Graves, the Outlaw
Graves Overview
Overall Tier | ? | Damage | ★★★ |
---|---|---|---|
Marksman Tier | ? | Toughness | ★★☆ |
Jungle Tier | ? | Utility | ★☆☆ |
Class | Marksman Fighter |
Difficulty | ★★☆ |
Graves Stats
Champion Stat | Level 1 | Increase Per Level | Level 15 |
---|---|---|---|
Attack Damage | 77 | 3.64 | 128 |
Ability Power | 0 | 0 | 0 |
HP | 650 | 115 | 2,260 |
Mana | 390 | 49 | 1,076 |
Armor | 35 | 4.36 | 96 |
Magic Resistance | 48 | 1.64 | 71 |
Attack Speed | 1.03 | 0.02 | 1.34 |
Ability Haste | 0 | 0 | 0 |
Critical Rate | 0% | 0 | 0% |
Critical Damage | 200% | 0 | 200% |
HP Regen | 11 | 0.93 | 24 |
Mana Regen | 15 | 0.93 | 28 |
Armor Penetration | 0 | 0 | 0 |
Magic Penetration | 0 | 0 | 0 |
Armor Penetration % | 2% | 0% | 2% |
Magic Penetration % | 0% | 0% | 0% |
Physical Vamp | 0% | 0% | 0% |
Magic Vamp | 0% | 0% | 0% |
Movement Speed | 464 | 0 | 464 |
Tenacity | 0% | 0% | 0% |
Graves Abilities
Passive Ability | Ability Effect |
---|---|
NEW DESTINY Physical Damage |
Graves’ shotgun has some unique properties:
Double Barrel: Graves must reload when he runs out of ammo. Attack speed reduces reload time slightly, but reduces time between attacks dramatically. 12 Gauge: Attacks fire 4 bullets. Units hit take 72% physical damage + 33% for additional bullets. Critical strikes for 6 bullets and increase each bullet’s damage by 40%. Structure only take 75% damage. Buckshot: Bullets cannot pass through enemy units. Non-champions struck by multiple bullets are knocked back slightly. |
Ability 1 | Ability Effect | |||||||||||||||||||||||||
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END OF THE LINE Physical Damage Attack Damage |
Fires a powder round that deals 48 physical damage (45 + 40% bonus attack damage) and then detonates after 1.5s to deal and additional 92 physical damage (85 + 100% bonus attack damage).
Detonates in 0.25s if the round hits terrain.
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Ability 2 | Ability Effect | ||||||||||||||||||||
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SMOKE SCREEN Magic Damage |
Throw a canister that creates a cloud of smoke 4 seconds. Enemies within the smoke cannot see outside of it.
Enemies caught in the initial impact take 60 magic damage (60 + 60% magic damage) and are slowed by 50% for 0.5 seconds.
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Ability 3 | Ability Effect | |||||||||||||||
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QUICKDRAW | Dashes in a direction, reloading one shell and granting True Grit for 4 seconds. True Grit grants 4 Armor (stacks 8 times) and refreshes when damaging non-minions.
Dashing towards an enemy champion grants 2 stacks of True Grit. Each bullet hit on an attack reduces Quickdraw’s cooldown by 0.5 seconds.
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Ultimate | Ability Effect | ||||||||||||
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COLLATERAL DAMAGE Physical Damage Attack Damage |
Fires an explosive shell that deals 261 physical damage (250 + 150% bonus attack damage) and knocks Graves back from recoil. The shell explodes upon hitting an enemy champion or reaching the end its range, dealing 209 physical damage (200 + 120% bonus attack damage) in a cone.
Enemies damaged by the shell’s initial impact do not take damage from the explosive cone.
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Graves Ability Order
Coming Soon
Graves Counters
Coming Soon
Graves Skins
Coming Soon
Graves Best Item Builds
Coming Soon
Graves Best Rune Builds
Coming Soon
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