Ni no Kuni 2: Revenant Kingdom - Kingdom Management Guide

Kingdom management guide and tips in Ni no Kuni 2: Revenant Kingdom Prince's Edition. This includes the basic information, recommended tips, citizens, list of all facilities, and many more.

Ni no Kuni 2: Revenant Kingdom Prince's Edition - Kingdom Management Guide

Guide on Kingdom Management in Ni no Kuni II: Revenant Kingdom

All Kingdom Citizens
All Side Quests

Everything you need to know about Building a Kingdom

You may start constructing your kingdom after completing Chapter 4. After that, you’ll have the castle and a few plots of land to develop. Each of these plots of land may be used to construct facilities that supply you with goods, money, new Higgledies, and many more.

Earning Kingsguilders (KG – Currency)

You receive a new currency when you unlock kingdom building. Kingsguilders will be needed for research and facility upgrades. You earn KG depending on the facilities you construct, the people that operate them, and how often they are renovated. Your coffer is restricted in size, so go to the Kingdom Management option and move your KG to your main fund (which has no limit). Choose Evermore Castle from the Facilities menu to see your hourly KG earnings.

Citizens and Swift Solutions 

Most residents may be recruited through side quests. When entering a new town, look for exclamation marks on the map indicating side quests. To begin the side quest, speak to the exclamation point. While completing the side quest may not always result in that individual joining your kingdom, it generally does.

Swift Solutions will appear on the Goldpaw town map during main story quest 4-4, A Night at the Library. On the map, he’s identified with a penguin head, so locating him should be easy. Tokens of Gratitude may be used to unlock citizen side quests by speaking at Swift Solutions. Swift Solutions is portable, so always reach it if you need new citizens.

Unlike other side quests that result in a new person coming to Evermore, Swift Solutions requires you to speak to the citizen. A Swift Solutions side quest accomplished will show the individual as an exclamation mark on the town map. They will come to your kingdom if you talk with them.

Stores, Facilities, and Conducting Research

You’ll start earning products like you do once you have a few stores built. Like the KG coffer, you can only keep so many goods in the store before you need to go to the Kingdom Management menu and transfer them to your inventory. The goods you get depends on the stores you constructed, the people that manned them, and their level (how many times they were upgraded). A blue bar appears to the right of the citizen’s name while checking on them. Empty bars are sent to stores. Any things they gather will be lost if you transfer them before the bar fills.

It allows you to extend your property and construct new facilities. After constructing a facility, allocate citizens to it. Select a facility and then Personnel to assign citizens to it. In certain cases, a citizen will be marked as “Suitable” for a facility. You can level up facilities to get additional staff and research slots. Each facility has its own leveling requirements. Some need a particular degree of kingdom, while others require a certain citizen’s skill. Citizens may level up and acquire new skills while they remain in a facility.

Researching a facility enables you to get more out of it. For example, if you do research in the Weapon Workshop, you may buy stronger weapons. A minimal IQ is required for research, which implies you may need to transfer people around to get that IQ. New research subjects become accessible when a facility is upgraded. While research is in process, you may pay more KG to speed it up, but closing the game will halt it.

Citizen Skill Levels

  • Beginner
  • Veteran
  • Master

Citizen IQ relates to skill level. Citizens begin as Beginners and gradually gain experience. Once the bar is full, go to their workplace and press Option (Start) on their name to level them up. If you don’t do this, they won’t earn experience points.

Kingdom Building Tips

Earning Up Currency (KG)

The more facilities you build and upgrade, the more KG you make each hour. You won’t earn KG if you are not on the game. So, not only should you upgrade and develop facilities often, but you should also keep your game going as long as needed. While you won’t earn KG once your bank account is full, it’s better than not earning any KG at all. Remember to empty your KG coffer often to keep it empty.

Prioritizing Facilities

Some facilities should be constructed and upgraded immediately.  Prioritize high-priority facilities.  The Explorer’s Guild, for example, increases movement speed on the overworld map. This isn’t required, however for those who want to reach there quicker, it may be.

Focus on the Weapon Workshop and Outfitters to make your game experience as simple as possible. While character level affects HP and unlocks some abilities, your damage performance and defenses are mainly directed around weapons and armor. The more damage your weapons do, the simpler battles become. More easy battles mean more tough opponents to hunt, and you’re receiving huge XP and item rewards for your efforts.

Upgrading your Kingdom

You’ll need to upgrade your kingdom to get additional land and facilities. The amount of people recruited and overall facilities constructed will be the primary challenges to scaling up your kingdom. If you have the KG to construct them, whether or not you intend to maintain them, you may easily achieve the necessary number. Finding citizens, though, may be difficult.

To acquire the people you need to level up your kingdom, you’ll need to accomplish side quests and go through the main story. You can achieve level 2 before chapter 5 of the main story, but level 3 requires a lot more effort. It will take a long time to accomplish all necessary side quests, and you will need to progress in the main story to unlock additional side quests.

