Locations of Antique Coins [Resident Evil 7/RE7]

HERE'S THE COMPLETE ANTIQUE COINS LIST FOR RESIDENT EVIL 7. WE WILL BE UPDATING THIS AS WE GO ALONG.

This section contains all possible locations of Antique Coins for Resident Evil 7 on Easy/Normal and Madhouse Difficulty.

Antique Coins

Antique Coins are part of the Collectible items in Resident Evil 7. Similar to the Blue Medallions in Resident Evil 4, it is possible to progress through the game without collecting them. However, on the plus side, at specific increments, Antique Coins can be exchanged for certain items when the player visits a certain location. In addition, if you collect all the Antique Coins on Madhouse Difficulty, you will obtain the Mad Pelicans Trophy.

Easy/ Normal Difficulty

The table provides a summary of the 18 Antique Coins.

Number Segment Location
1 Derelict House Footage/ Guest House

Guest House 2F: Obtain the VHS Tape Segment “Derelict House Footage”
VHS: As soon as the video tape segment starts check the ground for a lockpick. As you enter the Dulvey Mansion use the lockpick on the drawer to find a Photo.

Guest House 1F: Stop or Finish the footage then find the same drawer as Ethan to get the Antique Coin.

2 Main House Antique Coin 1

Main House 1F: Use the hatch key to enter the trap door then check the lawnmower.

3 Main House Antique Coin 2

Main House 1F: Go to Main Hall 1F, then open the drawer

4 Main House Antique Coin 3

Main House 2F: Enter the bathroom, then examine the toilet bowl

5 Main House Antique Coin 4

Main House 2F: Proceed to the Recreation Room then examine the table near the basket with the Mr. Everywhere

6 Main House Antique Coin 5

Main House 1F: Head to the right side room of the Main Hall, then enter a room with a whiteboard. Examine the ashtray on the table.

7 Main House

Processing Area: Exit the Morgue then face a huge pipe covered by grills. Approach it then turn right. Head straight then crouch near the wooden crate cover on the left and examine the indentation on the wall.

8 Main House

Yard: Unlock the door using the dog’s heads, then exit out to the yard. Go down the steps then turn right and walk past the vegetation, finally examine the upright pot.

9 Old House Antique Coin 6

Yard: Enter the Trailer then head to the far end on the right of the trailer and examine the desk.

10 Old House Antique Coin 7

Old House: Start at the Living Room then enter the hole the fireplace. Head downstairs then check the side table.

11 Old House Antique Coin 8

Old House 1F: After raising the bridge with the Crank, proceed to the North Outhouse, then check the top of the toilet

12 Old House Antique Coin 9

Old House 2F: Use the Crow Key to enter the Altar then head up the steps turn right then head up the steps again. Turn right then open the drawer at the right corner.

13 Testing Area Antique Coin 10

Testing Area 1F: Face the long hallway then head straight, be wary of the trap by crouching down. Enter the door then open the green table’s drawer.

14 Testing Area

Testing Area 2F: Move past the seated corpse then ascend up the steps. Enter the door to your right then examine one of the shelves.

 15 Wrecked Ship

Wrecked Ship S1: After the flashback ends, head down the hatch then crawl into the space. Upon encountering a fork, turn right then finally examine the floor at the lower left corner.

 16 Wrecked Ship

Wrecked Ship s2: Climb the ladder, then turn left and jump down, past the corpse. Turn left then examine the murky water on the corner.

17 Wrecked Ship Antique Coin 11

Wrecked Ship 3F: Head to the Control Room then open the orange box using a Lockpick.

18 Wrecked Ship Antique Coin 12

Wrecked Ship S2: Go past the engine room then search for a safe. With a Corrosive, open the safe to reveal its content.

Madhouse Difficulty

Considered as the hardest difficulty, Madhouse contains the most number of Antique Coins in the game.

The table provides a summary of the 33 Antique Coins.

Number Segment Location
1 Derelict House Footage / Guest House

Guest House 2F: Obtain the VHS Tape Segment “Derelict House Footage”
VHS: As soon as the video tape segment starts check the ground for a lockpick. As you enter the Dulvey Mansion use the lockpick on the drawer to find a Photo.

Guest House 1F: Stop or Finish the footage then find the same drawer as Ethan to get the Antique Coin.

2 Main House

Main House 1F: As soon as you start the Main House segment head to the room to the right and examine the vase rotate it down to find the coin.

3 Main House

Main House 1F Garage: After subduing Jack at the Garage climb the ladder and check the left side.

4 Main House

Main House 1F Main Hall: After unlocking the door with the Ox Statuette enter and open the drawer on the left with an Angel statue.

