This page contains a character guide for Wonder Woman in Injustice 2. Here you’ll find movelists, combos, juggles and strategy guides and recommended gear for the Hero character. For more Injustice 2 content, head over to our Injustice 2 top page.
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Wonder Woman Character Guide
Character Profile
“Did I mention I’m an Amazon?”- Wonder Woman
Real Name: Princess Diana of Themyscira
Gender: Female
Species: Demigod
Debut: All Star Comics #8
Voice: Susan Eisenberg
Daughter of the Amazon Queen and the Greek God of Thunder Zeus, Diana was trained by the Amazons and the Greek God of War Ares. Armed with magical weapons and one of the most formidable warriors on Earth, Diana fights to protect the innocent.
The daughter of the Olympian god Zeus and the Amazon Queen Hippolyta, Wonder Woman is one of the most powerful demigods alive, boasting superhuman strength, durability, stamina, and speed, all at least on par with Superman, with Diana also possessing the power of flight and godlike longevity due to her status as a demigod. When Wonder Woman combines her natural powers with the skills and training she received from her time raised among the Amazons of Themyscria, her skills allow her to overcome opponents even more powerful than herself, as seen when she defeated Superman in a one on one fight.
Base Stats
Level | Strength | Ability | Defense | HP |
---|---|---|---|---|
1 | 1150 | 1050 | 1000 | 950 |
Movelist
Basic Moves
Elbow Bash
Input | □ |
---|---|
Move Data | Type: High/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 8/ Active: 4/ Recover: 19/Block Adv: -6/Hit Adv:2/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Back Slash
Input | ←+□ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 11/ Active: 4/ Recover: 17/Block Adv: -5/Hit Adv: 17/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Low Strike
Input | ↓+□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 6/ Active: 4/ Recover: 16/Block Adv: -5/Hit Adv: 8/Cancel: 14 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Warrior Cut
Input | △ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 10/ Active: 3/ Recover: 20/Block Adv: -6/Hit Adv: 16/Cancel: 19 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Lasso Slam
Input | ←+△ |
---|---|
Move Data | Type: Overhead/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 21/ Active: 2/ Recover: 18/Block Adv: -3/Hit Adv: 48/Cancel: 30 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Bladed Pain
Input | →+△ |
---|---|
Move Data | Type: Low/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 22/ Active: 3/ Recover: 20/Block Adv: -6/Hit Adv: 16/Cancel: 31 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Whip Lash
Input | ↓+△ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 13/ Active: 6/ Recover: 22/Block Adv: -11/Hit Adv: 59/Cancel: 23 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Warrior’s Boot
Input | x |
---|---|
Move Data | Type: Mid/ Damage: 9.00 /Block Damage: 0.680 |
Frame Data | Start-Up: 14/ Active: 4/ Recover: 21/Block Adv: 2/Hit Adv: 53/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Amazon Spin
Input | ←+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 1.370 |
Frame Data | Start-Up: 27/ Active: 3/ Recover: 27/Block Adv: 7/Hit Adv: 67/Cancel: N/A |
Effects | Used to trigger Arena Transitions
Meter Burn R2 (must press R2 at any time during Amazon Spin) Delay Hold x Cancel →→ or ←← |
Notes | Move affected by STRENGTH stat |
Heavy Shield Smash
Input | →+x |
---|---|
Move Data | Type: Overhead/ Damage: 11.00 /Block Damage: 1.370 |
Frame Data | Start-Up: 29/ Active: 3/ Recover: 28/Block Adv: 6/Hit Adv: 67/Cancel: N/A |
Effects | Meter Burn R2 (must press R2 at any time during Heavy Shield Smash)
Delay Hold x Cancel →→ or ←← |
Notes | Move affected by STRENGTH stat |
Ankle Breaker
Input | ↓+x |
---|---|
Move Data | Type: Low/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 15/ Active: 3/ Recover: 23/Block Adv: -4/Hit Adv: 29/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Jumping Attacks
Flick Kick
Input | ↑+□ |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 5/ Active: 7/ Recover: 26/Block Adv: -12/Hit Adv: 6/Cancel: 36 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Lasso Strike
Input | ↑+x |
---|---|
Move Data | Type: Mid/ Damage: 11.00 /Block Damage: 0.820 |
