This page contains a character guide for Supergirl in Injustice 2. Here you’ll find movelists, combos, juggles and strategy guides and recommended gear for the Hero character. For more Injustice 2 content, head over to our Injustice 2 top page.
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Supergirl Character Guide
Character Profile

“I punch above my weight.” – Supergirl encounter with Atrocitus
Real Name: Kara Zor-El (Kryptonian birth name)/Kara Kent (Adoptive Earth name)
Gender: Female
Species: Kryptonian
Debut: Action Comics #252
Voice: Laura Bailey
Kara Zor-El is the cousin of Superman. She lived in the city of Argo with her parents when Brainiac attacked. Her parents, Zor-El and Allura had no choice but to send Kara into a ship to Earth that was on the same course as Superman’s. However, her rocket was struck by a meteor so she arrived years after her cousin. She crashed into the Gotham City Bay before being discovered and brought to the surface by Batman. When she reunited with Superman she remained hidden in the Fortress of Solitude for her own safety but was later moved to Themyscira and trained by Wonder Woman and her Amazons to help her better control her powers.
Base Stats
| Level | Strength | Ability | Defense | HP |
|---|---|---|---|---|
| 1 | 1050 | 1150 | 1000 | 950 |
Movelist
Basic Moves
Star Jab
| Input | □ |
|---|---|
| Move Data | Type: High/ Damage: 2.00 /Block Damage: 0.150 |
| Frame Data | Start-Up: 7/ Active: 2/ Recover: 22/Block Adv: -12/Hit Adv:15/Cancel: 16 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Crisis Punch
| Input | ←+□ |
|---|---|
| Move Data | Type: Low/ Damage: 3.00 /Block Damage: 0.230 |
| Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -11/Hit Adv: 3/Cancel: 20 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Side Kick
| Input | ↓+□ |
|---|---|
| Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
| Frame Data | Start-Up: 7/ Active: 2/ Recover: 16/Block Adv: -3/Hit Adv: 10/Cancel: 16 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Face Smash
| Input | △ |
|---|---|
| Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
| Frame Data | Start-Up: 9/ Active: 3/ Recover: 16/Block Adv: -2/Hit Adv: 20/Cancel: 18 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Kara Kick
| Input | ←+△ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
| Frame Data | Start-Up: 14/ Active: 3/ Recover: 25/Block Adv: -1/Hit Adv: 11/Cancel: 27 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Lunging Strike
| Input | →+△ |
|---|---|
| Move Data | Type: Mid/ Damage: 4.90 /Block Damage: 0.380 |
| Frame Data | Start-Up: 12/ Active: 14/ Recover: 25/Block Adv: 0/Hit Adv: 1/Cancel: 39 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Cosmic Kick
| Input | ↓+△ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
| Frame Data | Start-Up: 9/ Active: 4/ Recover: 27/Block Adv: -14/Hit Adv: 56/Cancel: 21 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Streaky Strike
| Input | x |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
| Frame Data | Start-Up: 14/ Active: 3/ Recover: 31/Block Adv: -8/Hit Adv: 5/Cancel: 25 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Power Break
| Input | ←+x |
|---|---|
| Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 1.370 |
| Frame Data | Start-Up: 28/ Active: 3/ Recover: 40/Block Adv: -1/Hit Adv: 60/Cancel: N/A |
| Effects | Used to trigger Arena Transitions
Meter Burn R2 (must press R2 at any time during Hunter Slam) Delay Hold x Cat-cel →→ or ←← |
| Notes | Move affected by STRENGTH stat |
Supercharged
| Input | →+x |
|---|---|
| Move Data | Type: Overhead/ Damage: 12.45 /Block Damage: 1.530 |
| Frame Data | Start-Up: 30/ Active: 9/ Recover: 19/Block Adv: 10/Hit Adv: 69/Cancel: N/A |
| Effects | Meter Burn R2 (must press R2 at any time during Crushing Paws)
Delay Hold x Cat-cel →→ or ←← |
| Notes | Move affected by STRENGTH stat |
Ultra Freeze
| Input | ↓+x |
|---|---|
| Move Data | Type: Low/ Damage: 7.00 /Block Damage: 0.530 |
