This page contains a character guide for Supergirl in Injustice 2. Here you’ll find movelists, combos, juggles and strategy guides and recommended gear for the Hero character. For more Injustice 2 content, head over to our Injustice 2 top page.
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Supergirl Character Guide
Character Profile
“I punch above my weight.” – Supergirl encounter with Atrocitus
Real Name: Kara Zor-El (Kryptonian birth name)/Kara Kent (Adoptive Earth name)
Gender: Female
Species: Kryptonian
Debut: Action Comics #252
Voice: Laura Bailey
Kara Zor-El is the cousin of Superman. She lived in the city of Argo with her parents when Brainiac attacked. Her parents, Zor-El and Allura had no choice but to send Kara into a ship to Earth that was on the same course as Superman’s. However, her rocket was struck by a meteor so she arrived years after her cousin. She crashed into the Gotham City Bay before being discovered and brought to the surface by Batman. When she reunited with Superman she remained hidden in the Fortress of Solitude for her own safety but was later moved to Themyscira and trained by Wonder Woman and her Amazons to help her better control her powers.
Base Stats
Level | Strength | Ability | Defense | HP |
---|---|---|---|---|
1 | 1050 | 1150 | 1000 | 950 |
Movelist
Basic Moves
Star Jab
Input | □ |
---|---|
Move Data | Type: High/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 7/ Active: 2/ Recover: 22/Block Adv: -12/Hit Adv:15/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Crisis Punch
Input | ←+□ |
---|---|
Move Data | Type: Low/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 25/Block Adv: -11/Hit Adv: 3/Cancel: 20 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Side Kick
Input | ↓+□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 7/ Active: 2/ Recover: 16/Block Adv: -3/Hit Adv: 10/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Face Smash
Input | △ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 9/ Active: 3/ Recover: 16/Block Adv: -2/Hit Adv: 20/Cancel: 18 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Kara Kick
Input | ←+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 14/ Active: 3/ Recover: 25/Block Adv: -1/Hit Adv: 11/Cancel: 27 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Lunging Strike
Input | →+△ |
---|---|
Move Data | Type: Mid/ Damage: 4.90 /Block Damage: 0.380 |
Frame Data | Start-Up: 12/ Active: 14/ Recover: 25/Block Adv: 0/Hit Adv: 1/Cancel: 39 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Cosmic Kick
Input | ↓+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 9/ Active: 4/ Recover: 27/Block Adv: -14/Hit Adv: 56/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Streaky Strike
Input | x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 14/ Active: 3/ Recover: 31/Block Adv: -8/Hit Adv: 5/Cancel: 25 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Power Break
Input | ←+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 1.370 |
Frame Data | Start-Up: 28/ Active: 3/ Recover: 40/Block Adv: -1/Hit Adv: 60/Cancel: N/A |
Effects | Used to trigger Arena Transitions
Meter Burn R2 (must press R2 at any time during Hunter Slam) Delay Hold x Cat-cel →→ or ←← |
Notes | Move affected by STRENGTH stat |
Supercharged
Input | →+x |
---|---|
Move Data | Type: Overhead/ Damage: 12.45 /Block Damage: 1.530 |
Frame Data | Start-Up: 30/ Active: 9/ Recover: 19/Block Adv: 10/Hit Adv: 69/Cancel: N/A |
Effects | Meter Burn R2 (must press R2 at any time during Crushing Paws)
Delay Hold x Cat-cel →→ or ←← |
Notes | Move affected by STRENGTH stat |
Ultra Freeze
Input | ↓+x |
---|---|
