White Magic
In every game, White Magic is known as the support kind of magic. This is the kind of magic most valued during boss fights as it can help sustain a team during heavy battles. These spells however have a limited range which prevent them from you completely overwhelming the boss. Another thing to take note is how much MP (Mana Points) the White Magic uses in order to pace yourself throughout the game.
*Currently the list is incomplete and most of these are rough translations. We will update it when the game comes out.
List of White Magic
Name | HP Consumption | Range | Target | Description |
---|---|---|---|---|
Recover | 1 | 1 | Ally | Recover the target HP by the user’s ATK / 2 + 8 value. |
Physic | 3 | ATK | Ally | Recover the target HP by the user’s ATK / 2 + 6 value. |
Fortify | 12 | ATK/2 | Ally | HP of all targets within the range is recovered by the user’s ATK / 2 + 6 value. |
Warp | 8 | ATK/2 | Ally | Move adjacent Ally to any square in range. (1 space only) |
Rewarp | 5 | – | Ally | Move the user to Ally’s adjacent squares. |
Rescue | 6 | ATK/2 | Ally | Move target to adjacent squares of user Squares above the user will take precedence. |
Again | 24 | 1 | Ally | Allow an ally to move again |
Entrap | 12 | ATK/4 | Enemy | Move target to adjacent squares of user. (70% Accuracy) |
Freeze | 11 | ATK/4 | Enemy | Forces an enemy to lose a turn. (70% Accuracy) |
Silence | 10 | ATK/4 | Enemy | Prevents the enemy from using magic for one turn. (70% Accuracy) |
Dear | 14 | ATK/2 | Enemy | It dispels all but two of the enemy monsters from the battle map.(65% Accuracy) |
Invoke (Mage Fighter Skill) | 12 | 1~2 | – | Summons several soldiers to one’s aid. However the soldier units will disappear if the caster dies. |
Invoke (Pegasus Knight Skill) | 12 | 1~2 | – | Summons several soldiers to one’s aid. However the soldier units will disappear if the caster dies. |
Invoke (Soldier Skill) | 12 | 1~2 | – | Summons several soldiers to one’s aid. However the soldier units will disappear if the caster dies. |
List of Enemy Only White Magic
※ All of these have the Skill Name “Messiah.” This Skill is an Enemy only equivalent of “Invoke.”
Name ※ | HP Consumption | Range | Target | Description |
---|---|---|---|---|
Messiah (Corpse) | 1 | 3~7 | – | Summons several revenants to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Corpse+) | 1 | 3~5 | – | Summons several powerful revenants to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Bone) | 2 | 3~7 | – | Summons several bonewalkers to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Bone+) | 2 | 3~5 | – | Summons several powerful bonewalkers to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Wing) | 4 | 3~7 | – | Summons several gargoyles to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Wing II) | 4 | 3~5 | – | Summons several stronger gargoyles to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Wing+) | 4 | 3~5 | – | Summons several powerful gargoyles to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Draco) | 6 | 3~7 | – | Summons several dracozombies to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Draco+) | 6 | 3~5 | – | Summons several powerful dracozombies to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Witch) | 0 | 3~7 | – | Summons several witches to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Witch+) | 0 | 3~5 | – | Summons several powerful witches to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Eye) | 0 | 3~7 | – | Summons several mogalls to one’s aid. However the soldier units will disappear if the caster dies. |
Messiah (Eye+) | 0 | 3~5 | – | Summons several powerful mogalls to one’s aid. However the soldier units will disappear if the caster dies. |
Level Requirements for Each Character
Each character learns a set of skills at a certain level. When you change job class, some of the skills may be easier to learn. Others end up learning the skills if and only if they move up to the second job class. If you see the word “CC” then, this means the job class has to advance to the second level.
Alm Alliance
Characters from Alm’s Party | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Recover | Physic | Fortify | Warp | Rewarp | Rescue | Again | Entrap | Freeze | Silence | Dear | Invoke (Mage Fighter) | Invoke (Pegasus Knight) | Invoke (Soldier) |
Faye (Mage) |
CC | – | – | – | – | – | – | – | – | – | – | – | – | – |
Faye (Saint) |
1 | 6 | – | – | – | 10 | Saint (14) |
– | – | – | – | – | – | – |
Gray | CC | – | – | – | – | – | – | – | – | – | – | – | – | – |
Tobin | CC | Sorcerer (1) |
– | – | – | – | – | – | – | – | – | – | – | – |
Kliff | CC | – | – | – | – | – | – | – | – | – | – | – | – | – |
Slique | 1 | – | – | 7 | – | – | – | – | – | – | 14 | 18 | – | – |
Luthier | CC | – | – | – | – | – | – | – | – | – | – | – | – | – |
Delthea | CC | – | – | – | Priest (10) |
– | – | – | – | – | – | – | – | – |
Tatiana | 1 | 1 | 4 | 10 | – | – | – | – | – | – | – | – | 7 | – |
Celica Alliance
Characters from Celica’s Party | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Recover | Physic | Fortify | Warp | Rewarp | Rescue | Again | Entrap | Freeze | Silence | Dear | Invoke (Mage Fighter) | Invoke (Pegasus Knight) | Invoke (Soldier) |
Celica | 9 | – | – | – | – | – | – | – | – | – | – | – | – | – |
Mae | CC | – | – | – | – | – | – | – | – | Priest (6) | – | – | – | – |
Boey | CC | – | – | – | – | – | – | – | – | – | – | – | – | – |
Genny | 1 | 8 | – | – | – | – | – | – | – | – | 12 | – | – | 4 |
Saber | CC | Sorcerer (1) | – | – | – | – | – | – | – | – | – | – | – | – |
Kamui | CC | – | – | 7 | – | – | – | – | Sorcerer (5) | – | – | – | – | – |
Atlas | CC | – | – | – | – | Sorcerer (4) | – | – | – | – | – | – | – | – |
Jesse | CC | – | – | – | Priest (5) |
– | – | Priest (10) | – | – | – | – | – | – |
Sonya | CC | – | 4 | 10 | – | – | – | – | – | Sorcerer (5) | – | – | 7 | – |
Deen | CC | – | ||||||||||||
Nomah | 1 | – |
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