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Braniac Character Guide
Character Profile
“Such folly and futility in the grand design.” – Brainiac
Real Name: Vril Dox
Gender: Male
Species: Coluan
Debut: Action Comics #242
Voice: Jeffrey Combs
Brainiac is a super-intelligent alien being from the planet Colu who has fought Superman many times. Extremely advanced mental abilities that have allowed him to work through numerous robotic and even human proxies make him a dangerously formidable opponent. It is difficult to tell whether you’re dealing with the original Brainiac, or one of his drones. His obsession with knowledge has led him to shrink down many cities to bottle size for transportation on his Skull ship, including Kandor of Krypton.
Base Stats
Level | Strength | Ability | Defense | HP |
---|---|---|---|---|
1 | – | – | – | – |
Movelist
Cyber Strike
Input | □ |
---|---|
Move Data | Type: High/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 7/ Active: 2/ Recover: 20/Block Adv: -5/Hit Adv:17/Cancel: 15 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tendril Slap
Input | ←+□ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 16/ Active: 6/ Recover: 39/Block Adv: -23/Hit Adv: 4/Cancel: 26 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Flick Kick
Input | →+□ |
---|---|
Move Data | Type: Low/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 16/ Active: 3/ Recover: 16/Block Adv: -2/Hit Adv: 20/Cancel: 23 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Doom Strike
Input | lower right +□ |
---|---|
Move Data | Type: Low/ Damage: 1.00 /Block Damage: 0.080 |
Frame Data | Start-Up: 13/ Active: 4/ Recover: 18/Block Adv: -10/Hit Adv: 6/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Knee Breaker
Input | ↓+□ |
---|---|
Move Data | Type: Low/ Damage: 1.00 /Block Damage: 0.080 |
Frame Data | Start-Up: 7/ Active: 3/ Recover: 13/Block Adv: -4/Hit Adv: 12/Cancel: 14 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Upgrade Swipe
Input | △ |
---|---|
Move Data | Type: High/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 10/ Active: 4/ Recover: 37/Block Adv: -19/Hit Adv: 3/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Dual Strike
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 3.90 /Block Damage: 0.300 |
Frame Data | Start-Up: 12/ Active: 13/ Recover: 22/Block Adv: -4/Hit Adv: 15/Cancel: 34 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Lunging Punch
Input | →+△ |
---|---|
Move Data | Type: High/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 18/ Active: 3/ Recover: 27/Block Adv: -3/Hit Adv: 5/Cancel: 25 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tendril Flurry
Input | ↓+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 10/ Active: 11/ Recover: 25/Block Adv: -19/Hit Adv: 51/Cancel: 25 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tendril Swarm
Input | x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 11/ Active: 4/ Recover: 36/Block Adv: -8/Hit Adv: 1/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Haptic Flip
Input | ←+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 1.370 |
Frame Data | Start-Up: 26/ Active: 5/ Recover: 40/Block Adv: -3/Hit Adv: 52/Cancel: N/A |
Effects | Used to trigger Arena Transitions
Meter Burn R2 (must press R2 at any time during Haptic Flip) Delay Hold x Cancel →→ or ←← |
Notes | Move affected by STRENGTH stat |
Tendril Smash
Input | →+x |
---|---|
Move Data | Type: Overhead/ Damage: 11.00 /Block Damage: 1.370 |
Frame Data | Start-Up: 29/ Active: 3/ Recover: 21/Block Adv: 3/Hit Adv: 59/Cancel: N/A |
Effects | Meter Burn R2 (must press R2 at any time during Tendril Smash)
Delay Hold x Cancel →→ or ←← |
Notes | Move affected by STRENGTH stat |
Tendril Trip
Input | ↓+x |
---|---|
Move Data | Type: Low/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 16/ Active: 4/ Recover: 24/Block Adv: -11/Hit Adv: 26/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Jumping Attacks
Tendril Push
Input | ↑+□ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 8/ Active: 10/ Recover: 35/Block Adv: -21/Hit Adv: -3/Cancel: 49 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tendril Slam
Input | ↑+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 0.820 |
Frame Data | Start-Up: 11/ Active: 6/ Recover: 35/Block Adv: -12/Hit Adv: 34/Cancel: 43 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Tendril Cage
Input | ↑+△ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 9/ Active: 19/ Recover: 35/Block Adv: -17/Hit Adv: 7/Cancel: 61 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Throws
Back Throw