Frame Data | Start-Up: 15/ Active: 5/ Recover: 26/Block Adv: -3/Hit Adv: 43/Cancel: 39 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Straight Cut
Input | ↑+△ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 5/ Active: 5/ Recover: 26/Block Adv: -8/Hit Adv: 16/Cancel: 27 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Throws
Back Throw
Input | L1 or □ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 5/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Forward Throw
Input | L1+→ or→+□ +x |
---|---|
Move Data | Type: Throw/ Damage: 11.00 /Block Damage: N/A |
Frame Data | Start-Up: 10/ Active: 2/ Recover: 34/Block Adv: N/A/Hit Adv: 4/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Bounce Cancels
Amazon Spin
Input | ←←R2 or ↓←R2 |
---|---|
Move Data | Type: Mid/ Damage: 16.50 /Block Damage: 2.060 |
Frame Data | Start-Up: 27/ Active: 3/ Recover: 27/Block Adv: 7/Hit Adv: 68/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel
Used to trigger Arena transitions |
Notes | Move affected by STRENGTH stat |
Heavy Shield Smash
Input | →→R2 or ↓→R2 |
---|---|
Move Data | Type: Overhead/ Damage: 16.50/Block Damage: 2.060 |
Frame Data | Start-Up: 29/ Active: 3/ Recover: 28/Block Adv: 6/Hit Adv: 66/Cancel: N/A |
Effects | Must have 2 bars of super meter to perform Bounce Cancel |
Notes | Move affected by STRENGTH stat |
Quick Escape
Away Air Escape
Input | ←+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Away Air Escape |
Notes | – |
Roll Escape
Input | →→R2 |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 3/ Active: N/A/ Recover: 8/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Must have 1 bar of Super Meter to perform Roll Escape |
Notes | – |
Up Air Escape
Input | ↑+R2 |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Must have 2 bars of Super Meter to perform Up Air Escape |
Notes | – |
Special Moves
Lasso of Truth
Input | ↓→□ |
---|---|
Move Data | Type: High/ Damage: 12.00/Block Damage: 1.250
(Meter Burn Version) Type: N/A/ Damage: 15.50/Block Damage: N/A
|
Frame Data | Start-Up: 15/ Active: 2/ Recover: 32/Block Adv: -8/Hit Adv: 6/Cancel: 38
(Meter Burn Version) Start-Up: 1/ Active: N/A/ Recover: 183/Block Adv: N/A/Hit Adv: 13/Cancel: N/A
|
Effects |
Meter Burn R2 (must press R2 in the middle of Lasso of Truth).
|
Notes | Move affected by ABILITY stat |
Bracelets of Submission
Input | ↓←□ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 5/ Active: N/A/ Recover: 16/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Bracelets of Submission allow Wonder Woman to parry projectiles and basic attacks. Successfully parrying an attack will give Wonder Woman a short damage buff. |
Notes | Move affected by ABILITY stat |
Shield Toss
Input | ←→△ |
---|---|
Move Data | Type: Mid/ Damage: 7.00/Block Damage: 1.880
(Meter Burn Version) Type: High/ Damage: 11.00/Block Damage: 2.370 |
Frame Data | Start-Up: 11/ Active: 14/ Recover: 46/Block Adv: -33/Hit Adv: 8/Cancel: 35
(Meter Burn Version) Start-Up: 6/ Active: 13/ Recover: 22/Block Adv: -18/Hit Adv: 21/Cancel: N/A |
Effects | Meter Burn R2 (must press R2 in the middle of Shield Toss) |
Notes | Move affected by ABILITY stat |
(Air) Shield Toss
Input | ←→△ |
---|---|
Move Data | Type: Mid/ Damage: 7.00/Block Damage: 1.880
(Meter Burn Version) Type: Mid/ Damage: 3.00/Block Damage: 1.370 |
Frame Data | Start-Up: 12/ Active: 8/ Recover: 45/Block Adv: -26/Hit Adv: -2/Cancel: 26
(Meter Burn Version) Start-Up: 6/ Active: 6/ Recover: 34/Block Adv: -13/Hit Adv: 6/Cancel: N/A |
Effects | Meter Burn R2 (Must press R2 in the middle of Tentacle Strike) |
Notes | Move affected by ABILITY stat |
Upward Shield Toss
Input | ↓ ← △ |
---|---|
Move Data | Type: Mid/ Damage: 7.00/Block Damage: 1.880
(Meter Burn Version) Type: Mid/ Damage: 3.00/Block Damage: 1.370 |
Frame Data | Start-Up: 10/ Active: 12/ Recover: 52/Block Adv: -37/Hit Adv: 2/Cancel: 34
(Meter Burn Version) Start-Up: 5/ Active: 6/ Recover: 21/Block Adv: 0/Hit Adv: 19/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 in the middle of Upward Shield Toss) |
Notes | Move affected by ABILITY stat |
(Air) Downward Shield Toss
Input | ↓ ← △ |
---|---|
Move Data | Type: Mid/ Damage: 7.00/Block Damage: 1.880
(Meter Burn Version) Type: Mid/ Damage: 3.00/Block Damage: 1.370 |
