Sonic Frontiers - Ares Island Challenge List and Locations

List of all Ares Island Challenges or Puzzle Gimmicks and their locations in Sonic Frontiers, including their clearing conditions. Island Challenges are listed by proximity to Sonic.

Sonic Frontiers - Ares Island Challenge List and Locations Guide

All Ares Island Challenge List and Locations in Sonic Frontiers

Sonic Frontiers - Ares Island Challenge List and Locations Guide

Below is a list of all clearable Island Challenges or Puzzle Gimmicks in Ares Island Sonic Frontiers. Island Challenges are listed by the proximity to Sonic when starting the game.

For a guide on how to clear Cyber Space Portals, read our guide below:

Sonic Frontiers Cyber Portal List and Locations

Island Challenges Overview

Sonic Frontiers - Ares Island Challenge Overview

Throughout the ancient ruins of Starfall Islands, there are various puzzles to solve. Completing each puzzle can result in items that boost Sonic’s power and defense, reveal hidden parts of the map, and unlock new ways to navigate the island at high speeds.

Sonic Frontiers All Island Challenge List and Locations

Trophies and Achievements

Trophy How to Unlock
PlayStation 4 - Bronze TrophyAres Island Explorer Completed all Challenges on Ares Island and fully revealed the map.

Sonic Frontiers Trophy and Achievement List

Ares Island Challenges

Sonic Frontiers Ares Island Walkthrough

Image coming soon.

Ares Island Challenge Locations and Clearing Conditions

Island Challenge How to Clear
M-026 To deal damage, simply press the □/x button on the pillar.
M-027 Cyloop around the three small sand hills around you.
M-028 As you stand on the pedestal, parry one energy bullet with the L1 + R1 / LB + RB buttons.
M-029 Using the □/x button, activate the hourglass, and then reach the top of the mountain in 30 seconds to activate the plate.
M-030 Simply hold your breath for a second on both plates that are on the ground. Then jump into the air and dash onto the plate with the ◌/b button on the third plate. Repeat two more times.
M-031 Simply run through the blue goals in under 20 seconds.
M-032 Activate the hourglass with the □/x button, then proceed to the first platform and use the Cyloop skill to deactivate the blue light. Repeat for the other two platforms.
M-033 Step on the orange plate, then walk over the highlighted blue plates without touching the other plates.
M-034 Use the □/x button to activate the hourglass and get to the plate in 90 seconds.
M-035 To deal damage, simply press the □/x button on the pillar.
M-036 Use the Cyloop skill around the pedestal, then use the □/x button to kick the blue ball into both rings within the time limit.
M-037 Step on the orange plate, then walk over the highlighted blue plates without touching the other plates.
M-038 Simply press the □/x button to catch the blue orb.
M-039 Get on the pedestal and use the L1 + R1 / LB + RB buttons to deflect three energy bullets.
M-040 To complete this challenge, press the □/x button to activate the hourglass and then follow the path of blue goals.
M-041 Get onto each small pillar, then use the button to jump and dash three times. Do this for each of the three pillars.
M-042 To turn off the flames, use the Cyloop skill. Examine the three pillars next to the flames to determine the order in which you must turn them off.
M-043 To turn off the flames, use the Cyloop skill. Examine the pillars behind the flames to determine the order in which you must turn them off.
M-044 Use the Cyloop skill to extinguish the blue flames; after you extinguish the first two, more will appear nearby. Keep an eye out for them.
M-045 Glide through the blue goals by jumping onto the flower.
M-046 Step on the orange plate, then walk over the highlighted blue plates without touching the other plates.
M-047 Cyloop around the pedestal, then use the □/x button to kick the blue ball into both rings.
M-048 To get on the highlighted plates within the time limit, use L1 + R1 / LB + RB buttons.
M-049 Pass through the two blue goals in front of you, then use the Cyloop skill to loop around the pillar, climb up the tower, and activate the plate on top.
M-050 Using the □/x button, activate the hourglass, jump onto the flower, and glide through the blue goals.
M-051 Step on the orange plate, then walk over the highlighted blue plates without touching the other plates.
M-052 To get on the highlighted plates within the time limit, use L1 + R1 / LB + RB buttons.
M-053 Activate the hourglass with the □/x button, then proceed to the first platform and use the Cyloop skill to deactivate the blue light. Repeat for the other two platforms.
M-054 Using the □/x button, activate the hourglass and follow the path of blue goals; you have 30 seconds to complete this parkour.
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