Final Fantasy X / X-2 - Walkthrough Part 26 – Zanarkand Ruins

A complete walkthrough for Zanarkand Ruins in Final Fantasy 10 (FFX), including enemies encountered, obtainable items, and boss strategy guides.

Zanarkand Ruins


Final Fantasy X - Tidus IconTidus Final Fantasy X - Yuna IconYuna
Final Fantasy X - Wakka IconWakka Final Fantasy X - Lulu IconLulu
Final Fantasy X - Kimahri IconKimahri Final Fantasy X - Auron IconAuron
Final Fantasy X - Rikku IconRikku

Obtainable Items

Item Location
Friend Sphere Left dead end path from the road that triggers Seymour’s memory.
Key Sphere (level 3) In a chest in the lower area when you reach the road that triggers Braska, Jecht, and Auron’s memory.
Lucky Sphere Chest in the hallway going up to the Cloister of Trials.
Magistral Rod Use the Destruction Sphere in the Cloister of Trials room after battling Sin aboard the Fahrenheit airship to get the chest containing the item.

Area: Zanarkand Ruins (Dome)

FFX Zanarkand Ruins Walkthrough

1 Proceed to the entrance of the ruins.
2 Follow the path of cutscenes to the Cloister of Trials.
4 Take the stairs to the Cloister of Trials.
5 Battle Spectral Keeper.
6 Battle Yunalesca.
5 Leave the ruins to return to the airship.


1) Zanarkand Ruins Path

The path to the Cloister of Trials is quite short, though there are some items to pick up along the way. There is a chest at the top of the tunnel formed by debris. Walk a little way forward and take the ramp on the right to come to the top and open the chest containing 10,000 Gil. Proceed forward until you come to a memory of Seymour and his mother. After the cutscene, get the Friend Sphere from the chest along the dead end path to the right.

After you come up to the memory of Braska, Jecht, and Auron, descend down the path on the left to get Key Sphere (level 3.) Come back up to the path indicated by the red arrow and continue forward until you reach another hallway. Get a Luck Sphere from the chest there.

2) Cloister of Trials

Coming from the stairs from the Zanarkand Ruins Dome path, you will reach the Zanarkand Cloister of Trials. The dungeon features a memory-based puzzle game where you have to trigger a set of panels to complete the Yu Yevon symbol in one of the rooms.

Zanarkand Ruins Cloister of Trials

3) Boss: Spectral Keeper

FFX Zanarkand Ruins Walkthrough

Spectral Keeper Boss Guide

The battle has a special mechanic which allows you to move around the glyphs to avoid some of the boss’ attacks. Spectral Keeper is capable of attacking multiple members of the party, so try to spread out so he is not able to hit more than two party members at a time. Be sure to move out of the glyph when the Spectral Keeper summons a Glyph mine. This kills anything standing on it.

Before the fight, it is recommended to fully charge everyone’s Overdrives, especially Yuna’s. Aeons will have one opportunity at most to use their Overdrive as the Spectral Keeper makes short work of them, especially with Glyph Mine. Be ready to heal Berserk several times, especially if you do not have equipment that grants immunity to it.

To mitigate the boss’ strong physical attacks, try using Protect. Use Auron’s Mental Break to lower its magic defense before bombarding it with Lulu’s spells. Afterward, unload on it with any powerful spells you have left.

4) Boss: Yunalesca

Yunalesca Boss Guide

First Form

FFX Zanarkand Ruins Walkthrough

Have Tidus use Hastega early on in the fight to gain the speed advantage. Be ready with Remedies to heal characters inflicted with Silence, Sleep or Blind. Use Holy to deal a good amount of damage to her. Cycle between healing and attacking her to reach the second stage of the fight.

Second Form

FFX Zanarkand Ruins Walkthrough

When Yunalesca transforms into her second form, she will have access to an attack called Hellbiter. This inflicts the zombie status to the target. Yunalesca will then cast Curaga on those in zombie status to deal high damage. It is recommended to have at least one character under the zombie status before you defeat the second form to survive her Mega Death instant kill attack in the third phase. To counter her healing, you can cast reflect to make the spell bounce back to Yunalesca. It will, unfortunately, heal her, but this is better than taking damage. When she casts a regen that bounces back on her, use Dispel to stop her from healing. Continue pummeling her with physical attacks and magic, though save enough MP on Yuna to so that she can regularly use Dispel. Reapply Reflect when you need to.

Third Form

FFX Zanarkand Ruins Walkthrough

During Yunalesca’s third form, she will immediately cast Mega Death on the entire party, killing anyone who is not under the zombie status. Revive any fallen allies and bombard her with Overdrives and Holy until she is defeated.

4) Sun Crest

After defeating Yunalesca, head to the chest just ahead before the stairs to get the Sun Crest. Head down for a cutscene with Auron.

5) Destruction Sphere

The Destruction Sphere can be obtained after defeating Sin aboard the Fahrenheit. Return to the Cloister of Trials and step on the white panels found in the first and second rooms as indicated below.

FFX Zanarkand Ruins Walkthrough

FFX Zanarkand Ruins Walkthrough

Head back to the first room to find the wall opened. Get the Destruction Sphere and place it in the pedestal on the right in the second room to get the Magistral Rod.

← Mt. Gagazet Cave Final Battle with Sin →

Other Walkthroughs

▼Final Fantasy X Walkthroughs
Zanarkand Submerged Ruins Besaid Island
Besaid Village S.S. Liki Kilika
S.S. Winno Luca Mi’ihen Highroad
Mushroom Rock Djose Highroad and Temple Moonflow
Guadosalam Thunderplains Macalania Woods
Macalania Lake and Temple Sanubia Dessert Al Bhed
Fahrenheit Airship Bevelle Via Purifico
Return to Macalania Woods Calm Lands Mt. Gagazet
Mt. Gagazet Cave Zanarkand Ruins Final Battle with Sin
Inside Sin - -

Final Fantasy X / X-2 Recommended Article List

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Boss Guides Game Database Trophies/Achievements
▼Final Fantasy X-2 Recommended Articles
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