Act 1 Walkthrough – Southern Outpost
This article contains the Act 1 Walkthrough – Southern Outpost. It includes the Items Obtainable, Objectives, and the accompanying Units.
*Currently the list is incomplete and most of these are rough translations. We will update it when the game comes out.
The fort that stands on the upper portion of the map is dangerous since many enemy infantry will be deployed on this area.
The enemy battalion consists of Soldiers and Archers. Despite the enemy having only a single Archer in the team, the battle is tricky given the placement of the terrain and this Archer’s current equipment.
Since the Archer wields a Steel Bow that captures a Range of 4, the strategy is to deliver a long-range attack. To do this, move to the wall placed under the archer and inflict a Ranged attack.
In this stage, most of the time, only Silque’s Nosferatu is available. Thus it is recommended to Rank Up one of your Villagers to Magician or Archer. By defeating the Enemy Archer, you will receive a Steel Bow, this provides your Archer class unit a more efficient weapon in dealing with the Maps found later on.
Found on the opposite side of the field is a Soldier. An Archer can easily fell him by encountering from a distance to prevent it from dealing a counterattack. If an enemy manages to sneak from the back, you can engage it in a one-on-one battle by battling at the narrow passage. After defeating an enemy Archer, Silque can safely cast Heals to the unit that sustained the injury.
In comparison to Normal, Hard Difficulty has more surrounding enemies. Have Lukas seal the entrance to prevent the enemies from advancing and focus on taking out the Steel Bow equipped Archer. Once you defeat the Archer, proceed as you would from Normal mode’s strategy.
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