Act 1 Walkthrough – Fleecer’s Forest [Fire Emblem Echoes: Shadows of Valentia]

This page contains the Chapter 1 Walkthrough - Thieves' Woods. It includes the Map Battle, Enemy Information. We will be updating this as we go along.

Act 1 Walkthrough – Fleecer’s Forest

This article contains the Act 1 Walkthrough – Fleecer’s Forest. It includes the Items Obtainable, Objectives, and the accompanying Units.

*Currently the list is incomplete and most of these are rough translations. We will update it when the game comes out.

Map Battle

The size of the Fleecer’s Forest battle map is moderate. With respect to the previous map, this one makes use of the terrain alongside a new enemy unit, the ranged Archer. With the Bow equipped, the Archer can deal damage from around a range of 1~3 tiles.

Thus it is crucial to carefully decide on which tile to move to since the 7 tiles of the grid will most likely be within range of the enemy.

Take note of the Restoration Floor situated nearby the battlefield. If you do not take out the enemy unit immediately, he will head to the nearby Restoration Floor. Thus, it is recommended to defeat the enemy in a single turn to prevent his escape.

Apart from the Restoration Floor, the Forest Terrain grants a 40% Avoid if you can have your unit remain on the tile captured by the terrain. However enemy units should be unable to utilize the terrain’s effect. Get your units to secure the Forest tiles early to gain the upper hand in battle.

In terms of enemy infantry, there is not much threats to account for when playing on Normal as it only adds 1 Archer.

Enemy Information

Normal

Unit Lv HP STR SKL SPD LCK DEF RES MOV Item
Brigand 1 26 7 1 2 0 2 0 4
Archer 1 24 9 1 2 0 3 0 4  –

Hard

Unit Lv HP STR SKL SPD LCK DEF RES MOV Item
Brigand 3 28 8 2 3 0 3 0 4
Brigand 1 26 7 1 2 0 2 0 4
Archer 1 24 9 1 2 0 3 0 4

Related Articles

Act Directory
Previous:Ram Woods Next:Thieves’ Shrine

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