Input | L1 or □ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 15/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Forward Throw
Input | L1+→ or→+□ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 15/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Bounce Cancels
Haptic Flip
Input | ←←R2 or ↓←R2 |
---|---|
Move Data | Type: Mid/ Damage: 16.50 /Block Damage: 2.060 |
Frame Data | Start-Up: 26/ Active: 5/ Recover: 40/Block Adv: -3/Hit Adv: 53/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel
Used to trigger Arena transitions |
Notes | Move affected by STRENGTH stat |
Tendril Smash
Input | →→R2 or ↓→R2 |
---|---|
Move Data | Type: Overhead/ Damage: 16.50/Block Damage: 2.060 |
Frame Data | Start-Up: 29/ Active: 3/ Recover: 21/Block Adv: 3/Hit Adv: 58/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel |
Notes | Move affected by STRENGTH stat |
Quick Escape
Away Air Escape
Input | ←+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Away Air Escape |
Notes | – |
Roll Escape
Input | →→R2 |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 3/ Active: N/A/ Recover: 8/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Must have 1 bar of Super Meter to perform Roll Escape |
Notes | – |
Up Air Escape
Input | ↑+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Up Air Escape |
Notes | – |
Special Moves
(Air) Tendril Swing
Input | ↓← □ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 79/Block Adv: N/A/Hit Adv: N/A/Cancel: 67 |
Effects | – |
Notes | Move affected by ABILITY stat |
(Air) Close Tendril Swing
Input | ↓←□← |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 22/ Active: N/A/ Recover: 58/Block Adv: N/A/Hit Adv: N/A/Cancel: 46 |
Effects | – |
Notes | Move affected by ABILITY stat |
(Air) Far Tendril Swing
Input | ↓←□→ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 22/ Active: N/A/ Recover: 58/Block Adv: N/A/Hit Adv: N/A/Cancel: 46 |
Effects | – |
Notes | Move affected by ABILITY stat |
Tendril Trash
Input | ↓←△ |
---|---|
Move Data | Type: Unblockable/ Damage: 13.57/Block Damage: N/A
(Meter Burn Version) Type: Unblockable/ Damage: 13.57/Block Damage:N/A |
Frame Data | Start-Up: 14/ Active: 27/ Recover: 29/Block Adv: N/A/Hit Adv: 35/Cancel: 41
(Meter Burn Version) Start-Up: 4/ Active: 27/ Recover: 22/Block Adv: N/A/Hit Adv: 41/Cancel: N/A |
Effects | Meter Burn R2 (Must press R2 in the middle of Tendril Trash) |
Notes | Move affected by ABILITY stat |
Dox Drill
Input | ↓→ △ |
---|---|
Move Data | Type: Mid/ Damage: 10.00/Block Damage: 2.250
(Meter Burn Version) Type: Mid/ Damage: 11.41/Block Damage: 4.500 |
Frame Data | Start-Up: 20/ Active: 9/ Recover: 33/Block Adv: -15/Hit Adv: 27/Cancel: 16
(Meter Burn Version) Start-Up: 3/ Active: 6/ Recover: 31/Block Adv: 1/Hit Adv: 47/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 at the beginning of Dox Drill) |
Notes | Move affected by ABILITY stat |
(Air) Pneumenoid Dive
Input | ↓ ← △ |
---|---|
Move Data | Type: Overhead/ Damage: 6.00/Block Damage: 1.750
(Meter Burn Version) Type: Overhead/ Damage: 3.00/Block Damage: 1370 |
Frame Data | Start-Up: 5/ Active: 13/ Recover: 19/Block Adv: -15/Hit Adv: 7/Cancel: 30
(Meter Burn Version) Start-Up: 12/ Active: 2/ Recover: 28/Block Adv: -8/Hit Adv: 56/Cancel: N/A |
Effects | Extend Hold x
Cancel →→ or ←← Meter Burn R2 (Must press R2 at any time during Air Pneumenoid Dive) |
Notes | Move affected by ABILITY stat |
Cybernetic Charge
Input | ← → x |
---|---|
Move Data | Type: Mid/ Damage: 9.00/Block Damage: 2.130
(Meter Burn Version) Type: Mid/ Damage: 5.00/Block Damage: 1.620 |
Frame Data | Start-Up: 13/ Active: 11/ Recover: 19/Block Adv: -13/Hit Adv: 44/Cancel: 31
(Meter Burn Version) Start-Up: 10/ Active: 6/ Recover: 34/Block Adv: -3/Hit Adv: 37/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 at any time during Cybernetic Charge) |
Notes | Move affected by ABILITY stat |
Combo Attacks
Coluan Form
Input | □,□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 11/ Active: 2/ Recover: 27/Block Adv: -2/Hit Adv: 10/Cancel: 20 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Perfection
Input | □,□,x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 18/ Active: 3/ Recover: 28/Block Adv: -4/Hit Adv: 35/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Collector of Worlds
Input | □,△ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 16/ Active: 6/ Recover: 28/Block Adv: -12/Hit Adv: 2/Cancel: 26 |
Effects | – |
Notes | Move affected by STRENGTH stat |
12th-Level Intelligence
Input | □,△, ↑+△ |
---|---|
Move Data | Type: High/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 16/ Active: 5/ Recover: 27/Block Adv: -15/Hit Adv: 56/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
C.O.M.P.U.T.O.
