Guide on Kingdom Management in Ni no Kuni II: Revenant Kingdom
All Kingdom Citizens
All Side Quests
Everything you need to know about Building a Kingdom
You may start constructing your kingdom after completing Chapter 4. After that, you’ll have the castle and a few plots of land to develop. Each of these plots of land may be used to construct facilities that supply you with goods, money, new Higgledies, and many more.
Earning (KG – Currency)
You receive a new currency when you unlock kingdom building. Kingsguilders will be needed for research and facility upgrades. You earn KG depending on the facilities you construct, the people that operate them, and how often they are renovated.
Recruit Citizens and Do Side Quests
Most residents may be recruited through side quests. When entering a new town, look for exclamation marks on the map indicating side quests. To begin the side quest, speak to the exclamation point.
Unlike other side quests that result in a new person coming to Evermore, Swift Solutions requires you to speak to the citizen. A Swift Solutions side quest accomplished will show the individual as an exclamation mark on the town map. They will come to your kingdom if you talk with them.
Citizen Skill Levels
- Beginner
- Veteran
- Master
Kingdom Building Tips and Strategies
Earning Up Currency (KG)
The more facilities you build and upgrade, the more KG you make each hour.
Prioritizing Building of Facilities
Prioritize high-priority facilities such as The Explorer’s Guild, it increases movement speed on the overworld map.
Focus on the Weapon Workshop and Outfitters to make your game experience as simple as possible. While character level affects HP and unlocks some abilities, your damage performance and defenses are mainly directed around weapons and armor. The more damage your weapons do, the simpler battles become.
Upgrading your Kingdom
To acquire the people you need to level up your kingdom, you’ll need to accomplish side quests and go through the main story.
Recommended Facilities
Higglery
Priority: High
Suitable: Auntie Martha, Leander and Candy
Building a Higglery lets you customize your Higgledy. The Higglery’s research enables you to produce better Higgledies.
Weapon Workshop
Priority: High
Suitable: Fitch, Ah Chu, Nu Bi, Peleus, and Bracken
Your weapons may be upgraded in the Weapon Workshop. The higher you level this facility, the better weaponry you can manufacture and improve. Later in the game, you’ll be able to study new weapon abilities in the Weapon Workshop.
Outfitters
Priority: High
Suitable: Pi Chi, Fai Do, Crispin, Bracken, Yip-Yip, and Eli
List of All Facilities
Level 1 Facilities
Facility | Priority | Service/s |
---|---|---|
Barracks | Medium | Improves Skirmish abilities. |
Budding Lumberyard | Low | Supplies lumber, resins and fungi items. |
Castle | High | Increases coffer and provides kingdom information. |
Everyday General Store | High | Stocks up healing items, medicine and other general products. |
Explorer’s Guild | Medium | Increases storage and adds quality of life improvements. |
Fresh Fish Market | Medium | Supplies fish, seafood, shells and corals. |
Higglery | High | Offers to buy and upgrade Higgledies. |
Hubble-Bubblery | Medium | Increases battle reward quality. |
Humble Bazaar | Medium | Supplies cloth, thread, cotton, string and buttons. |
Hunting Lodge No. 1 | Low | Supplies bones, furs, feathers and leather. |
Mining Camp No. 1 | Medium | Supplies ore, wonderwater, crystals and prisms. |
Sleepy Ranch | Low | Supplies meat, dairy products and eggs. |
Spellworks | High | Offers to buy and upgrade spells. |
Tasty’s Cookshop | Medium | Stocks up different food items and meals. |
Verdant Farm | Low | Supplies grain and vegetables. |
Weapon Workshop | High | Offers to buy and upgrade weapons. |
Outfitters | High | Offers to buy and upgrade armor and accessories. |
Level 2 Facilities
Facility | Priority | Service/s |
---|---|---|
Aranella Square | High | Required to build many facilities, including the Institute of Innovation. |
Basic Training Ground | High | To gain more experience in battle. |
Bazaar (Bustling and Thriving) | Low | Supplies cloth, thread, cotton, string and buttons. |
Dimensional Lab | Medium | To make the Dreamer’s Maze locations easier to complete. |
Dispellery | Medium | Ability to uncurse equipment. |
Evermoria Gardens | Low | Increasing kingdom influence. |
Farm (Fertile and Flourishing) | Low | Supplies grain and vegetables. |
Fish Market (Fresher and Freshest) | Low | Supplies fish, seafood, shells and corals. |
Goodfellows Inn | Low | Increasing to kingdom influence. |
Hunting Lodge No. 2 and No. 3 | Low | Supplies bones, furs, feathers and leather. |
Institute of Innovation | High | Improves many aspects of the kingdom, such as lower construction costs and more items to be gathered. |
Kingmaker’s Cathedral | Medium | Enhances Lofty’s abilities in battle. |
Lumberyard (Branching and Spreading) | Low | Supplies lumber, resins and fungi items |
Market Garden (Minor and Medium) | Medium | Supplies fruits and flowers. |
Mining Camp No. 2 and No. 3 | Low | Supplies ore, wonderwater, crystals and prisms. |
Ranch (Chirpy and Lively) | Low | Supplies meat, dairy products and eggs. |
Sage’s Salon | Low | Increasing experience gained by any citizens stationed here. |
Ship-Shape Shipyard | Medium | Enchanting ship-building abilities. |
Symphonium | Low | You may be able to listen to music. |
Level 3 Facilities
Facility | Priority | Service/s |
---|---|---|
Bountiful and Wonderous Bazaars | Low | Supplies cloth, thread, cotton, string and buttons. |
Elite Barracks | Medium | Enhances Skirmish abilities. |
Expert Explorer’s Guild | Medium | Increasing storage and adds quality of life improvements. |
Fish Markets (Fine and Fabulous) | Low | Supplies fish, seafood, shells and corals. |
Full-Fledged Farm | Low | Supplies grain and vegetables. |
Hunting Lodges No. 4 and No. 5 | Low | Supplies bones, furs, feathers and leather. |
Hyper Hubble-Bubblery | Medium | Increasing battle reward quality. |
Institute of Higher Innovation | Medium | Enhances many aspects of the kingdom, including lower construction costs and more items gathered. |
Lumberyards (Flourishing and Towering) | Low | Supplies lumber, resins and fungi items. |
Market Gardens (Major and Massive) | Low | Supplies fruits and flowers. |
Mining Camp No. 4 and No. 5 | Low | Supplies ore, wonderwater, crystals and prisms. |
Multi-Dimensional Lab | Medium | To make the Dreamer’s Maze locations easier to complete. |
Officer’s Training Ground | High | Earns more experience in battle. |
Raucous Ranch | Low | Supplies meat, dairy products and eggs. |
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