| Frame Data | Start-Up: 8/ Active: 4/ Recover: 26/Block Adv: -8/Hit Adv: 24/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Jumping Attacks
Space Boot
| Input | ↑+□ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
| Frame Data | Start-Up: 7/ Active: 14/ Recover: 26/Block Adv: -12/Hit Adv: 6/Cancel: 45 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Crisis Slam
| Input | ↑+x |
|---|---|
| Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 0.820 |
| Frame Data | Start-Up: 9/ Active: 10/ Recover: 26/Block Adv: -3/Hit Adv: 43/Cancel: 43 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Zor-El Pain
| Input | ↑+△ |
|---|---|
| Move Data | Type: Mid/ Damage: 9.25 /Block Damage: 0.750 |
| Frame Data | Start-Up: 5/ Active: 27/ Recover: 2/Block Adv: 5/Hit Adv: 17/Cancel: 36 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Throws
Back Throw
| Input | L1 or □ +x |
|---|---|
| Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
| Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 14/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Forward Throw
| Input | L1+→ or→+□ +x |
|---|---|
| Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
| Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 14/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Bounce Cancels
Power Break
| Input | ←←R2 or ↓←R2 |
|---|---|
| Move Data | Type: Mid/ Damage: 16.50 /Block Damage: 2.060 |
| Frame Data | Start-Up: 28 Active: 3/ Recover: 40/Block Adv: -1/Hit Adv: 61/Cancel: N/A |
| Effects | Must have 2 bars of super meter to perform Bounce Cancel
Used to trigger Arena transitions |
| Notes | Move affected by STRENGTH stat |
Supercharged
| Input | →→R2 or ↓→R2 |
|---|---|
| Move Data | Type: Overhead/ Damage: 18.67 /Block Damage: 2.290 |
| Frame Data | Start-Up: 30/ Active: 9/ Recover: 19/Block Adv: 10/Hit Adv: 69/Cancel: N/A |
| Effects | Must have 2 bars of super meter to perform Bounce Cancel |
| Notes | Move affected by STRENGTH stat |
Quick Escape
Away Air Escape
| Input | ←+R2 |
|---|---|
| Move Data | N/A |
| Frame Data | N/A |
| Effects | Must have 2 bars of Super Meter to perform Away Air Escape |
| Notes | – |
Roll Escape
| Input | →→R2 |
|---|---|
| Move Data | N/A |
| Frame Data | Start-Up: 3/ Active: N/A/ Recover: 8/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
| Effects | Must have 1 bar of Super Meter to perform Roll Escape |
| Notes | – |
Up Air Escape
| Input | ↑+R2 |
|---|---|
| Move Data | N/A |
| Frame Data | N/A |
| Effects | Must have 2 bars of Super Meter to perform Up Air Escape |
| Notes | – |
Special Moves
Rising Sun Strike
| Input | ↓←□ |
|---|---|
| Move Data | Type: Mid/ Damage: 8.00/Block Damage: 2.000
(Meter Burn Version) N/A |
| Frame Data | Start-Up: 10/ Active: 12/ Recover: 44/Block Adv: -29/Hit Adv: 32/Cancel: 49
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 50/Block Adv: N/A/Hit Adv: N/A/Cancel: 41 |
| Effects | Meter Burn R2 (must press R2 in the middle of Rising Sun Strike). |
| Notes | Move affected by ABILITY stat |
(Air) Super Hover
| Input | ↓←□ |
|---|---|
| Move Data | N/A |
| Frame Data | Start-Up: 1/ Active: N/A/ Recover: 56/Block Adv: N/A/Hit Adv: N/A/Cancel: 47 |
| Effects | Extend Hold □ |
| Notes | Move affected by ABILITY stat |
Frost Breath
| Input | ↓→△ |
|---|---|
| Move Data | Type: Mid/ Damage: 1.00/Block Damage: 0.060
(Extend Version) Type: Mid/ Damage: 1.00/Block Damage: 0.060 (Meter Burn Version) Type: Mid/ Damage: N/A/Block Damage: N/A |
| Frame Data | Start-Up: 16/ Active: 10/ Recover: 22/Block Adv: -20/Hit Adv: 1/Cancel: 15
(Extend Version) Start-Up: 8/ Active: 36/ Recover: 22/Block Adv: -18/Hit Adv: 9/Cancel: 15 (Meter Burn Version) Start-Up: 2/ Active: 51/ Recover: N/A/Block Adv: -5/Hit Adv: 115/Cancel: N/A |
| Effects | Extend Hold △
Meter Burn R2 (Must press R2 at any time during Frost Breath) |
| Notes | Move affected by ABILITY stat |
Space Port
| Input | ↓←△ |
|---|---|
| Move Data | Type: High/ Damage: 5.00/Block Damage: 1.620
(Meter Burn Version) Type: Overhead/ Damage: 8.00/Block Damage: 2.000 |