Move Data | Type: Low/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 8/ Active: 4/ Recover: 26/Block Adv: -8/Hit Adv: 24/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Jumping Attacks
Space Boot
Input | ↑+□ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 7/ Active: 14/ Recover: 26/Block Adv: -12/Hit Adv: 6/Cancel: 45 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Crisis Slam
Input | ↑+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 0.820 |
Frame Data | Start-Up: 9/ Active: 10/ Recover: 26/Block Adv: -3/Hit Adv: 43/Cancel: 43 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Zor-El Pain
Input | ↑+△ |
---|---|
Move Data | Type: Mid/ Damage: 9.25 /Block Damage: 0.750 |
Frame Data | Start-Up: 5/ Active: 27/ Recover: 2/Block Adv: 5/Hit Adv: 17/Cancel: 36 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Throws
Back Throw
Input | L1 or □ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 14/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Forward Throw
Input | L1+→ or→+□ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 14/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Bounce Cancels
Power Break
Input | ←←R2 or ↓←R2 |
---|---|
Move Data | Type: Mid/ Damage: 16.50 /Block Damage: 2.060 |
Frame Data | Start-Up: 28 Active: 3/ Recover: 40/Block Adv: -1/Hit Adv: 61/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel
Used to trigger Arena transitions |
Notes | Move affected by STRENGTH stat |
Supercharged
Input | →→R2 or ↓→R2 |
---|---|
Move Data | Type: Overhead/ Damage: 18.67 /Block Damage: 2.290 |
Frame Data | Start-Up: 30/ Active: 9/ Recover: 19/Block Adv: 10/Hit Adv: 69/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel |
Notes | Move affected by STRENGTH stat |
Quick Escape
Away Air Escape
Input | ←+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Away Air Escape |
Notes | – |
Roll Escape
Input | →→R2 |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 3/ Active: N/A/ Recover: 8/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Must have 1 bar of Super Meter to perform Roll Escape |
Notes | – |
Up Air Escape
Input | ↑+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Up Air Escape |
Notes | – |
Special Moves
Rising Sun Strike
Input | ↓←□ |
---|---|
Move Data | Type: Mid/ Damage: 8.00/Block Damage: 2.000
(Meter Burn Version) N/A |
Frame Data | Start-Up: 10/ Active: 12/ Recover: 44/Block Adv: -29/Hit Adv: 32/Cancel: 49
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 50/Block Adv: N/A/Hit Adv: N/A/Cancel: 41 |
Effects | Meter Burn R2 (must press R2 in the middle of Rising Sun Strike). |
Notes | Move affected by ABILITY stat |
(Air) Super Hover
Input | ↓←□ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 56/Block Adv: N/A/Hit Adv: N/A/Cancel: 47 |
Effects | Extend Hold □ |
Notes | Move affected by ABILITY stat |
Frost Breath
Input | ↓→△ |
---|---|
Move Data | Type: Mid/ Damage: 1.00/Block Damage: 0.060
(Extend Version) Type: Mid/ Damage: 1.00/Block Damage: 0.060 (Meter Burn Version) Type: Mid/ Damage: N/A/Block Damage: N/A |
Frame Data | Start-Up: 16/ Active: 10/ Recover: 22/Block Adv: -20/Hit Adv: 1/Cancel: 15
(Extend Version) Start-Up: 8/ Active: 36/ Recover: 22/Block Adv: -18/Hit Adv: 9/Cancel: 15 (Meter Burn Version) Start-Up: 2/ Active: 51/ Recover: N/A/Block Adv: -5/Hit Adv: 115/Cancel: N/A |
Effects | Extend Hold △
Meter Burn R2 (Must press R2 at any time during Frost Breath) |
Notes | Move affected by ABILITY stat |
Space Port
Input | ↓←△ |
---|---|
Move Data | Type: High/ Damage: 5.00/Block Damage: 1.620
(Meter Burn Version) Type: Overhead/ Damage: 8.00/Block Damage: 2.000 |
Frame Data | Start-Up: 31/ Active: 9/ Recover: 32/Block Adv: -24/Hit Adv: 29/Cancel: 23
