Seymour Natus Boss Information
Stats
HP | 36,000 (3,500 Overkill) |
---|---|
MP | 200 |
Strength | 30 |
Magic | 25 |
Defense / Magic Defense | 1 / 1 |
Agility | 21 |
Accuracy | 100 |
Evasion | 1 |
Luck | 15 |
AP | 6,300 (9,450 Overkill) |
Gil | 3,500 |
Weakness | None |
Strong Against | None |
Absorbs | None |
Immunity | Silence, Sleep, Darkness, Petrify, Slow, Zombie, Magic Break, Armor Break, Mental Break, Threaten, Death, Doom, Demi, Delay, Capture |
Location Encountered | Bevelle |
Items
Steal | Tetra Elemental |
---|---|
Drop | Lv.2 Key Sphere, Weapons (Piercing, Firestrike, Lightningstrike, Waterstrike, Icestrike), Armor (SOS Shell) |
Attacks
1) Multi-magic
Casts a level 2 version of an elemental attack on two targets. Hits the same character twice if there are no other targets active.
2) Protect
Increases its physical defense.
3) Break
An attack that can cause petrification to a single target. Is followed up by Mortibody’s Shattering Claw to instantly kill a petrified character.
3) Flare
An extremely powerful magic attack on a single target.
3) Banish
Instantly kills a summoned aeon.
Mortibody Boss Information
Stats
HP | 4,000 |
---|---|
MP | 50 |
Strength | 22 |
Magic | 20 |
Defense / Magic Defense | 50 / 1 |
Agility | 28 |
Accuracy | 100 |
Evasion | 1 |
Luck | 15 |
AP | 1 (2 Overkill) |
Gil | 0 |
Weakness | None |
Strong Against | None |
Absorbs | None |
Immunity | Silence, Sleep, Darkness, Poison, Petrify, Slow, Zombie, Magic Break, Mental Break, Death, Provoke, Doom, Demi, Capture |
Location Encountered | Bevelle |
Items
Steal | None |
---|---|
Drop | None |
Attacks
1) Elemental Magic
Casts a basic version of an elemental magic on the entire party.
2) Desperado
An attack that removes all positive status effects on all characters, including NulAll, Shell, Protect, Reflect, Haste, and Regen.
3) Shattering Claw
An attack that instantly kills a petrified target.
3) Cura
Heals Seymour when he is below 24,000 HP.
3) Mortibsorption
Saps HP from Seymour to revive itself. Absorbs 4,000 on its first death, 3,000 on the second, 2,000 on the third, and 1,000 on the fourth onward. Mortibody will do this even if the spell kills Seymour.
Strategy
Use trigger commands
You can have Yuna, Auron, and Tidus talk to Seymour at the beginning of the fight to increase their stats. Talking to Seymour raises Yuna’s magic defense and Auron and Tidus’ strength.
How to defeat Seymour Natus
The Mortibody assists Seymour by removing all positive status effects from the party. These include NulAll, Shell, Protect, Reflect, Haste, and Regen. The Mortibody will start the battle by casting a basic elemental magic spell. Seymour will then follow up by double-casting that spell’s level 2 version.
A good strategy is to come into the fight with all aeons at full Overdrive. Seymour will banish each aeon, though you will get at least one turn to unload on him with each aeon’s Overdrive attack. This allows you to deal massive amounts of damage to Seymour in a short amount of time.
If Seymour is still alive, you can further your preparation for the fight by having all party members at full Overdrive gauges as well. You can recover from Break status by having Rikku use Al Bhed Potions before the Mortibody uses Shattering Claw. To stack even more damage, have Lulu cast Bio on Seymour.
Steal Tetra Elementals
The rare recovery item Tetra Elemental can only be stolen from Seymour Natus and Master Tonberry. Make the most out of the encounter and obtain one from the boss.
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Thank you!! Been stuck for about 2 hours and finally defeated Seymour Natus with these tips!!