| Frame Data | Start-Up: 31/ Active: 9/ Recover: 32/Block Adv: -24/Hit Adv: 29/Cancel: 23
(Meter Burn Version) Start-Up: 14/ Active: 5/ Recover: 26/Block Adv: -25/Hit Adv: 67/Cancel: N/A |
| Effects | Meter Burn R2 (Must press R2 at the beginning of Space Port) |
| Notes | Move affected by ABILITY stat |
(Air) Space Port
| Input | ↓←△ |
|---|---|
| Move Data | Type: High/ Damage: 5.00/Block Damage: 1.620
(Meter Burn Version) Type: Overhead/ Damage: 8.00/Block Damage: 2.000 |
| Frame Data | Start-Up: 31/ Active: 9/ Recover: 32/Block Adv: -24/Hit Adv: 29/Cancel: 23
(Meter Burn Version) Start-Up: 14/ Active: 5/ Recover: 26/Block Adv: -25/Hit Adv: 67/Cancel: N/A |
| Effects |
Meter Burn R2 (Must press R2 at the beginning of Air Space Port) |
| Notes | Move affected by ABILITY stat |
Kryptonian Force
| Input | ←→ x |
|---|---|
| Move Data | Type: Mid/ Damage: 8.00/Block Damage: 2.000
(Meter Burn Version) Type: Mid/ Damage: 2.00/Block Damage: 1.250 |
| Frame Data | Start-Up: 20/ Active: 12/ Recover: 5/Block Adv: -8/Hit Adv: 34/Cancel: 11
(Meter Burn Version) Start-Up: 17/ Active: N/A/ Recover: N/A/Block Adv: -28/Hit Adv: 213/Cancel: N/A |
| Effects | Meter Burn R2 (Must press R2 at the beginning of Kryptonian Force) |
| Notes | Move affected by ABILITY stat |
(Air) Power Slam
| Input | ↓ + L1 |
|---|---|
| Move Data | Type: Unblockable/ Damage: 6.75/Block Damage: N/A
(Meter Burn Version) Type: N/A/ Damage: 5.00/Block Damage: N/A |
| Frame Data | Start-Up: 9/ Active: 2/ Recover: 10/Block Adv: N/A/Hit Adv: 14/Cancel: 47
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 36/Block Adv: N/A/Hit Adv: 24/Cancel: N/A |
| Effects |
Meter Burn R2 (Must press R2 at the end of Air Power Slam) |
| Notes | Move affected by ABILITY stat |
(Air) Dash Towards
| Input | →→ |
|---|---|
| Move Data | N/A |
| Frame Data | Start-Up: 1/ Active: N/A/ Recover: 48/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
(Air) Dash Away
| Input | ←← |
|---|---|
| Move Data | N/A |
| Frame Data | Start-Up: 1/ Active: N/A/ Recover: 48/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A
|
| Effects | – |
| Notes | Move affected by ABILITY stat |
Combo Attacks
Silver Age
| Input | □,□ |
|---|---|
| Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
| Frame Data | Start-Up: 8/ Active: 3/ Recover: 20/Block Adv: -6/Hit Adv: 14/Cancel: 17 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Power Struggle
| Input | □,□,△ |
|---|---|
| Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
| Frame Data | Start-Up: 12/ Active: 3/ Recover: 26/Block Adv: 3/Hit Adv: 32/Cancel: 24 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Elseworld’s Finest
| Input | □,□,↑+x |
|---|---|
| Move Data | Type: Mid/ Damage: 9.00 /Block Damage: 0.380 |
| Frame Data | Start-Up: 10/ Active: 6/ Recover: 48/Block Adv: -27/Hit Adv: 56/Cancel:N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Hail & Farewell
| Input | ←+□,△ |
|---|---|
| Move Data | Type: Low/ Damage: 2.00/Block Damage: 0.150 |
| Frame Data | Start-Up: 9/ Active: 2/ Recover: 26/Block Adv: -11/Hit Adv: 11/Cancel: 21 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Last Daughter of Krypton
| Input | ←+□,△,x |
|---|---|
| Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
| Frame Data | Start-Up: 8/ Active: 6/ Recover: 30/Block Adv: -9/Hit Adv: 40/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Forbidden Fortress
| Input | △,□ |
|---|---|
| Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
| Frame Data | Start-Up: 8/ Active: 3/ Recover: 21/Block Adv: -7/Hit Adv: 15/Cancel: 15 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Crossroads of Time
| Input | △,□, △ |
|---|---|
| Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
| Frame Data | Start-Up: 18/ Active: 3/ Recover: 24/Block Adv: -1/Hit Adv: 0/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
R’E’L
| Input | △,□, △,□, △,□ |
|---|---|
| Move Data | Type: N/A/ Damage: 6.00 /Block Damage: N/A |