(Meter Burn Version) Start-Up: 14/ Active: 5/ Recover: 26/Block Adv: -25/Hit Adv: 67/Cancel: N/A |
Effects | Meter Burn R2 (Must press R2 at the beginning of Space Port) |
Notes | Move affected by ABILITY stat |
(Air) Space Port
Input | ↓←△ |
---|---|
Move Data | Type: High/ Damage: 5.00/Block Damage: 1.620
(Meter Burn Version) Type: Overhead/ Damage: 8.00/Block Damage: 2.000 |
Frame Data | Start-Up: 31/ Active: 9/ Recover: 32/Block Adv: -24/Hit Adv: 29/Cancel: 23
(Meter Burn Version) Start-Up: 14/ Active: 5/ Recover: 26/Block Adv: -25/Hit Adv: 67/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 at the beginning of Air Space Port) |
Notes | Move affected by ABILITY stat |
Kryptonian Force
Input | ←→ x |
---|---|
Move Data | Type: Mid/ Damage: 8.00/Block Damage: 2.000
(Meter Burn Version) Type: Mid/ Damage: 2.00/Block Damage: 1.250 |
Frame Data | Start-Up: 20/ Active: 12/ Recover: 5/Block Adv: -8/Hit Adv: 34/Cancel: 11
(Meter Burn Version) Start-Up: 17/ Active: N/A/ Recover: N/A/Block Adv: -28/Hit Adv: 213/Cancel: N/A |
Effects | Meter Burn R2 (Must press R2 at the beginning of Kryptonian Force) |
Notes | Move affected by ABILITY stat |
(Air) Power Slam
Input | ↓ + L1 |
---|---|
Move Data | Type: Unblockable/ Damage: 6.75/Block Damage: N/A
(Meter Burn Version) Type: N/A/ Damage: 5.00/Block Damage: N/A |
Frame Data | Start-Up: 9/ Active: 2/ Recover: 10/Block Adv: N/A/Hit Adv: 14/Cancel: 47
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 36/Block Adv: N/A/Hit Adv: 24/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 at the end of Air Power Slam) |
Notes | Move affected by ABILITY stat |
(Air) Dash Towards
Input | →→ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 48/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
(Air) Dash Away
Input | ←← |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 48/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A
|
Effects | – |
Notes | Move affected by ABILITY stat |
Combo Attacks
Silver Age
Input | □,□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 8/ Active: 3/ Recover: 20/Block Adv: -6/Hit Adv: 14/Cancel: 17 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Power Struggle
Input | □,□,△ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 26/Block Adv: 3/Hit Adv: 32/Cancel: 24 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Elseworld’s Finest
Input | □,□,↑+x |
---|---|
Move Data | Type: Mid/ Damage: 9.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 10/ Active: 6/ Recover: 48/Block Adv: -27/Hit Adv: 56/Cancel:N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Hail & Farewell
Input | ←+□,△ |
---|---|
Move Data | Type: Low/ Damage: 2.00/Block Damage: 0.150 |
Frame Data | Start-Up: 9/ Active: 2/ Recover: 26/Block Adv: -11/Hit Adv: 11/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Last Daughter of Krypton
Input | ←+□,△,x |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 8/ Active: 6/ Recover: 30/Block Adv: -9/Hit Adv: 40/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Forbidden Fortress
Input | △,□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 8/ Active: 3/ Recover: 21/Block Adv: -7/Hit Adv: 15/Cancel: 15 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Crossroads of Time
Input | △,□, △ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 18/ Active: 3/ Recover: 24/Block Adv: -1/Hit Adv: 0/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
R’E’L
Input | △,□, △,□, △,□ |
---|---|
Move Data | Type: N/A/ Damage: 6.00 /Block Damage: N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 133/Block Adv: N/A/Hit Adv: 18/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Matrix
Input | ← + △, □+x |
---|---|
Move Data | Type: Overhead/ Damage: 7.00 /Block Damage: 0.150
