Act 1 Walkthrough – South Zofia 2
This article contains the Act 1 Walkthrough – South Zofia 2. It includes the Items Obtainable, Objectives, and the accompanying Units.
*Currently the list is incomplete and most of these are rough translations. We will update it when the game comes out.
In Normal mode, around 6 enemy Cavalier are scattered across the map. The map contains about 4 patrolling the northwest site, while the remaining 2 stand at the southwest section. The path becomes a bottleneck because a river flows vertically across the map.
The introduction of the water makes the first group to seize the bridge gain the upper hand. In this case, it is recommended to command Lukas to advance to the bridge due to his high Defense stat. It is crucial to have him defend the other units before the opposing Cavalier gets there in 4 turns.
Once Lukas has put himself into position, have the rest of the units such as the Magician or Archer snipe the enemy from afar. The Cavaliers that advance from the southwest is concerning, thus have the damage dealers exert full pressure to repel them.
As for hard mode, keep in mind that the enemy Cavaliers now amount to 4 in total.
The changes in enemy count require some adjustments to be done. With the team unable to catch up to the bridge on time, a better unit to assign for the bridge must travel long distances. Alm becomes a prime candidate because of his Movement.
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