Input | ←+□,△ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 40/Block Adv: -20/Hit Adv: 3/Cancel: 20 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Sleeper Virus
Input | ←+□,△,x |
---|---|
Move Data | Type: Overhead/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 19/ Active: 5/ Recover: 39/Block Adv: -22/Hit Adv: 12/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Godlike
Input | →+□, △ |
---|---|
Move Data | Type: High/ Damage: 7.00 /Block Damage: 1.050 |
Frame Data | Start-Up: 13/ Active: 5/ Recover: 29/Block Adv: -7/Hit Adv: 33/Cancel: 18 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Quil Dox
Input | △, x |
---|---|
Move Data | Type: High/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 13/ Active: 3/ Recover: 33/Block Adv: -9/Hit Adv: 5/Cancel: 29 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Living Metal
Input | △, x, □+x |
---|---|
Move Data | Type: Mid/ Damage: 7.90 /Block Damage: 0.150 |
Frame Data | Start-Up: 7/ Active: 2/ Recover: 36/Block Adv: -9/Hit Adv: 4/Cancel: 103 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Mind2
Input | ←+△, x |
---|---|
Move Data | Type: High/ Damage: 7.00/Block Damage:0.530 |
Frame Data | Start-Up: 13/ Active: 4/ Recover: 33/Block Adv: -5/Hit Adv:40/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Man of Tomorrow
Input | →+△, ↓ + □ |
---|---|
Move Data | Type: Low/ Damage: 3.00/Block Damage: 0.230 |
Frame Data | Start-Up: 20/ Active: 2/ Recover: 31/Block Adv: -16/Hit Adv: 6/Cancel: 28 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Panic in the Sky
Input | →+△, ↓ + □, x |
---|---|
Move Data | Type: Mid/ Damage: 7.00/Block Damage: 0.530 |
Frame Data | Start-Up: 19/ Active: 7/ Recover: 24/Block Adv: -4/Hit Adv: 35/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Machine-World
Input | →+△, x |
---|---|
Move Data | Type: Mid/ Damage: 5.00/Block Damage: 0.380 |
Frame Data | Start-Up: 24/ Active: 2/ Recover: 37/Block Adv: -2/Hit Adv: 22/Cancel: 41 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Super Moves
Skull Ship
Input | L2 + R2 |
---|---|
Move Data | Type: Mid/ Damage: 41.00 /Block Damage: 6.750 |
Frame Data | Start-Up: 13/ Active: 5/ Recover: 67/Block Adv: -10/Hit Adv: 12/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Character Power
Beta Barrage
Beta Strike
Input | ○ |
---|---|
Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 10/ Active: N/A/ Recover: N/A/Block Adv: -3/Hit Adv: 10 /Cancel: N/A |
Effects | Brainiac commands a Beta to fly towards the opponent.
Delay Hold ○
|
Notes | Move affected by ABILITY stat |
Beta Bomb
Input | ○ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 81/ Active: 4/ Recover: N/A/Block Adv: 70/Hit Adv: 81/Cancel: N/A |
Effects | Brainiac commands a Beta to drop an Ion Bomb on the opponent.
Delay Hold ○
|
Notes | Move affected by ABILITY stat |
Combos and Juggles
Below are combo and juggle inputs for Brainiac , including corner strategies and restarts.
- Jump ↓,←+△ (MB) ~ ←+x (wall bounce) ~ jump △ ~ □,△ ~ ↓,→+△
Strategy Guide
Recommended Gear
Main article: Recommended gear for Brainiac
Costumes
Trivia
Related Articles
Character Guides
Character Tier List
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