Recommended Facilities

Higglery

Ni No Kuni 2 Higglery

Priority: High
Suitable: Auntie Martha, Leander and Candy

Building a Higglery lets you customize your Higgledy. While many Higgledy may be discovered in the wild by utilizing Higgledy Stones, some must be created with the Higglery. The Higglery’s research enables you to produce better Higgledies, lower the cost of Higgledies, raise Higgledy’s experience points, and more. Also, the Higglery is the sole method to level up your Higgledies.

Weapon Workshop

Priority: High
Suitable: Fitch, Ah Chu, Nu Bi, Peleus and Bracken

Your weapons may be upgraded in the Weapon Workshop. The higher you level this facility, the better weaponry you can manufacture and improve. Some research here will also help reduce the price of improving your weaponry. Later in the game, you’ll be able to study new weapon abilities in the Weapon Workshop. It should be everyone’s first focus.

Outfitters

Priority: High
Suitable: Pi Chi, Fai Do, Crispin, Bracken, Yip-Yip and Eli

The Evermore Outfitters facility is similar to the Weapon Workshop in that it allows you to purchase and upgrade your armor. You may reduce the cost of new armor by continuing to do research here, and you may even acquire the ability to unlock additional abilities concealed inside strong equipment that you will come across after the early parts of the game are completed.

List of All Facilities

Level 1 Facilities

Facility Priority Service/s
Barracks Medium Improves Skirmish abilities.
Budding Lumberyard Low Supplies lumber, resins and fungi items.
Castle High Increases coffer and provides kingdom information.
Everyday General Store High Stocks up healing items, medicine and other general products.
Explorer’s Guild Medium Increases storage and adds quality of life improvements.
Fresh Fish Market Medium Supplies fish, seafood, shells and corals.
Higglery High Offers to buy and upgrade Higgledies.
Hubble-Bubblery Medium Increases battle reward quality.
Humble Bazaar Medium Supplies cloth, thread, cotton, string and buttons.
Hunting Lodge No. 1 Low Supplies bones, furs, feathers and leather.
Mining Camp No. 1 Medium Supplies ore, wonderwater, crystals and prisms.
Sleepy Ranch Low Supplies meat, dairy products and eggs.
Spellworks High Offers to buy and upgrade spells.
Tasty’s Cookshop Medium Stocks up different food items and meals.
Verdant Farm Low Supplies grain and vegetables.
Weapon Workshop High Offers to buy and upgrade weapons.
Outfitters High Offers to buy and upgrade armor and accessories.

Level 2 Facilities

Facility Priority Service/s
Aranella Square High Required to build many facilities, including the Institute of Innovation.
Basic Training Ground High To gain more experience in battle.
Bazaar (Bustling and Thriving) Low Supplies cloth, thread, cotton, string and buttons.
Dimensional Lab Medium To make the Dreamer’s Maze locations easier to complete.
Dispellery Medium Ability to uncurse equipment.
Evermoria Gardens Low Increasing kingdom influence.
Farm (Fertile and Flourishing) Low Supplies grain and vegetables.
Fish Market (Fresher and Freshest) Low Supplies fish, seafood, shells and corals.
Goodfellows Inn Low Increasing to kingdom influence.
Hunting Lodge No. 2 and No. 3 Low Supplies bones, furs, feathers and leather.
Institute of Innovation High Improves many aspects of the kingdom, such as lower construction costs and more items to be gathered.
Kingmaker’s Cathedral Medium Enhances Lofty’s abilities in battle.
Lumberyard (Branching and Spreading) Low Supplies lumber, resins and fungi items
Market Garden (Minor and Medium) Medium Supplies fruits and flowers.
Mining Camp No. 2 and No. 3 Low Supplies ore, wonderwater, crystals and prisms.
Ranch (Chirpy and Lively) Low Supplies meat, dairy products and eggs.
Sage’s Salon Low Increasing experience gained by any citizens stationed here.
Ship-Shape Shipyard Medium Enchanting ship-building abilities.
Symphonium Low You may be able to listen to music.

Level 3 Facilities

Facility Priority Service/s
Bountiful and Wonderous Bazaars Low Supplies cloth, thread, cotton, string and buttons.
Elite Barracks Medium Enhances Skirmish abilities.
Expert Explorer’s Guild Medium Increasing storage and adds quality of life improvements.
Fish Markets (Fine and Fabulous) Low Supplies fish, seafood, shells and corals.
Full-Fledged Farm Low Supplies grain and vegetables.
Hunting Lodges No. 4 and No. 5 Low Supplies bones, furs, feathers and leather.
Hyper Hubble-Bubblery Medium Increasing battle reward quality.
Institute of Higher Innovation Medium Enhances many aspects of the kingdom, including lower construction costs and more items gathered.
Lumberyards (Flourishing and Towering) Low Supplies lumber, resins and fungi items.
Market Gardens (Major and Massive) Low Supplies fruits and flowers.
Mining Camp No. 4 and No. 5 Low Supplies ore, wonderwater, crystals and prisms.
Multi-Dimensional Lab Medium To make the Dreamer’s Maze locations easier to complete.
Officer’s Training Ground High Earns  more experience in battle.
Raucous Ranch Low Supplies meat, dairy products and eggs.

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