(Meter Burn Version) Type: N/A/ Damage: 3.00 /Block Damage: N/A |
Frame Data | Start-Up: 11/ Active: 5/ Recover: 52/Block Adv: -35/Hit Adv: 28/Cancel: 62
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 24/Block Adv: N/A/Hit Adv: 52/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Girl of Steel
Input | →+△, x |
---|---|
Move Data | Type: Mid/ Damage: 2.00/Block Damage:0.150 |
Frame Data | Start-Up: 15/ Active: 5/ Recover: 33/Block Adv: -10/Hit Adv: 31/Cancel: 25 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Power of Rao
Input | →+△, x, □ |
---|---|
Move Data | Type: Overhead/ Damage: 5.00/Block Damage: 0.380 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 41/Block Adv: -6/Hit Adv: 27/Cancel: 40 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Super Moves
Asteroid Shower
Input | L2 + R2 |
---|---|
Move Data | Type: Mid/ Damage: 36.00 /Block Damage: 4.370 |
Frame Data | Start-Up: 5/ Active: 5/ Recover: 38/Block Adv: -18/Hit Adv: 4/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Character Power
Kryptonian Lasers
Straight Blast
Input | ○ |
---|---|
Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 15/ Active: 51/ Recover: N/A/Block Adv: 4/Hit Adv: 47/Cancel: N/A |
Effects | Supergirl can perform eye laser attacks while on the ground. |
Notes | Move affected by ABILITY stat |
Ground Blast
Input | ↓+○ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 22/ Active: 10/ Recover: 9/Block Adv: -2/Hit Adv: 51/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Close Ground Blast
Input | downleft + ○ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 22/ Active: 4/ Recover: 15/Block Adv: -2/Hit Adv: 51/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Up Blast
Input | ← + ○ |
---|---|
Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 22/ Active: 51/ Recover: N/A/Block Adv: 8/Hit Adv: 51/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Walking Heat Vision
Input | ○ + R2 |
---|---|
Move Data | Type: Mid/ Damage: 19.25 /Block Damage: 8.750 |
Frame Data | Start-Up: 14/ Active: 91/ Recover: 22/Block Adv: -1/Hit Adv: 40/Cancel: N/A |
Effects | must have full Character Power. |
Notes | Move affected by ABILITY stat |
(Air) Kryptonian Lasers
(Air) Straight Blast
Input | ○ |
---|---|
Move Data | Type: High/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 9/ Active: 51/ Recover: N/A/Block Adv: -21/Hit Adv: 22/Cancel: N/A |
Effects | Supergirl can perform eye laser attacks while airborne. |
Notes | Move affected by ABILITY stat |
(Air) Ground Blast
Input | ↓ + ○ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 9/ Active: 11/ Recover: 37/Block Adv: -21/Hit Adv: 22/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
(Air) Close Ground Blast
Input | ← + ○ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 1.620 |
Frame Data | Start-Up: 9/ Active: 7/ Recover: 41/Block Adv: -21/Hit Adv: 22/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
(Air) Straight Laser
Input | ↑ + ○ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 1.880 |
Frame Data | Start-Up: 8/ Active: 20/ Recover: 38/Block Adv: -37/Hit Adv: 20/Cancel: N/A |
Effects | Extend Hold ○ |
Notes | Move affected by ABILITY stat |
Combos and Juggles
Below are combo and juggle inputs for Supergirl , including corner strategies and restarts.
- ←+□,△ ~ ←,←+R2 ~ jump □ ~ ←+△,□+x ~ △,□,△,□,△ .. ~
- □,□,△ ~ ↓, →+△ (MB) ~ ←+x (wall bounce) ~ jump x ~ →+△,x ~ ↓+□+x
- ←+□,△ ~ ↓, →+△ (MB) ~ ←+x (wall bounce) ~ jump x ~ →+△,x ~ ↓+□+x
- ←+△ ~□+x (MB) ~ ←+△ ~ →+△,x ~ ↓+□+x
- →+△,x ~ ↓+□+x (MB) ~ →+△,x ~ ↓+□+x
Strategy Guide
Recommended Gear
Main article: Recommended gear for Supergirl
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