Pokémon Scarlet and Violet - Type Matchup Chart and Guide

Type chart and effectiveness guide of Pokemon moves that are super effective, not very effective, and not effective in Pokemon Scarlet and Violet.

Pokemon Scarlet and Violet - Type Effectiveness Matchup Chart and Guide

 Type Matchup Chart and Guide in Pokémon Scarlet and Violet

Pokemon Scarlet and Violet - Type Effectiveness Matchup Chart and Guide

In Pokémon Scarlet and Violet, the type matchup continues to remain the same. It describes the relationship between types and computes the total damage output. It’s like a game of rock, paper, scissors, where one type is more effective than the others. The trick is to become familiar with the 18 different types and memorize how one affects another.

Type Matchup Chart

The chart below shows the interaction between different Pokémon types:

Attacker Defender
Move Type Super Effective Against (2x) Not Very Effective (0.5x) Not Effective (0x)
Normal Rock
Ghost
Steel
Ghost
Fighting Normal
Rock
Steel
Ice
Dark
Flying
Poison
Psychic
Fairy
Bug
Ghost
Flying Fighting
Bug
Grass
Rock
Steel
Electric
Poison Grass
Fairy
Ground
Psychic
Rock
Ghost
Ground Fire
Electric
Poison
Rock
Steel
Bug
Grass
Rock Flying
Bug
Fire
Ice
Fighting
Ground
Steel
Bug Grass
Psychic
Dark
Fighting
Flying
Poison
Ghost
Steel
Fire
Fairy
Ghost Ghost
Psychic
Normal Normal
Dark
Steel Rock
Ice
Fairy
Steel
Fire
Water
Electric
Fire Bug
Steel
Grass
Ice
Rock
Fire
Water
Dragon
Water Ground
Rock
Fire
Water
Grass
Dragon
Grass Ground
Rock
Water
Flying
Poison
Bug
Steel
Fire
Grass
Dragon
Electric Flying
Water
Grass
Electric
Dragon
Ground
Psychic Fighting
Poison
Steel
Psychic
Dark
Ice Flying
Ground
Grass
Dragon
Steel
Fire
Water
Ice
Dragon Dragon Steel Fairy
Dark Ghost
Psychic
Fighting
Dark
Fairy
Fairy Fighting
Dragon
Dark
Fire
Steel
Poison

Type Matchup Mechanics

Determining the Move Damage

The total damage done by a Pokémon is determined by the type of matchup. The type of matchup consists of the type of the attacking Pokémon, the type of the move used, and the type of its foe.

Damage Calculation

Type of Damage Damage Effect
Super effective 2x damage
Regular damage 1x damage
Not very effective 1/2 damage
No damage No damage

Dual Typing Effects

Some Pokémon can have more than one type. When a Pokémon with two types is hit by a move that both of its types are vulnerable to, the damage is multiplied by four. A fire and flying Pokémon, for example, takes four times the damage when hit by a rock-type move. Other Pokémon can have two types that are diametrically opposed to one another. When this happens, one type tries to compensate for the other’s weakness, resulting in the Pokémon taking neutral damage from the ostensibly super-effective attack. A fire-type move, for example, deals neutral damage to a Pokémon that is half water and half grass.

Battle Condition Damage Effect
Both types are super effective 4x damage
One type is weak and the other type resists 1x damage
Both types resist 0.25x damage
At least one type is immune No damage

Same Type Attack Bonus (STAB) Effects

When a Pokémon shares the same type as the move it uses, the attack gains the Same Type Attack Bonus, or STAB for short. STAB increases a Pokémon’s damage by 50%. A move with this effect is more powerful than another Pokémon with the same move but a different type.

For example, Pikachu, an Electric-type, can deal massive damage to Pidgeot, a Flying-type, with a Thunderbolt, an Electric-type move. Meanwhile, Tyranitar, a Rock/Dark-type can use the same move to deal damage to Pidgeot. However, Tyranitar deals less damage to Pidgeot with its Thunderbolt move because it is not an Electric-type Pokémon.

Unfavorable Pokémon Typing

Due to their numerous weaknesses, Grass and Bug-type Pokemon are generally unfavorable. Furthermore, these types have fewer Pokemon types to exploit during battle.

When it comes to Flying types, having Pokemon with Flying-type moves is recommended instead.

Other Strategy Guides

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