5 Main House

Main House 2F: Enter the door near the old woman then go outside to the balcony. Head straight then turn left at the first door and examine the vase on the desk at the left side.

6 Main House

Main House 2F: Enter the door near the old woman then go outside to the balcony. Head straight then turn left at the second hall. Crouch down and check the floor behind the picture frame on the left side.

7 Main House

Main House 1F: Check inside the toilet in the room with the Deer Statue.

8 Main House

Main House 1F: Head downstairs then enter the door to get to the Processing Area. Move past the molded walls then enter the first door which appears at the right. Head straight then crouch to examine the plate on the floor.

9 Main House

Processing Area: Proceed to the room where you obtain the Processing Area Map. Head past the cages then check the door at the far end to the right. Proceed downstairs turn left then crouch to examine the side table with the box and buckets.

10 Main House

Processing Area (Dissection Room): After using the Dissection Room Key go to the other side of the room with the hanged Officer and examine the cardboard box in front of him.

11 Main House (Yard)

Yard: After inserting all the Dog’s Heads go outside to the yard down the steps. Pull the galvanized iron covering placed at the left side then crawl inside.

12 Old House

(Outside)

Old House 1F: Go out of the dining room to find the area where you use the crank for the second time. Instead of heading straight to the outhouse turn left and crouch then check the corner.

13 Old House

1F: Head to the Gallery Room where the Spider Shadow Puzzle is done. Go past the wall divider then check the corner on the shelf.

14 Old House

Old House 1F: Solve the Spider Shadow Puzzle in the Gallery Room then squeeze through the centipede infested gap then crouch and examine the corner on the left.

15 Old House Antique Coin 9

Old House (Altar): Use the Crow Key to enter the Altar then head up the steps turn right then head up the steps again. Turn right then open the drawer on the right corner.

16 Old House

(Outside)

Greenhouse: Face the stairs of the Greenhouse then turn around examine the top of the box tied to a post.

17 Old House

Old House 1F: Check the molded grills and they will crumble. Go inside then examine the top of the green table.

18 Main House

Drawing Room 1F: Use the Crow Key in the room with the Deer Statue. Enter the door to the Supplies Room approach and examine the white sheet covering.

19 Main House

Main House 2F: Use the Snake Key then activate the mechanism to bring down the ladder. Climb up turn right then check the shelf on the corner at the left side.

20 Testing Area

Testing Area 2F: Enter the door and examine the portion of the table behind the TV.

21 Testing Area

Testing Area 2F: Start at the upper right portion of 2F head straight then enter the door then turn left and examine dark area near the mannequin head.

22 Testing Area

Testing Area 1F: Start at the upper right portion of 2F head straight then enter the door. Dash forward turn left and head downstairs. Go to the corner then check the right edge.

23 Testing Area Antique Coin 10

Testing Area 1F: Face the long hallway head straight, be wary of the trap by crouching down. Enter the door then open the green table’s drawer.

24 Testing Area  

Testing Area 2F: Move past the seated corpse up the steps. Enter the door to your right then examine the shelf.

25 Wrecked Ship  

Wrecked Ship 1F: Enter the Laundry Room. Examine the last washing machine on your right.

26 Wrecked Ship  

Wrecked Ship 4F: After the cutscene on, go around then head straight which passes by the “4F” sign on the wall. Head straight and go downstairs on your right. Check the floor near the tanks.

27 Wrecked Ship  

Wrecked Ship 2F: Exit out of the Safe Room, then examine the side table near the fallen lamp.

28 Wrecked Ship

Wrecked Ship 2F: Exit out of the Safe Room, then turn left follow the path and enter the first door to your right. Go inside turn right then check the vase on the side table near on the corner near the door.

29 Wrecked Ship

Wrecked Ship 3F: Face the “3F” symbol head straight then use the corrosive on the door knob. Enter the door then head straight and turn to the left. Keep moving until you reach a dead end and examine the top of the railing on your right.

30 Wrecked Ship

Wrecked Ship S2: Use the elevator and go down to S2. Follow the path (don’t turn left when you reach the fork) then as you head out of the room with the locker turn right and examine the floor at the right corner.

31 Wrecked Ship Antique Coin 12

Wrecked Ship S2: Go past the engine room then search for a safe. With a Corrosive, open the safe to reveal its content.

32 Wrecked Ship

Wrecked Ship S2: Move past the emergency exit sign then enter the door. Turn right then examine the green desk near the box beside a hard hat.

33 Swamp

Swamp: Start at the northwest corner of the map then tread the water past and crouch to go past the fallen tree. Head forward then turn right and stride across the fallen trunk. Crouch down then move slowly and examine the right corner of the soil near dead fishes.

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