Sonic Frontiers - Kronos Island Walkthrough

Kronos Island walkthrough for Sonic Frontiers, including all Cyber Space Portal locations, all Island Challenges locations, puzzles, regular enemies and bosses encountered, and collectibles.

Sonic Frontiers - Kronos Island Walkthrough and Guide

Kronos Island Walkthrough for Sonic Frontiers

Sonic Frontiers - Kronos Island Walkthrough and Guide

This page contains a walkthrough for Kronos Island in Sonic Frontiers. Included are all Cyber Space Portal locations, all Island Challenges locations, puzzles, regular enemies and bosses encountered, and collectibles.

All Island Walkthroughs

Kronos Island Portals Walkthroughs

Portal 1-1

1 After watching the opening cutscene, enter Portal 1-1 and clear it. Then, adjust the game’s settings.
2 Follow the path to M-001 Island Challenge.
3 Collect coins and defeat Ninja to get a Portal Gear. Then, head for the door and clear the stone statue Island Challenge. You simply need to align the middle stone statue with the other statues. Try to observe the orientation of the other stone statues to help you solve the puzzle.

Portal 1-2

1 Unlock the skill when the door opens. Then, clear M-002.
2 Follow the path through the door and enter Portal 1-2.
3 Defeat Guardian Tower. Afterwards, examine the portal again and pick up the Chaos Emerald.

Portal 1-3

1 Head for the next destination and get the Chaos Emerald. Then, head left and clear M-003 Island Challenge.
2 Follow the mark to look for your friends. Pick up Memory Tokens along the way.
3 Talk to Amy to unlock Final Smash.
4 Get Portal Gear by defeating Asura. You can climb up Asura’s arms using wall run. Then, attack the sharp part at the top to damage it. Be sure to avoid the red rings the enemy shoots out and try to touch the blue rings instead. Then, clear Portal 1-3.
5 Pick up the Chaos Emerald.

Portal 1-4

1 Watch the cutscene and defeat the enemies that appear. Then, talk to Amy.
2 Collect the Memory Tokens along the way and talk to Amy again.
3 Complete the mini-game and take out Asura. Then, enter Portal 1-4 and clear it.

Portal 1-5

1 Talk to Amy. Then, clear M-010 and M-014 near the area.
2 Pick up the treasure near M-014. Afterwards, take down the 5 enemies that appear.
3 Pick up the Chaos Emerald.
4 Pick up Memory Tokens and some treasure near the center of the forest. Then, head for the next destination.
5 Talk to Amy and clear the mini-game.
6 Head back to the previous area with the high tower and clear Portal 1-5.

Portal 1-6

1 Follow the river path.
2 Clear Portal 1-6.

Portal 1-7

1 From Portal 1-6, go south to Portal 1-7.
2 You will need to set up some rails you can ride on to reach Portal 1-7 by arranging the buttons. Afterwards, clear Portal 1-7. Then, head west and take out Tower.
3 Pick up the Chaos Emerald.
4 Talk to Amy and clear M-025. Then, talk to Amy again.

Giganto Boss Fight

1 Meet Amy in the next location. Then, clear the Tombstone Mystery.
2 Go up to the top of the waterfall and head for Giganto’s head.
3 Defeat Giganto.

Kronos Island Island Challenge Locations

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Sonic Frontiers All Island Challenge List and Locations

