Lucina
Personal Evaluation | 9.5/10 |
Attribute / Weapon | Flame / Sword |
Rank | 5 Stars |
Title | Future Witness |
First Appearance | Fire Emblem: Awakening |
Voice Actor | Laura Bailey |
The mighty Princess and daughter of Chrom. In an attempt to stop the forthcoming apolalypse, she time-travelled to the past. She appears in Fire Emblem: Awakening, and returns as a fearsome Heroine in Fire Emblem: Heroes.
Stats
Albeit having weak defenses in DEF and RES, Lucina has a strong Attack Stat and commendable Speed. This allows her to make quick work of most opponents from the start and survive a multitude of attacks at a decent pace.
Base Stats (Growth Rate)
Note: Currently, the provided growth rate follows the original game’s.
HP | ATK | DEF | RES | SPD |
---|---|---|---|---|
– | – | – | – | – |
Initial Stats (Lv1)
Rank | HP | ATK | DEF | RES | SPD |
---|---|---|---|---|---|
☆☆☆☆☆ | 18 | 24 | 6 | 4 | 11 |
Skill List
Weapons
Skill Name | Stats | Details | Requirements |
---|---|---|---|
Iron Sword | Mt 6 Rng 1 | None | Learned |
Steel Sword | Mt 8 Rng 1 | None | Learned |
Silver Sword | Mt 11 Rng 1 | None | Learned |
Falchion | Mt 16 Rng 1 | Effective Against dragons. At the start of every third turn, unit recover 10 HP. | Default |
Special Skills
Skill Name | Stats | Details | Requirements |
---|---|---|---|
Aether | Passive | Resolve combat as if foe suffered Def/Res-50%. Unit recovers HP=half damage dealt. | SP: 500 |
New Moon | Passive | Resolve combat as if foe suffered Def/Res-30%. | Default |
Luna | Passive | Resolve combat as if foe suffered Def/Res-50%. | SP: 200 |
Passive Skills
Skill Name | Stats | Details | Requirements |
---|---|---|---|
Defiant Spd 1 | Passive | Grants Spd+3 at start of turn if unit’s HP is at most 50%. | SP: 40 |
Defiant Spd 2 | Passive | Grants Spd+5 at start of turn if unit’s HP is at most 50%. | SP: 80 |
Defiant Spd 3 | Passive | Grants Spd+7 at start of turn if unit’s HP is at most 50%. | SP: 160 |
Spur Atk 1 | Passive | Grants adjacent allies Atk+2 during combat. | SP: 50 |
Spur Atk 2 | Passive | Grants adjacent allies Atk+3 during combat. | SP: 100 |
Spur Atk 3 | Passive | Grants adjacent allies Atk+4 during combat. | SP: 200 |
Strategy
Her movement is moderate with 2 cells per turn. She usually performs several counter attacks that can instantly kill most opponents during the start of the Chapter. At the expense of suffering heavy damage and risking a possible death, she is able to annihilate foes that normally survive against other Heroes with New Moon equipped.
Lucina deals tremendous amounts of damage once she has engaged in combat, however it is best to have a Cleric nearby since she cannot withstand facing several opponents in a row during the latter Chapters. Her Falchion makes her ideal to counter Dragon-type enemies whenever the need arises. In addition, her HP replenishes once every 3 turns, thus she performs excellently during a long battle, just make sure not to put her on the frontline every time.
Counter
Lucina struggles against enemies that can deal Ranged damage such as Tome users, Bow users, and blue units that either rival her speed, have sustainability, or have insane amounts of Magic ATK.
Linde – She has a tremendously high ATK and SPD allowing her to deal serious amounts of damage to Lucina if she manages to be within her reach before Lucina closes the distance.
Reinhardt – Apart from having high mobility to snipe Lucina early in the turn if the map is free from obstacles, his Dire Thunder can provide him 2 turns of attack, which can easily sweep Lucina.
Kagero – Her Poison Dagger+ can easily pierce Lucina’s vulnerable DEF thanks to its effect. Apart from that she does not risk receiving counterattacks from her due to its Ranged damage as a dagger unit.
Related Articles
- Robin (F) Character Guide
- Azama Character Guide
- Nino Character Guide
- Colour Affinity
Leave a Reply