| Frame Data | Start-Up: 1/ Active: N/A/ Recover: 133/Block Adv: N/A/Hit Adv: 18/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Matrix
| Input | ← + △, □+x |
|---|---|
| Move Data | Type: Overhead/ Damage: 7.00 /Block Damage: 0.150
(Meter Burn Version) Type: N/A/ Damage: 3.00 /Block Damage: N/A |
| Frame Data | Start-Up: 11/ Active: 5/ Recover: 52/Block Adv: -35/Hit Adv: 28/Cancel: 62
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 24/Block Adv: N/A/Hit Adv: 52/Cancel: N/A |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Girl of Steel
| Input | →+△, x |
|---|---|
| Move Data | Type: Mid/ Damage: 2.00/Block Damage:0.150 |
| Frame Data | Start-Up: 15/ Active: 5/ Recover: 33/Block Adv: -10/Hit Adv: 31/Cancel: 25 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Power of Rao
| Input | →+△, x, □ |
|---|---|
| Move Data | Type: Overhead/ Damage: 5.00/Block Damage: 0.380 |
| Frame Data | Start-Up: 14/ Active: 2/ Recover: 41/Block Adv: -6/Hit Adv: 27/Cancel: 40 |
| Effects | – |
| Notes | Move affected by STRENGTH stat |
Super Moves
Asteroid Shower
| Input | L2 + R2 |
|---|---|
| Move Data | Type: Mid/ Damage: 36.00 /Block Damage: 4.370 |
| Frame Data | Start-Up: 5/ Active: 5/ Recover: 38/Block Adv: -18/Hit Adv: 4/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
Character Power
Kryptonian Lasers
Straight Blast
| Input | ○ |
|---|---|
| Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 15/ Active: 51/ Recover: N/A/Block Adv: 4/Hit Adv: 47/Cancel: N/A |
| Effects | Supergirl can perform eye laser attacks while on the ground. |
| Notes | Move affected by ABILITY stat |
Ground Blast
| Input | ↓+○ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 22/ Active: 10/ Recover: 9/Block Adv: -2/Hit Adv: 51/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
Close Ground Blast
| Input | downleft + ○ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 22/ Active: 4/ Recover: 15/Block Adv: -2/Hit Adv: 51/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
Up Blast
| Input | ← + ○ |
|---|---|
| Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 22/ Active: 51/ Recover: N/A/Block Adv: 8/Hit Adv: 51/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
Walking Heat Vision
| Input | ○ + R2 |
|---|---|
| Move Data | Type: Mid/ Damage: 19.25 /Block Damage: 8.750 |
| Frame Data | Start-Up: 14/ Active: 91/ Recover: 22/Block Adv: -1/Hit Adv: 40/Cancel: N/A |
| Effects | must have full Character Power. |
| Notes | Move affected by ABILITY stat |
(Air) Kryptonian Lasers
(Air) Straight Blast
| Input | ○ |
|---|---|
| Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 9/ Active: 51/ Recover: N/A/Block Adv: -21/Hit Adv: 22/Cancel: N/A |
| Effects | Supergirl can perform eye laser attacks while airborne. |
| Notes | Move affected by ABILITY stat |
(Air) Ground Blast
| Input | ↓ + ○ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 9/ Active: 11/ Recover: 37/Block Adv: -21/Hit Adv: 22/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
(Air) Close Ground Blast
| Input | ← + ○ |
|---|---|
| Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
| Frame Data | Start-Up: 9/ Active: 7/ Recover: 41/Block Adv: -21/Hit Adv: 22/Cancel: N/A |
| Effects | – |
| Notes | Move affected by ABILITY stat |
(Air) Straight Laser
| Input | ↑ + ○ |
|---|---|
| Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 1.880 |
| Frame Data | Start-Up: 8/ Active: 20/ Recover: 38/Block Adv: -37/Hit Adv: 20/Cancel: N/A |
| Effects | Extend Hold ○ |
| Notes | Move affected by ABILITY stat |
Combos and Juggles
Below are combo and juggle inputs for Supergirl , including corner strategies and restarts.
- ←+□,△ ~ ←,←+R2 ~ jump □ ~ ←+△,□+x ~ △,□,△,□,△ .. ~
- □,□,△ ~ ↓, →+△ (MB) ~ ←+x (wall bounce) ~ jump x ~ →+△,x ~ ↓+□+x
- ←+□,△ ~ ↓, →+△ (MB) ~ ←+x (wall bounce) ~ jump x ~ →+△,x ~ ↓+□+x
- ←+△ ~□+x (MB) ~ ←+△ ~ →+△,x ~ ↓+□+x
- →+△,x ~ ↓+□+x (MB) ~ →+△,x ~ ↓+□+x
Strategy Guide
Recommended Gear
Main article: Recommended gear for Supergirl

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