Kronos Island Challenge Locations and Clearing Conditions

Island Challenge How to Clear
M-001 Simply turn on all switches three times.
M-002 To turn off the three flames, use the Cyloop skill.
M-003 Use the □/x button and attack the 5 torches.
M-004 Step on the orange plate, then walk over to the blue plates that have been highlighted without touching the other plates.
M-005 Move from one plate to the next using the □/x button until you reach the top and step onto the plate.
M-006 Using the □/x button, activate the hourglass and reach the plate in 25 seconds.
M-007 Enter the ring and use the R2/RT button to boost and activate it.
M-008 Cyloop your way around the flowers.
M-009 Circulate the pedestal with the Cyloop skill, then climb the tower and activate the plate on top.
M-010 Enter the ring and use the R2/RT button to boost and activate it.
M-011 To get on the highlighted plates within the time limit, use buttons R2/RT and L1 / LB.
M-012 Activate the hourglass with the □/x button and climb the tower in 60 seconds, then step onto the plate on top of the tower.
M-013 Simply jump onto the three platforms adjacent to the bridge and activate the plates.
M-014 Circumvent the yellow glowing trees with your Cyloop skill.
M-015 Use the Cyloop skill to extinguish the blue flames; after you extinguish the first two, more will appear nearby. Keep an eye out for them.
M-016 Step on the orange plate, then walk over the highlighted blue plates without touching the other plates.
M-017 Cyloop around the pedestal and kick the ball through the ring.
M-018 Using the □/x button, activate the hourglass and reach the plate in 40 seconds.
M-019 Circulate the pedestal with the Cyloop skill and kick the ball through the ring.
M-020 Step on the orange plate, then walk over to the blue plates that have been highlighted without touching the other plates.
M-021 Activate the hourglass with the □/x button and climb the tower in 50 seconds, then step onto the plate on top of the tower.
M-022 To get to the top, use the □/x button to move from one platform to the next.
M-023 Using the button, activate the hourglass and use the □/x button and Cyloop skill to destroy all blue balls.
M-024 Circumnavigate the pile of leaves with the Cyloop skill and step on the plate.
M-025 To get on the highlighted plates within the time limit, use buttons R1/RB and L1/LB.

Kronos Island Cyber Space Portal Locations

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Sonic Frontiers Cyber Portal List and Locations

Kronos Island Portal Clearing Conditions and Time Records

Cyber Space Portal Location Time Records Details
Cyber Space Portal 1-1 (Green Hill  – Daytime)
  • S: 00:43.00
  • A: 00:48.00
  • B: 01:00.00
  • C: 01:30.00
  • Inspiration: Windmill Isle Daytime Act 1 from Sonic Unleashed.
  • How to Clear: Tutorial stage. Just clear it by learning the controls.
Cyber Space Portal 1-2 (Sky Sanctuary – Daytime)
  • S: 00:55.00
  • A: 01:00.00
  • B: 01:10.00
  • C: 01:20.00
  • Inspiration: Windmill Isle Daytime Act 2 from Sonic Unleashed (3D sections).
  • How to Clear: Try not to get hit by the thorns at the end of the rail (appears just before the goal) or you will lose coins and time.
Cyber Space Portal 1-3 (City – Sunset)
  • S: 01:00.00
  • A: 01:05.00
  • B: 01:15.00
  • C: 01:25.00
  • Inspiration: N/A
  • How to Clear: This side-scrolling level makes it hard to see what is ahead of you. Just try to aim for Red Star Rings and clear it in as many tries as possible.
Cyber Space Portal 1-4 (Green Hill – Sunset)
  • S: 01:15.00
  • A: 01:20.00
  • B: 01:30.00
  • C: 01:40.00
  • Inspiration: Green Hill Act 2 from Sonic Generations (3D sections).
  • How to Clear: This level has very few special gimmicks, making it easy to clear with an S rank. Just be careful of veering off the course or slowing down wastefully.
Cyber Space Portal 1-5 (Chemical Plant)
  • S: 01:15.00
  • A: 01:20.00
  • B: 01:30.00
  • C: 01:40.00
  • Inspiration: Chemical Plant Act 2 from Sonic Generations (3D sections).
  • How to Clear: Take advantage of using acceleration and getting on the rails as much as possible while avoiding enemies along the way.
Cyber Space Portal 1-6 (Green Hill  – Daytime)
  • S: 01:15.00
  • A: 01:20.00
  • B: 01:30.00
  • C: 01:40.00
  • Inspiration: Green Hill Act 1 from Sonic Generations.
  • How to Clear: This level has many enemies and thorn obstacles that you should avoid as much as possible. Try taking the upper path if you want to get S ranks.
Cyber Space Portal 1-7 (City – Nighttime)
  • S: 01:25.00
  • A: 01:30.00
  • B: 01:40.00
  • C: 01:50.00
  • Inspiration: City Escape from Sonic Adventure 2.
  • How to Clear: This level is quite easy to clear with S ranks. Just be careful of falling to avoid losing time.
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