This section contains an Overview of Rokurou Rangetsu which include: Stats during the Early Stages; Artes, their effects, usage, and function, and prerequisites including: Base, Arcane, Mystic, Soul Break and Switch Blast in Tales of Berseria (ToB).
Weapon | Dual Blades |
Type | Dual Wielder |
Race | Daemon |
Playable | After finishing the Titania Chapter during the early stage |
Rokurou’s Battle style
As a Dual Wielder specialist, his Base Artes cover not only Void but also a wide range of Elements including: Earth, Fire, Wind and Water. Rokurou should focus on using Base Artes that unleash fast animation, deals multiple hits while balancing it out with several Arcane Artes that also have varying Elements.
Due to the nature of Base Artes which consist of Void or non-elementals Artes in addition to the Elementals, it is better to use it as an alternative to Arcane Artes in situations where the enemies possess no Element.
Default Stats and Equipment
Stats
Lv | HP | Physical Attack |
Artes Attack |
Physical Defense |
Artes Defense |
Focus |
---|---|---|---|---|---|---|
25 | 1926 | 214 | 217 | 263 | 161 | 285 |
Equipment
Weapon | Belt | Armor | Accessory | Shoes |
---|---|---|---|---|
Foreign Sword | Amphi Talisman | Amphi Vest | Slow Charm | Amphi Boots |
Rokurou’s Artes
Base Artes
Artes Name | SG | Attribute | Additional Effects | Prerequisite | Level |
---|---|---|---|---|---|
Race | |||||
Bukotsu | 3 | Void | Stun | – | Default |
Apodous | |||||
Hisen | 3 | Fire | Absorbs HP | – | Default |
Apodous | |||||
Kamakake | 4 | Void | Paralysis | – | Default |
Beasts | |||||
Shououshin | 6 | Earth | Decreases Physical DEF Stun |
– | Default |
Undead | |||||
Kemumaki | 7 | Water | Decreases Artes DEF Stun |
– | Default |
Undead | |||||
Futokorogatana | 5 | Void | Decreases Physical ATK Stun |
– | Default |
Amorphous | |||||
Yoroidooshi | 15 | Void | Stun | – | Lv19 |
Armored | |||||
Shidareboshi | 9 | Water | Stun | – | Lv23 |
Amorphous | |||||
Suihakassatsu | 10 | Wind | Absorbs HP | – | Lv26 |
Undead | |||||
Oboromai | 5 | Void | Stun | – | Default |
Fiends | |||||
Kasane Kagerou | 23 | Water | SG Recovery | – | Lv30 |
Beasts | |||||
Deathblooms | 27 | Fire | Stun | – | Lv36 |
Undead | |||||
Yamata-no-Orochi | 35 | Earth | Stun | – | Lv42 |
Apodous |
Arcane Artes
Artes Name | SG | Attribute | Additional Effects | Prerequisite | Level |
---|---|---|---|---|---|
Race | |||||
Ichi no Kata: Kamura | 9 | Fire | Burn | – | Default |
– | |||||
Ni no Kata: Daichi | 20 | Earth | Slow | – | Lv9 |
– | |||||
San no Kata: Mizuchi | 12 | Water | Poison | – | Lv13 |
– | |||||
Yon no Kata: Shikkuu | 28 | Wind | Fatigue | – | Lv21 |
– | |||||
Go no Kata: Murasaki | 16 | Water Fire |
Poison | – | Lv28 |
– | |||||
Roku no Kata: Kuromu | 36 | Earth Wind |
Slow | – | Lv39 |
– | |||||
Nana no KataL Raijin | 22 | Water Wind |
Fatigue | – | Lv44 |
– | |||||
Hachi no Kata: Maguma | 56 | Earth Fire |
Burn | – | Lv55 |
– |
Rokurou’s Soul Break
Karmic Resonance, Ouhou Retsu
As Rokurou activates his Soul Break “Karmic Resonance, it automatically triggers “Ouhou Retsu.”
To activate Karmic Resonance, press and hold R2. There are several buffs provided when triggering the Soul Break ability such as: HP recovery, BG recovery, changes to “counterattack” stance, higher chance to stun of following attacks, and nullifies guarding.
Karmic Resonance is usable while guarding, therefore it becomes valuable when battling an enemy that relies on multiple hits.
Ouhou Retsu sets in when the enemy inflicts an attack on Rokurou. This allows him to use “Knockdown” against the offensive enemy. This is activated by timing the enemy’s attack and pressing R2 at the moment when the enemy tries to attack.
Ouhou Zetsu
If Ouhou Retsu is successfully triggered twice in succession, you can activate Ouhou Zetsu for the next hits instead. Unlike Ohou Retsu, Ouhou Zetsu requires a more strict timing because the next hits must be successfully guarded.
The lack of a time limit when performing the Ouhou Zetsu removes the trouble of worrying about the duration. This allows Rokurou to use his Soul Break Ability easily, only having to keep track of the timing and the mastery of multiple guards.
Ouhou Metsu
The most difficult Soul Break Ability to trigger, it requires you to press and hold R2 while Rokurou has at least 3 Souls in his Soul Gauge (SG), in addition to keeping Ouhou Zetsu active.
In order to master this Soul Break Ability, carefully practicing the timing of long pressing R2 should be considered.
Rokurou’s Switch Blast
Shinshutsukibotsu
As a Switch Blast, it is required that the hot-key assigned directs to Rokurou while playing as one of his allies. This allows Rokurou to Steal Focus.
Rokurou’s Mystic Artes
Zero no Kata: Hakuu (Basic Mystic Artes)
It requires at least 3 BG to perform. To activate this Mystic Arte, press and hold L2 when chaining an Arte. This makes Rokurou’s right eye glow red, then he strikes the enemy and finishes them off with a charged thrust that launches them to the air.
Rangetsuryuu Shirasagi (Intermediate Mystic Artes)
After a combination of at least 8 Artes, press and hold L2 to use this Mystic Arte while Rokurou has at least 4 BG.
Kyuu no Kata: Zekkei (Advanced Mystic Artes)
To trigger this Mystic Arte, press and hold L2 while Ouhou Metsu is active and when the Blast Gauge is at 5.
How to Obtain Ouhou Metsu and Kyuu no Kata: Zekkei
Defeat the Criminal Avenger at the Eight-headed Dragon, Innominat.
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