the enemy is already slowed. they are rooted instead, if they are rooted they stunned.

Level 1 2 3 4
Cooldown 12 11 10 9
Cost 60 70 80 90
Base Damage 60 90 120 150
Ultimate Ability Effect
ENCORE
Magic Damage
Deals 160 magic damage (150 + 70% magic damage) to enemies and charms and slows them by 40% for 1 second.

Spell extends when it touches an ally or enemy champion.

Level 1 2 3
Coodown 120 100 80
Base Damage 150 250 350
Charm Duration 1 1.25 1.5

Seraphine Ability Order

Coming Soon

Seraphine Counters

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Seraphine Skins

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Seraphine Best Item Builds

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Seraphine Best Rune Builds

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