Frame Data | Start-Up: 7/ Active: 9/ Recover: 45/Block Adv: -27/Hit Adv: -3/Cancel: 20
(Meter Burn Version) Start-Up:11/ Active: 8/ Recover: 34/Block Adv: -15/Hit Adv: 4/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 in the middle of Air Downward Shield Toss) |
Notes | Move affected by ABILITY stat |
Amalthea Bash
Input | ← → x |
---|---|
Move Data | Type: Mid/ Damage: 7.00/Block Damage: 1.880
(Meter Burn Version) Type: Mid/ Damage: 7.60/Block Damage: 1.900 |
Frame Data | Start-Up: 8/ Active: 16/ Recover: 12/Block Adv: -16/Hit Adv: 41/Cancel: 29
(Meter Burn Version) Start-Up: 12/ Active:4/ Recover: 32/Block Adv: 2/Hit Adv: 26/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 at any time during Amalthea Bash) |
Notes | Move affected by ABILITY stat |
Upward Amalthea Bash
Input | ↓ ← x |
---|---|
Move Data | Type: Mid/ Damage: 9.00/Block Damage: 2.130
(Meter Burn Version) Type: Overhead/ Damage: 6.00/Block Damage: 1.750 |
Frame Data | Start-Up: 13/ Active: 14/ Recover: 31/Block Adv: -18/Hit Adv: 27/Cancel: 33
(Meter Burn Version) Start-Up: 8/ Active: 10/ Recover: 38/Block Adv: -10/Hit Adv: 0/Cancel: N/A |
Effects |
Meter Burn R2 (Must press R2 at the beginning of Upward Amalthea Bash) |
Notes | Move affected by ABILITY stat |
(Air) Dash Forward
Input | →→ |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 48/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Must have Hermes’ Blessing active to perform Air Dash Forward. |
Notes | Move affected by ABILITY stat |
(Air) Dash Away
Input | ←← |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 58/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Must have Hermes’ Blessing active to perform Air Dash Away. |
Notes | Move affected by ABILITY stat |
Combo Attacks
Paradise Lost
Input | □,□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 12/ Active: 3/ Recover: 19/Block Adv: -5/Hit Adv: 13/Cancel: 21 |
Effects | – |
Notes | Move affected by STRENGTH stat |
League of One
Input | □,□,x |
---|---|
Move Data | Type: Overhead/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 17/ Active: 3/ Recover: 32/Block Adv: 2/Hit Adv: 38/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
The Hiketeia
Input | ←+□,□ |
---|---|
Move Data | Type: Mid/ Damage: 2.00 /Block Damage: 0.150 |
Frame Data | Start-Up: 9/ Active: 3/ Recover: 24/Block Adv: -5/Hit Adv: 22/Cancel: 18 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Gods And Mortals
Input | ←+□, □, △ |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 19/ Active: 6/ Recover: 34/Block Adv: -4/Hit Adv: 23/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Spirit of Truth
Input | ↓+□ ,△ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 14/ Active: 2/ Recover: 20/Block Adv: -7/Hit Adv: 19/Cancel: 22 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Paradise Found
Input | △ ,△ |
---|---|
Move Data | Type: Mid/ Damage: 3.00 /Block Damage: 0.230 |
Frame Data | Start-Up: 8/ Active: 3/ Recover: 18/Block Adv: -5/Hit Adv: 14/Cancel: 16 |
Effects | – |
Notes | Move affected by STRENGTH stat |
Warkiller
Input | △, △, x |
---|---|
Move Data | Type: Mid/ Damage: 7.00 /Block Damage: 0.530 |
Frame Data | Start-Up: 22/ Active: 3/ Recover: 17/Block Adv: 12/Hit Adv: 52/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Challenge of The Gods
Input | ←+△, x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 24/ Active: 2/ Recover: 46/Block Adv: -21/Hit Adv: 38/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Eyes of The Gorgon
Input | →+△, x |
---|---|
Move Data | Type: Mid/ Damage: 5.00 /Block Damage: 0.380 |
Frame Data | Start-Up: 10/ Active: 7/ Recover: 39/Block Adv: -19/Hit Adv: 76/Cancel: N/A |
Effects | – |
Notes | Move affected by STRENGTH stat |
Super Moves
Input | L2 + R2 |
---|---|
Move Data | Type: Mid/ Damage: 33.00 /Block Damage: 4.370 |
Frame Data | Start-Up: 24/ Active: 52/ Recover: 52/Block Adv: 2/Hit Adv: 4/Cancel: N/A |
Effects | – |
Notes | Move affected by ABILITY stat |
Character Power
For The Gods
Hippolyta’s Light
Input | – |
---|---|
Move Data | N/A |
Frame Data | Start-Up: 1/ Active: N/A/ Recover: 48/Block Adv: N/A/Hit Adv: N/A/Cancel: N/A |
Effects | Activating Hippolyta’s Light will randomly select one of five different buffs. |
Notes | Move affected by ABILITY stat |
Demeter’s Spirit
Input | ○ |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Buffs Resilience.
