Sacred Springs Guide
This article will provide information on the mechanics of the Sacred Springs. It includes the method on how to use the Sacred Springs and its effects after use.
The Sacred Springs stands inside Mila’s Temple, its primary function is to serve as a Location to Change Classes. These usually occupy the inner recesses of several Dungeons during Alm and Celica’s story.
*Currently most of the information are rough translations. We will be updating this article once the game comes out.
A visit to the Sacred Springs offers the following effects:
- Grants additional points to a unit’s stats.
- Raises a fallen ally.
Bear in mind that there is a limit to the use of the Sacred Springs. In one Map, it can be used for a maximum of 3 times.
Due to this limitation, it is possible to go around it by using the same Sacred Springs once then using another to stack the effects.
However, some Sacred Springs grant a maximum of 2 uses.
Using the Sacred Springs
Availing of the Sacred Springs is always good when raising Alm and Celica. Apart from the Main Characters, others whose Attack Stat rises slowly are also recommended to visit the Sacred Springs.
The following Sacred Springs raise the EXP of those who visit them: one appears in the FoRest Temple during Alm’s Story, and the other appears in Mila’s Temple for Celica’s Story.
By visiting the site, a desired character’s level may nearly attain the next level due to the EXP granted.
Since it is evident that the higher the unit’s level, the lower is the EXP earned after combat, this method is recommended for those characters who have already attained a high level.
The best character that takes advantage of this method is the Main Character, whose Attack Stat increases during a visit to the Forest Temple. In a similar manner, a visit to Mila’s Temple grants additional points to the HP Stat.
A visit to the following Temples’ Sacred Springs allows the party to raise a fallen ally or two: Fear Temple, Ore Mountain 2?, and the Dragon Temple in Celica’s Story.
This method provides a chance to raise the fallen in Alm’s Party by performing it from Celica’s Side.
Sacred Springs Locations
Alm
Location | Act | Effect |
---|---|---|
Thieves’ Shrine | 1 | Spd / HP |
Liberation Hideout | 1 | Def / Atk |
Forest Temple | 3 | HP / Exp |
Fear Temple 1 | 4 | Spd / Lck |
Fear Temple 2 (B1F) | 4 | Unit Revival / Unit Revival |
Hidden Temple | 4 | Def / Unit Revival |
Celica
Location | Act | Effect |
---|---|---|
Priory | 2 | Atk / Spd |
Sea Temple | 2 | Skl / HP |
Sea Temple (Back) | 2 | Res / Exp |
Dragon Shrine | 3 | Unit Revival / Unit Revival |
Mila’s Temple | 3 | Atk / Exp |
Lost Woods / Sage’s Hamlet | 4 | Def / – |
Tower of Duma (1F) | 4 | Lck / Spd |
Tower of Duma (2F/3F) | 4 | Skl / HP |
Tower of Duma (4F) | 4 | Def / Atk |
Main Story Cleared
Location | Act | Effect |
---|---|---|
Under The Labyrinth of Thebes (B3F) | 6 | Skl / Lck |
Under The Labyrinth of Thebes (B3F) | 6 | Atk / Spd |
Under The Labyrinth of Thebes (B3F) | 6 | HP / Def |
Recommended Method
Alm
Location | Character | Stats to increase |
---|---|---|
Thieves’ Temple | Alm | Spd × 3 |
Liberation HQ | Alm | Def × 3 |
Forest Temple | Alm | HP × 3 |
Fear Temple 1 | Alm | Spd × 3 |
Fear Temple 2 (B1F) | - | – |
Hidden Temple | Alm | Def × 3 |
Celica
Location | Character | Stats to increase |
---|---|---|
Monastery | Celica | Atk × 1 / Spd × 2 |
Sea Temple | Celica | HP × 3 |
Sea Temple (Back) | Celica | Res × 2 |
Dragon Temple | - | – |
Mila’s Temple | Celica | Atk × 3 |
Lost Woods / Sage’s Hamlet | Celica | Def × 2 |
Tower of Duma (1F) | Celica | Spd × 2 |
Tower of Duma (2F / 3F) | Celica | HP × 2 |
Tower of Duma (4F) | Celica | Atk × 2 |
Act 6
Location | Character | Stats to increase |
---|---|---|
Under The Labyrinth of Thebes (B3F) | Alm | Skl × 3 |
Under The Labyrinth of Thebes (B4F) | Alm | Atk × 3 |
Under The Labyrinth (B6F) | Alm | Def × 3 |
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