Wonder Woman takes reduced damage. |
Notes | Move affected by ABILITY stat |
Artemis’ Strength
Input | ○ |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Buffs Bracelets.
Increases the duration and power of the buff after Bracelets of Submission. |
Notes | Move affected by ABILITY stat |
Athena’s Power
Input | ○ |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Buffs Shield.
Increases the damage of Shield based attacks. Allows Shield Toss to absorb projectiles while the buff is active.
|
Notes | Move affected by ABILITY stat |
Hestia’s Gift
Input | ○ |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects | Buffs Lasso.
Increases the damage of Lasso based attacks.
|
Notes | Move affected by ABILITY stat |
Hermes’ Blessing
Input | ○ |
---|---|
Move Data | N/A |
Frame Data | N/A |
Effects |
Buff’s Mobility. Allows Wonder Woman to Air Dash Forward and Air Dash Away. |
Notes | Move affected by ABILITY stat |
Combos
Below are combo and juggle inputs for Wonder Woman, including corner strategies and restarts.
- ↓+□,△ ~ Shield Toss (Meter) ~ →+△,x ~←+x ~ Jump ↓+ x ~ Jump ↓+□ ~ □,□,x ~ o
- ↓+□,△ ~ Shield Toss (Meter) ~←+x ~ Jump ↓+ x, x ~ Lasso Grab
- ↓+□,△ ~ Floor Bounce Cancel ~ Jump ↓+ x ~ ←+□,□ ~ Amalthea Bash
- ↓+□,△ ~ Shield Toss (Meter) ~ ←+x ~ Jump ↓+ x, x ~ Lasso Grab
- ←+△ ~ Wall Bounce Cancel ~ Jump ↓+ x, x ~ Lasso Grab
- ↓+□,△ ~ Shield Toss (Meter) ~ →+△,x ~ x ~ Upward Amalthea Bash ~ ←+□,□ ~ o
- ↓+□,△ ~ Shield Toss (Meter) ~ →+x ~ x ~ Upward Amalthea Bash ~ ←+□,□ ~ o
- ↓+□,△ ~ Shield Toss (Meter) ~ →+x ~ x ~ Upward Amalthea Bash ~ □,□ ~ Amalthea Bash ~ ↓+□,△ ~ Lasso Grab
- ↓+□,△ ~ Shield Toss (Meter) ~ →+x ~ x ~ Upward Amalthea Bash ~ □,□ ~ Amalthea Bash ~ ↓+□,△ ~ Amalthea Bash
Strategy Guide
Recommended Gear
Main article: Recommended gear for Wonder Woman
Costumes
Prime
Wonder Woman wears a strapless red bustier held up by a brace of gold resembling an eagle with a star. She has a gold belt with a star on it and blue briefs with white stars on the side. She has blue tights and red boots with white stripes on the front that turn into wings at the top. She also wears her silver bracelets of submission on her wrists, her golden tiara with a red star on her forehead, her golden lasso which hangs from her belt when not used, and her sword and shield which stay on her back when not in use.
Regime
Wonder Woman retains her sword, shield, and lasso. She has a red one-piece leotard held up by a modified brace of gold resembling an eagle. She has a large golden belt that also resembles an eagle. She sports golden Amazonian armor which she wears on her forehead, shoulders, and arms. She also has knee-high greaves with white stripes that go up to her shins.
Trivia
- Susan Eisenberg previously voiced Wonder Woman in the Justice League animated series, Superman/Batman: Apocalypse, DC Universe Online and Justice League: Doom.
Related Articles
Character Guides
Character Tier List
Wonder Woman has some unlockable abilities as well as the ones you posted here. Do you have any info on how to acquire those? I have her at level 20 but I still don’t have them even after completing many Mulitiverse missions.